Jared DiCarlo
/
manworm_ticker_tv
asdf
main.cpp
- Committer:
- dicarloj
- Date:
- 2017-11-18
- Revision:
- 0:7757ab3f7206
File content as of revision 0:7757ab3f7206:
#include "mbed.h" #define V_RES 220 #define H_RES 100 #include <math.h> #define X_MIN 24 #define X_MAX (76+18) #define Y_MIN 7 #define Y_MAX (V_RES/4 - 15) #define Y_0 ( (Y_MIN + Y_MAX)/2 ) #define X_0 ( (X_MIN + X_MAX)/2 ) #define SIDE 8 #define HSIDE 8 #define SIN_V (0.03) #define COS_V (0.99955f) #define BX_0 30 #define BY_0 (V_RES/4 - 15) #define BX 42 #define BY 15 #define DEMO_LENGTH 600 DigitalOut sout(D8); //sync DigitalOut vout(D7); //video Ticker t; uint8_t draw_line_inv = 0; //9x42 uint8_t miters[] = { 1,1,1,1,1,1,1,1,1,1,0,0,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,0,0,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,0,0,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 1,1,0,0,1,1,0,0,1,1,0,0,0,0,0,0,1,1,0,0,0,1,1,1,1,1,0,0,1,1,0,0,0,0,0,0,1,1,1,1,1,1, 1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,0,1,0,0,1,1,1,1,1,1,0,0,1,1,1,1,1,1, 1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,1,1,1,0,0,0,1,1,1,0,0,0,0,0,0,1,1,0,0,0, 1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,1,1,0,0, 1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,1,1,1,1,0,0,1,1,1,0,0,0,0,0,1,1,1,1,1,1, 1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,1,1,1,1,0,0,1,1,1,0,0,0,0,0,1,1,1,1,1,1, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,1,1,0,1,0,1,0,1,1,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,1,1,0,0,0,0,0,0, 1,1,1,1,1,0,1,0,0,1,1,0,1,1,0,0,1,0,1,1,0,0,0,1,1,0,1,1,0,1,1,0,1,1,0,0,0,1,1,1,1,1, 1,0,1,0,1,0,1,0,0,1,1,0,1,0,0,0,1,0,0,1,0,1,0,1,0,0,1,0,0,0,1,0,1,0,0,0,0,1,0,1,0,1, 1,0,1,0,1,0,1,0,0,1,1,0,1,0,0,0,1,0,0,1,0,1,0,1,0,0,1,1,0,1,1,0,1,0,0,0,0,1,0,1,0,1, 1,0,1,0,1,0,0,1,1,0,1,0,1,0,0,0,1,0,0,0,1,1,1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,1,0,1,0,1, }; uint8_t tv[] = { 0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,1,0,1,0,0,1,0,1,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,1,0,1,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,1,0,1,0,0,1,0,1,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,0,1,0,0,1,0,1,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,1,0,1,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,1,1,0,1,0,0,0,1,0,1,0,1,0,1,0,0,1,0,1,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,0,1,0,1,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,0,1,0,1,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,1,0,1,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,1,1,1,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,0,0,1,1,1,0,0,0,0,0,0,0,0}; uint16_t l=0; //current line of scan uint8_t im_line_s[H_RES]; //image sync buffer uint8_t bl_line_s[H_RES]; //lower 1/4 of screen sync buffer uint8_t bl_line_v[H_RES]; //lower 1/4 of screen video buffer uint8_t vb_line_s[H_RES]; //vertical sync, sync buffer uint8_t vb_line_v[H_RES]; //vertical sync, video buffer float cube_a[3] = {15.f, 0.f, 0.f}; float cube_pts[8][3] = { {SIDE,SIDE,HSIDE}, {-SIDE,SIDE,HSIDE}, {-SIDE,-SIDE,HSIDE}, {SIDE,-SIDE,HSIDE}, {SIDE,-SIDE,-HSIDE}, {-SIDE,-SIDE,-HSIDE}, {-SIDE,SIDE,-HSIDE}, {SIDE,SIDE,-HSIDE} }; float x_rot[3][3] = { {1.f, 0.f, 0.f}, {0.f, COS_V, -SIN_V}, {0.f, SIN_V, COS_V} }; float y_rot[3][3] = { {COS_V, 0.f, SIN_V}, {0.f, 1.f, 0.f}, {-SIN_V, 0, COS_V} }; float