This class is the engine of the program. It encapsulates all the methods to do with managing scores, commands and player states(dead/alive).
Diff: Operator.h
- Revision:
- 6:9882809b0694
- Parent:
- 5:84dfbfb17ef2
- Child:
- 7:5d9b9d0bc6e7
diff -r 84dfbfb17ef2 -r 9882809b0694 Operator.h --- a/Operator.h Sat Apr 15 15:39:31 2017 +0000 +++ b/Operator.h Sun Apr 16 13:45:15 2017 +0000 @@ -14,8 +14,7 @@ ~Operator(); - void check(N5110 &lcd); - int read_input(Controller &pad); + void check(N5110 &lcd); int random_instruction(Display &display, N5110 &lcd); void init(); void Correct(Controller &pad);