This is our rendition of popular labyrinth games. We use readings from the IMU accelerometer to move a little yellow ball around the screen. We have created a maze of walls and holes that will end the game if the user runs into either of these.
Dependencies: 4DGL-uLCD-SE mbed
Revisions of LSM9DS0.cpp
Revision | Date | Message | Actions |
---|---|---|---|
1:2250e33823e2 | 2015-10-20 | ECE4180 Lab 4 to_publish | File Diff Annotate |
0:7b4bbd744f6d | 2015-10-20 | starting this project | File Diff Annotate |