USE YHTANG AWS ACCOUNT TO TEST MQTT
Dependents: NuMaker-mbed-AWS-IoT-example
Diff: MQTTClient.h
- Revision:
- 8:c46930bd6c82
- Parent:
- 6:4d312a49200b
- Child:
- 9:01b8cc7d94cc
diff -r f9d690fb6dad -r c46930bd6c82 MQTTClient.h --- a/MQTTClient.h Wed Apr 09 11:37:28 2014 +0100 +++ b/MQTTClient.h Wed Apr 09 13:48:20 2014 +0000 @@ -66,6 +66,8 @@ int disconnect(int timeout, FP<void, Result*> *resultHandler = 0); + void run(void const *argument); + private: int getPacketId(); @@ -91,6 +93,213 @@ }; +void threadfn(void* arg); + +} + +template<class Network, class Timer, class Thread> MQTT::Client<Network, Timer, Thread>::Client(Network* network, Timer* timer, const int buffer_size, const int command_timeout) +{ + + buf = new char[buffer_size]; + readbuf = new char[buffer_size]; + buflen = readbuflen = buffer_size; + this->command_timeout = command_timeout; + this->thread = 0; + this->ipstack = network; + this->packetid = 0; + this->timer = timer; +} + + +template<class Network, class Timer, class Thread> int MQTT::Client<Network, Timer, Thread>::getPacketId() +{ + return this->packetid = (this->packetid == MAX_PACKET_ID) ? 1 : ++this->packetid; +} + + +template<class Network, class Timer, class Thread> int MQTT::Client<Network, Timer, Thread>::sendPacket(int length, int timeout) +{ + int sent = 0; + + while (sent < length) + sent += ipstack->write(&buf[sent], length, -1); + + return sent; +} + + +template<class Network, class Timer, class Thread> int MQTT::Client<Network, Timer, Thread>::decodePacket(int* value, int timeout) +{ + char c; + int multiplier = 1; + int len = 0; +#define MAX_NO_OF_REMAINING_LENGTH_BYTES 4 + + *value = 0; + do + { + int rc = MQTTPACKET_READ_ERROR; + + if (++len > MAX_NO_OF_REMAINING_LENGTH_BYTES) + { + rc = MQTTPACKET_READ_ERROR; /* bad data */ + goto exit; + } + rc = ipstack->read(&c, 1, timeout); + if (rc != 1) + goto exit; + *value += (c & 127) * multiplier; + multiplier *= 128; + } while ((c & 128) != 0); +exit: + return len; +} + + +/** + * If any read fails in this method, then we should disconnect from the network, as on reconnect + * the packets can be retried. + * @param timeout the max time to wait for the packet read to complete, in milliseconds + * @return the MQTT packet type, or -1 if none + */ +template<class Network, class Timer, class Thread> int MQTT::Client<Network, Timer, Thread>::readPacket(int timeout) +{ + int rc = -1; + MQTTHeader header = {0}; + int len = 0; + int rem_len = 0; + + /* 1. read the header byte. This has the packet type in it */ + if (ipstack->read(readbuf, 1, timeout) != 1) + goto exit; + + len = 1; + /* 2. read the remaining length. This is variable in itself */ + decodePacket(&rem_len, timeout); + len += MQTTPacket_encode(readbuf + 1, rem_len); /* put the original remaining length back into the buffer */ + + /* 3. read the rest of the buffer using a callback to supply the rest of the data */ + if (ipstack->read(readbuf + len, rem_len, timeout) != rem_len) + goto exit; + + header.byte = readbuf[0]; + rc = header.bits.type; +exit: + return rc; } + +template<class Network, class Timer, class Thread> int MQTT::Client<Network, Timer, Thread>::cycle() +{ + int timeout = 1000L; + /* get one piece of work off the wire and one pass through */ + + // 1. read the socket, see what work is due. + int packet_type = readPacket(-1); + + printf("packet type %d\n", packet_type); + + switch (packet_type) + { + case CONNACK: + printf("connack received\n"); + break; + case PUBLISH: + break; + case PUBACK: + break; + case SUBACK: + break; + case PUBREC: + break; + case PUBCOMP: + break; + case PINGRESP: + break; + case -1: + break; + } + return packet_type; +} + + +template<class Network, class Timer, class Thread> void MQTT::Client<Network, Timer, Thread>::run(void const *argument) +{ +} + + +template<class Network, class Timer, class Thread> int MQTT::Client<Network, Timer, Thread>::connect(MQTTPacket_connectData* options, FP<void, MQTT::Result*> *resultHandler) +{ + int len = 0; + int rc = -99; + MQTTPacket_connectData default_options = MQTTPacket_connectData_initializer; + + /* 2. if the connect was successful, send the MQTT connect packet */ + if (options == 0) + { + default_options.clientID.cstring = "me"; + options = &default_options; + } + + this->keepalive = options->keepAliveInterval; + len = MQTTSerialize_connect(buf, buflen, options); + printf("len from send is %d %d\n", len, buflen); + rc = sendPacket(len); // send the connect packet + printf("rc from send is %d\n", rc); + + /* 3. wait until the connack is received */ + if (resultHandler == 0) + { + // this will be a blocking call, wait for the connack + if (cycle() == CONNACK) + { + int connack_rc = -1; + if (MQTTDeserialize_connack(&connack_rc, readbuf, readbuflen) == 1) + rc = connack_rc; + } + } + else + { + // set connect response callback function + + // start background thread + + this->thread = new Thread((void (*)(void const *argument))&MQTT::threadfn, (void*)this); + } + + return rc; +} + + +template<class Network, class Timer, class Thread> int MQTT::Client<Network, Timer, Thread>::subscribe(const char* topicFilter, enum QoS qos, FP<void, Message*> messageHandler, + FP<void, Result*> *resultHandler) +{ + int rc = -1, + len = 0; + MQTTString topic = {(char*)topicFilter, 0, 0}; + + len = MQTTSerialize_subscribe(buf, buflen, 0, getPacketId(), 1, &topic, (int*)&qos); + rc = sendPacket(len); // send the subscribe packet + + /* wait for suback */ + if (resultHandler == 0) + { + // this will block + if (cycle() == SUBACK) + { + int count = 0, grantedQoS = -1; + if (MQTTDeserialize_suback(&packetid, 1, &count, &grantedQoS, readbuf, readbuflen) == 1) + rc = grantedQoS; // 0, 1, 2 or 0x80 + } + } + else + { + // set subscribe response callback function + + } + + return rc; +} + + #endif