Trigonomectric constants Polar and spherical to rectangular coordinates transform
Dependents: DISCO-F746NG_Lidar ZAILLEL_Interface
Trigo.h
- Committer:
- cromda
- Date:
- 2012-11-25
- Revision:
- 1:eb028056d162
- Parent:
- 0:2f533ad7c611
- Child:
- 2:fe695d6c9c83
File content as of revision 1:eb028056d162:
#ifndef MBED_TRIGO_H #define MBED_TRIGO_H // Trigo Library // trogonometric constants and utilities // rémi cormier 2012 const float Pi=3.141592653590; const float halfPi=Pi/2.0; const float twoPi=2.0*Pi; const float degre=Pi/180.0;// radian // rectangular (x,y) to polar coordinates (r : radius, a : angle) transform // a is the angle (radian, counter clockwise), with origin on x axis // -pi <= a <= pi void RecPol(float x, float y, float *r, float *a); // polar (r : radius, a : angle (rd))) to rectangular (x,y) transform void PolRec(float r, float a, float *x, float *y); // Rectangular (x,y,z) to sphérical (r : radius, a : angle, b : angle) // a is the angle (radian, counter clockwise) betwen the projection of (x,y,z) on xy plane and the x axis // -pi <= a <= pi // b is the angle (radian, counter clockwise) betwen (x,y,z) and the xy plane // -pi/2 <= b <= pi/2 void RecSph(float x, float y, float z, float *r, float *a, float *b); void SphRec(float r, float a, float b, float *x, float *y, float *z); #endif