This class is the engine of the program. It encapsulates all the methods to do with managing scores, commands and player states(dead/alive).

Revision:
6:9882809b0694
Parent:
5:84dfbfb17ef2
Child:
7:5d9b9d0bc6e7
diff -r 84dfbfb17ef2 -r 9882809b0694 Operator.h
--- a/Operator.h	Sat Apr 15 15:39:31 2017 +0000
+++ b/Operator.h	Sun Apr 16 13:45:15 2017 +0000
@@ -14,8 +14,7 @@
     ~Operator();
 
 
-    void check(N5110 &lcd);
-    int read_input(Controller &pad);  
+    void check(N5110 &lcd);  
     int random_instruction(Display &display, N5110 &lcd);
     void init(); 
     void Correct(Controller &pad);