Code for the space evader game.
Dependencies: N5110 PowerControl mbed
joystick.h
- Committer:
- domplatypus
- Date:
- 2015-05-11
- Revision:
- 1:225522d0dd77
- Parent:
- 0:dd6685f1343e
File content as of revision 1:225522d0dd77:
/** @file joystick.h @brief Header file containing functions prototypes, defines and global variables. @brief Joystick header file, with modification from original file @brief CHANGEME_H_ and endif added to prevent header file error https://developer.mbed.org/cookbook/Compiler-Error-256 @brief Original code https://developer.mbed.org/users/eencae/code/Joystick/ @author Craig A. Evans (Original author) @author Dominic J. Platt (Modifications labelled) @date April 2015 */ #ifndef CHANGEME_H_ #define CHANGEME_H_ #include "mbed.h" #define DIRECTION_TOLERANCE 0.05 /** @namespace joystickButton @brief joystick button output when user presses joystick */ extern InterruptIn joystickButton; /** @namespace serial @brief serial used for code debug checking with coolterm software */ extern Serial serial; /** @namespace pollJoystick @brief Ticker type variable to set how often the joystick is read */ extern Ticker pollJoystick; typedef struct JoyStick Joystick; /** Used to define to hold the properties of our joystick */ struct JoyStick { /** * the x coordinate */ float x; //! 'centred' x value float x0; //! current y value /*! read from y direction potentiometer */ float y; //! 'centred' y value float y0; //! button state /*! (assume pull-down used, so 1 = pressed, 0 = unpressed) */ int button; // button state //! direction in two dimensions /*! values of 1,0,-1 for each element e.g. the matrix of {-1,0} will mean direction is -1 in x directions and 0 in the y direction property added by Dominic Platt */ int direction[2]; // current direction x,y used /*@}*/ }; /** @brief create joystick instance */ extern Joystick joystick; /** @brief calibrating joystick, joystick must not move during this */ void calibrateJoystick(); /** @brief read current joystick values relative to calibrated values */ void updateJoystick(); //! printFlag used to print the joystick directions for bebugging extern int printFlag; #endif