This class encapsulates all the algorithms required for the displaying strings and time dependent patterns on the lcd.

Dependents:   200943412_QuickClick

Revision:
14:dd1f98f7d43a
Parent:
12:41e9ba6d65d3
Child:
16:8d158d39d438
--- a/Display.h	Sun Apr 23 13:19:29 2017 +0000
+++ b/Display.h	Sun Apr 23 16:36:26 2017 +0000
@@ -19,19 +19,26 @@
     /** Sets all variables to zero and resets wait time to max value */
     void init();
     
-    /** Methord for drawing the circle and decreasing the wait time */
+    /** Method for drawing the circle and decreasing the wait time */
     void drawCircle(Controller &ctrl, N5110 &lcd); 
     
     
-      /** Methord for resetting the wait time if multi-player */  
+    /**
+     * @brief Methord for resetting the wait time if multi-player 
+     * @param class variable w
+     * @return void
+     */  
     void put_wait(float w); 
     
-    /** Methord for setting the wait time if multi-player */
+    /**
+     * @brief Method for getting the wait time if multi-player 
+     * @return wait time
+     */ 
     float get_wait(); 
     
-        /**
+    /**
      * @brief Displays a random instruction for the user to perform 
-     * @param id[in] random number generated from operator
+     * @param ran random number generated from operator
      * @return void
      */
     void display_instruction(N5110 &lcd, int ran);