z_rot[3][3] = { {COS_V, -SIN_V, 0.f}, {SIN_V, COS_V, 0.f}, {0.f, 0.f, 1.f} }; uint8_t im_line_va[H_RES*V_RES]; //image buffer void make_checkerboard() { for(int i = 0; i < H_RES; i++) for(int j = 0; j < V_RES; j++) im_line_va[i+j*H_RES] = ((i > 20) && (i < 98)) && ((j%2) ^ (i%2)); //checkerboard } void init_buffers() { make_checkerboard(); for(int i = 0; i < H_RES; i++) { im_line_s[i] = 1; bl_line_s[i] = 1; bl_line_v[i] = 0; vb_line_s[i] = 0; vb_line_v[i] = 0; } im_line_s[0] = 0; im_line_s[1] = 0; im_line_s[2] = 0; bl_line_s[0] = 0; vb_line_s[0] = 1; bl_line_s[1] = 0; vb_line_s[1] = 1; } void isr() { uint8_t nop = 0; //use nops or use wait_us uint8_t* sptr; //pointer to sync buffer for line uint8_t* vptr; //pointer to video buffer for line if(l < V_RES){ vptr = im_line_va + ((l/4)*H_RES); sptr = im_line_s; nop = 1; } //pick line buffers else if(l < 254){ vptr = bl_line_v; sptr = bl_line_s; nop = 0; } else{ vptr = vb_line_v; sptr = vb_line_s; nop = 1;} uint8_t lmax = nop?H_RES:12; //number of columns for(uint8_t i = 0; i < lmax; i++) //loop over each column { vout = vptr[i]; //set output pins sout = sptr[i]; if(nop) //nop delay { asm("nop");asm("nop");asm("nop");asm("nop");asm("nop");asm("nop");asm("nop");//asm("nop");asm("nop");asm("nop");asm("nop");asm("nop");asm("nop");asm("nop");asm("nop");asm("nop"); } else {wait_us(1); if(i > 2) i++;} //wait delay } //move to next line l++; if(l > 255) l = 0; } //coordinates for bouncing ball int k = 0; uint16_t px = X_0*10; uint16_t py = Y_0*10; uint16_t vx = 10; uint16_t vy = 10; uint16_t px2 = X_0*10 + 80; uint16_t py2 = Y_0*10 - 40; uint16_t vx2 = 3; uint16_t vy2 = -4; int16_t sign(int16_t a) { if(a > 0) return 1; if(a < 0) return -1; return 0; } void draw_vert(int16_t y0, int16_t y1, int16_t x0) { for(int16_t i = y0; i < y1; i++) im_line_va[H_RES*i + x0] = 1; } void draw_horiz(int16_t x0, int16_t x1, int16_t y0) { for(int16_t i = x0; i < x1; i++) im_line_va[H_RES*y0 + i] = 1; } int16_t imin(int16_t a, int16_t b) { if(a<b) return a; return b; } int16_t imax(int16_t a, int16_t b) { if(a>b) return a; return b; } void draw_line(int16_t x0, int16_t y0, int16_t x1, int16_t y1) { if(x0 > x1){ x0 = x0 ^ x1; x1 = x1^x0; x0 = x0^x1;y0 = y0 ^ y1; y1 = y1^y0; y0 = y0^y1; } if(x0 == x1){draw_vert(y0,y1,x0);} if(y0 == y1){draw_horiz(x0,x1,y0);} int16_t dx = x1 - x0; int16_t dy = y1 - y0; float derr = fabs((float)(dy)/(float)(dx)); float err = 0.f; int16_t y = y0; for(int16_t x = x0; x < x1; x++) { //plotxy im_line_va[H_RES*y + x] = !draw_line_inv; err += derr; while(err >= 0.5f) { y += sign(dy); im_line_va[H_RES*y + x] = !draw_line_inv; err -= 1.f; } } } void draw_cube(float cp[][3]) { for(uint8_t i = 0; i < 7; i++) { draw_line((int16_t)cp[i][0]+cube_a[0]+X_0,(int16_t)cp[i][1]+cube_a[1]+Y_0,(int16_t)cp[i+1][0]+cube_a[0]+X_0,(int16_t)cp[i+1][1]+cube_a[1]+Y_0); } draw_line((int16_t)cp[0][0]+cube_a[0]+X_0,(int16_t)cp[0][1]+cube_a[1]+Y_0,(int16_t)cp[3][0]+cube_a[0]+X_0,(int16_t)cp[3][1]+cube_a[1]+Y_0); draw_line((int16_t)cp[4][0]+cube_a[0]+X_0,(int16_t)cp[4][1]+cube_a[1]+Y_0,(int16_t)cp[7][0]+cube_a[0]+X_0,(int16_t)cp[7][1]+cube_a[1]+Y_0); draw_line((int16_t)cp[0][0]+cube_a[0]+X_0,(int16_t)cp[0][1]+cube_a[1]+Y_0,(int16_t)cp[7][0]+cube_a[0]+X_0,(int16_t)cp[7][1]+cube_a[1]+Y_0); draw_line((int16_t)cp[1][0]+cube_a[0]+X_0,(int16_t)cp[1][1]+cube_a[1]+Y_0,(int16_t)cp[6][0]+cube_a[0]+X_0,(int16_t)cp[6][1]+cube_a[1]+Y_0); draw_line((int16_t)cp[2][0]+cube_a[0]+X_0,(int16_t)cp[2][1]+cube_a[1]+Y_0,(int16_t)cp[5][0]+cube_a[0]+X_0,(int16_t)cp[5][1]+cube_a[1]+Y_0); } void