This class encapsulates all the algorithms required for the displaying strings and time dependent patterns on the lcd.
Dependents: 200943412_QuickClick
Diff: Display.h
- Revision:
- 17:1c52ff51c028
- Parent:
- 16:8d158d39d438
--- a/Display.h Mon May 01 17:04:13 2017 +0000 +++ b/Display.h Tue May 02 14:02:25 2017 +0000 @@ -6,7 +6,7 @@ #include "Controller.h" /** Display Class -@brief This class encapsulates all the algorithms reaquired for the displaying strings and time dependant patterns on the lcd. +@brief This class encapsulates all the algorithms required for the displaying strings and time dependant patterns on the lcd. @author Dominic Kay @date April 2017 @@ -30,7 +30,7 @@ /** - * @brief Methord for resetting the wait time if multi-player + * @brief Method for resetting the wait time if multi-player * @param class variable w * @return void */ @@ -44,7 +44,7 @@ /** * @brief Displays a random instruction for the user to perform - * @param ran random number generated from operator + * @param ran (random number generated from operator) * @return void */ void display_instruction(N5110 &lcd, int ran); @@ -56,14 +56,14 @@ void _calculateWait(); /** - @brief Methord allowing one octant to be displayed at one time. Also allows interaction with controller for flashing screen and sounds + @brief Method allowing one octant to be displayed at one time. Also allows interaction with controller for flashing screen and sounds @param id[in] void - @return interger used in for loop (representing nember of loops) + @return interger used in for loop (representing number of loops) */ void _arc_selector(Controller &ctrl, N5110 &lcd); /** - * @brief An algorithm that draws the eight octants of a circle pixel by pixel + * @brief An algorithm that draws the eight octants of a circle pixel by pixel. * @param id[in] interger used in for loop from Circle() Methord * @return void */