Derek McLean / Mbed 2 deprecated uwb-quadcopter

Dependencies:   mbed ESC SR04 TSI

Revision:
33:6b25a5721a20
Parent:
30:17297295ce0c
--- a/com/queue/queue.h	Sun Jun 09 04:14:21 2013 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,49 +0,0 @@
-/**************************** queue.h ****************************************/
-/*                                                                           */
-/*  Authers: Greg Abdo.                                                      */
-/*  Date:    February 23, 2013                                               */
-/*  Version: 1.0                                                             */
-/*                                                                           */
-/* The queue is used to stack StructureItem in order with a FILO arrangement.*/
-/*****************************************************************************/
-
-#ifndef QUEUE_H
-#define QUEUE_H
-
-#include "mbed.h"
-
-using namespace std;
-
-class queue
-{
-public: 
-    queue();                        // Queue constructor
-    ~queue();                       // Queue destructor
-
-    bool isEmpty();                 // Check for an empty queue.
-    void clear();                   // Clears the entire queue.
-    void add( char* );              // Push commandData into the queue.
-    char* peek();                   // Look at the last item in the queue.
-    char* pop();                    // Pop the top item off the queue.
-    void printAll();                // Print the entire queue.
-
-private:
-    struct queueNode                // Node object for the queue.
-    {
-        queueNode( char* array )
-        {
-            data = array;
-            next = NULL;
-        }
-
-        ~queueNode()
-        {}
-
-        char* data;                 // Pointer to the StructureItem object.
-        queueNode * next;           // Next node in the queue.
-    };  
-
-    queueNode * front;              // Root of the queue.
-};
-
-#endif