apply_rot(float cp[][3], float r[][3]) { for(uint8_t pti = 0; pti < 8; pti++) { float* cpt = cp[pti]; float xn = r[0][0] * cpt[0] + r[0][1] * cpt[1] + r[0][2] * cpt[2]; float yn = r[1][0] * cpt[0] + r[1][1] * cpt[1] + r[1][2] * cpt[2]; float zn = r[2][0] * cpt[0] + r[2][1] * cpt[1] + r[2][2] * cpt[2]; cpt[0] = xn; cpt[1] = yn; cpt[2] = zn; } } void apply_xf_rot(float cpt[], float r[][3]) { float xn = r[0][0] * cpt[0] + r[0][1] * cpt[1] + r[0][2] * cpt[2]; float yn = r[1][0] * cpt[0] + r[1][1] * cpt[1] + r[1][2] * cpt[2]; float zn = r[2][0] * cpt[0] + r[2][1] * cpt[1] + r[2][2] * cpt[2]; cpt[0] = xn; cpt[1] = yn; cpt[2] = zn; } void draw_v_check(int8_t r,uint8_t tt) { for(int i = 0; i < H_RES; i++) for(int j = 0; j < V_RES; j++) im_line_va[i+j*H_RES] = (((i > 20) && (i < 98)) && ( tt ^(((j%(r*2))>=r) ^ ((i%(r*2)))>=r))); //checkerboard } int jjj = 0; int f_count = DEMO_LENGTH + 10; void draw_cube_spin(int kkkk); //update bouncing balls void draw_blank() { for(uint16_t h = X_MIN; h < X_MAX; h++) { for(uint16_t v = Y_MIN; v < Y_MAX+15; v++) { im_line_va[v*H_RES + h] = 0; } } } void wipe(); void update_image() { //delay k++; if(k%4000) return; f_count++; if(f_count < DEMO_LENGTH/2) { draw_cube_spin(0); } else if(f_count < DEMO_LENGTH) { draw_cube_spin(1); } else if(f_count < DEMO_LENGTH * 2) { for(int k = 1; k < 10; k++) for(int kk = 1; kk < 3; kk++) { draw_v_check(k,1); draw_v_check(k,1); draw_v_check(k,0); draw_v_check(k,0); } draw_v_check(1,0); wipe(); f_count = 0; } } void wipe() { for(int v = Y_MIN; v < Y_MAX+15; v++) { for(uint16_t h = X_MIN; h < X_MAX; h++) { im_line_va[v*H_RES+h] = 1; } wait(.03); } for(int v = Y_MAX+15; v > Y_MIN; v--) { for(uint16_t h = X_MIN; h < X_MAX; h++) { im_line_va[v*H_RES+h] = 0; } wait(.03); } for(uint16_t h = X_MIN; h < X_MAX; h++) { for(uint16_t v = Y_MIN; v < Y_MAX+15; v++) { im_line_va[v*H_RES + h] = 1; } wait(.03); } for(uint16_t h = X_MIN; h < X_MAX; h++) { for(uint16_t v = Y_MIN; v < Y_MAX+15; v++) { im_line_va[v*H_RES + h] = 0; } wait(.03); } for(int v = Y_MIN; v < Y_MAX+15; v++) { for(uint16_t h = X_MIN; h < X_MAX; h++) { im_line_va[v*H_RES+h] = 0; } } } void draw_cube_spin(int kkkk) { draw_line_inv = kkkk; //blank for(uint16_t h = X_MIN; h < X_MAX; h++) { for(uint16_t v = Y_MIN; v < Y_MAX; v++) { if( (h > 22) && (h < 76+18)) im_line_va[v*H_RES + h] = kkkk; } } apply_xf_rot(cube_a,y_rot); apply_xf_rot(cube_a,y_rot); apply_rot(cube_pts,x_rot); apply_rot(cube_pts,x_rot); apply_rot(cube_pts,y_rot); apply_rot(cube_pts,y_rot); apply_rot(cube_pts,z_rot); //draw ball im_line_va[(py/10)*H_RES + (px/10)] = 1; draw_line(X_0,Y_0,(px/10),(py/10)); draw_cube(cube_pts); //update position/check for bounces px += vx; py += vy; px2 += vx2; py2 += vy2; if(px/10 > (X_MAX-2) || px/10 < (X_MIN+1)) vx = -vx; if(py/10 > (Y_MAX-2) || py/10 < (Y_MIN+1)) vy = -vy; if(px2/10 > (X_MAX-2) || px2/10 < (X_MIN+1)) vx2 = -vx2; if(py2/10 > (Y_MAX-2) || py2/10 < (Y_MIN+1)) vy2 = -vy2; if(k%(8000*50)) return; jjj = !jjj; int bmi = 0; for(int y = BY_0; y < BY_0 + BY; y++) { for(int x = BX_0; x < BX_0 + BX; x++) { im_line_va[H_RES*y + x] = kkkk^(miters[bmi]*jjj + (!jjj)*tv[bmi]); bmi++; } } } int main() { init_buffers(); t.attach_us(&isr,63); for(;;) { update_image(); } }