This class encapsulates all the algorithms required for the displaying strings and time dependent patterns on the lcd.
Dependents: 200943412_QuickClick
Diff: Display.h
- Revision:
- 14:dd1f98f7d43a
- Parent:
- 12:41e9ba6d65d3
- Child:
- 16:8d158d39d438
--- a/Display.h Sun Apr 23 13:19:29 2017 +0000 +++ b/Display.h Sun Apr 23 16:36:26 2017 +0000 @@ -19,19 +19,26 @@ /** Sets all variables to zero and resets wait time to max value */ void init(); - /** Methord for drawing the circle and decreasing the wait time */ + /** Method for drawing the circle and decreasing the wait time */ void drawCircle(Controller &ctrl, N5110 &lcd); - /** Methord for resetting the wait time if multi-player */ + /** + * @brief Methord for resetting the wait time if multi-player + * @param class variable w + * @return void + */ void put_wait(float w); - /** Methord for setting the wait time if multi-player */ + /** + * @brief Method for getting the wait time if multi-player + * @return wait time + */ float get_wait(); - /** + /** * @brief Displays a random instruction for the user to perform - * @param id[in] random number generated from operator + * @param ran random number generated from operator * @return void */ void display_instruction(N5110 &lcd, int ran);