Daniel Nguyen
Dependencies: 4DGL-uLCD-SE mbed
Bullet.h
- Committer:
- dnguyen314
- Date:
- 2017-11-02
- Revision:
- 0:7d7f6032c719
File content as of revision 0:7d7f6032c719:
#ifndef BULLET_H_ #define BULLET_H_ #include <iostream> #include "uLCD_4DGL.h" extern uLCD_4DGL uLCD; class Bullet { private: int pos_x; int pos_y; public: Bullet(); int getPosX(); void setPosX(int shipX); int getPosY(); void setPosY(int shipY); void draw(); void collide(); }; #endif