repo time
Dependencies: mbed MAX14720 MAX30205 USBDevice
Diff: HspGuiSourceV301/HSPGui/Properties/Resources.Designer.cs
- Revision:
- 20:6d2af70c92ab
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/HspGuiSourceV301/HSPGui/Properties/Resources.Designer.cs Tue Apr 06 06:41:40 2021 +0000 @@ -0,0 +1,583 @@ +//------------------------------------------------------------------------------ +// <auto-generated> +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// </auto-generated> +//------------------------------------------------------------------------------ + +namespace HealthSensorPlatform.Properties { + using System; + + + /// <summary> + /// A strongly-typed resource class, for looking up localized strings, etc. + /// </summary> + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// <summary> + /// Returns the cached ResourceManager instance used by this class. + /// </summary> + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HealthSensorPlatform.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// <summary> + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// </summary> + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bio_impedance_block { + get { + object obj = ResourceManager.GetObject("bio_impedance_block", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_input_mux { + get { + object obj = ResourceManager.GetObject("bioz_input_mux", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_input_mux1 { + get { + object obj = ResourceManager.GetObject("bioz_input_mux1", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_input_muxcal1 { + get { + object obj = ResourceManager.GetObject("bioz_input_muxcal1", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_input_muxcal2 { + get { + object obj = ResourceManager.GetObject("bioz_input_muxcal2", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_input_muxlb1 { + get { + object obj = ResourceManager.GetObject("bioz_input_muxlb1", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_input_muxlb2 { + get { + object obj = ResourceManager.GetObject("bioz_input_muxlb2", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_input_muxloff1 { + get { + object obj = ResourceManager.GetObject("bioz_input_muxloff1", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_input_muxloff2 { + get { + object obj = ResourceManager.GetObject("bioz_input_muxloff2", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_input_muxlon { + get { + object obj = ResourceManager.GetObject("bioz_input_muxlon", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_input_muxsw1 { + get { + object obj = ResourceManager.GetObject("bioz_input_muxsw1", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_input_muxsw2 { + get { + object obj = ResourceManager.GetObject("bioz_input_muxsw2", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_load { + get { + object obj = ResourceManager.GetObject("bioz_load", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_load_cal1 { + get { + object obj = ResourceManager.GetObject("bioz_load_cal1", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_load_cal2 { + get { + object obj = ResourceManager.GetObject("bioz_load_cal2", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_load_lb1 { + get { + object obj = ResourceManager.GetObject("bioz_load_lb1", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_load_lb2 { + get { + object obj = ResourceManager.GetObject("bioz_load_lb2", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_load_leadon { + get { + object obj = ResourceManager.GetObject("bioz_load_leadon", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_load_resload { + get { + object obj = ResourceManager.GetObject("bioz_load_resload", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_load_sw1 { + get { + object obj = ResourceManager.GetObject("bioz_load_sw1", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_load_sw2 { + get { + object obj = ResourceManager.GetObject("bioz_load_sw2", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_load1 { + get { + object obj = ResourceManager.GetObject("bioz_load1", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_load2 { + get { + object obj = ResourceManager.GetObject("bioz_load2", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_loadloff1 { + get { + object obj = ResourceManager.GetObject("bioz_loadloff1", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_loadloff2 { + get { + object obj = ResourceManager.GetObject("bioz_loadloff2", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap bioz_loadrz { + get { + object obj = ResourceManager.GetObject("bioz_loadrz", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap ecg_channel_block { + get { + object obj = ResourceManager.GetObject("ecg_channel_block", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap ecg_lead_config { + get { + object obj = ResourceManager.GetObject("ecg_lead_config", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap ecg_lead_config_closed_swOnly { + get { + object obj = ResourceManager.GetObject("ecg_lead_config_closed_swOnly", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap ecg_lead_config1 { + get { + object obj = ResourceManager.GetObject("ecg_lead_config1", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap open { + get { + object obj = ResourceManager.GetObject("open", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap pace_block_diagrams { + get { + object obj = ResourceManager.GetObject("pace_block_diagrams", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap pace_falling { + get { + object obj = ResourceManager.GetObject("pace_falling", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap pace_rising { + get { + object obj = ResourceManager.GetObject("pace_rising", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw1 { + get { + object obj = ResourceManager.GetObject("sw1", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw10 { + get { + object obj = ResourceManager.GetObject("sw10", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw11 { + get { + object obj = ResourceManager.GetObject("sw11", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw12 { + get { + object obj = ResourceManager.GetObject("sw12", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw13 { + get { + object obj = ResourceManager.GetObject("sw13", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw14 { + get { + object obj = ResourceManager.GetObject("sw14", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw1bmp { + get { + object obj = ResourceManager.GetObject("sw1bmp", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw1rz { + get { + object obj = ResourceManager.GetObject("sw1rz", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw2 { + get { + object obj = ResourceManager.GetObject("sw2", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw3 { + get { + object obj = ResourceManager.GetObject("sw3", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw4 { + get { + object obj = ResourceManager.GetObject("sw4", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw5 { + get { + object obj = ResourceManager.GetObject("sw5", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw6 { + get { + object obj = ResourceManager.GetObject("sw6", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw7 { + get { + object obj = ResourceManager.GetObject("sw7", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw8 { + get { + object obj = ResourceManager.GetObject("sw8", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap sw9 { + get { + object obj = ResourceManager.GetObject("sw9", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap system_block_diagram { + get { + object obj = ResourceManager.GetObject("system_block_diagram", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap system_block_diagram_max30003 { + get { + object obj = ResourceManager.GetObject("system_block_diagram_max30003", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + } +}