This class is the engine of the program. It encapsulates all the methods to do with managing scores, commands and player states(dead/alive).

Revision:
5:84dfbfb17ef2
Parent:
3:7213eee4c093
Child:
6:9882809b0694
diff -r 62dcc005f7a7 -r 84dfbfb17ef2 Operator.h
--- a/Operator.h	Fri Apr 14 23:43:24 2017 +0000
+++ b/Operator.h	Sat Apr 15 15:39:31 2017 +0000
@@ -21,8 +21,10 @@
     void Correct(Controller &pad); 
     void Game_Over(Controller &pad, N5110 &lcd);
     int score;
+    
 private:
-    void update(Controller &pad);  
+    void update(Controller &pad);   
+    void Assessment(N5110 &lcd, int score);
     
     
 };