Christian Benitez
/
wheelchaircontrol
Wheelchair control
Fork of wheelchaircontrol by
wheelchair.cpp
- Committer:
- cpbenite
- Date:
- 2018-07-17
- Revision:
- 6:8cd00c26bb47
- Parent:
- 5:e0ccaab3959a
File content as of revision 6:8cd00c26bb47:
#include "wheelchair.h" // Note: 'def' is short for 'Default Position' // Initialize Wheelchair Pins Wheelchair::Wheelchair (PinName xPin, PinName yPin) { x = new PwmOut(xPin); y = new PwmOut(yPin); imu = new chair_imu(); } /* * Joystick has AnalogOut of 200-700, scale values between 1.3 and 3.3 */ // Convert Joystick Values to Move the Wheelchair void Wheelchair::move(float x_coor, float y_coor) { float scaled_x = ((x_coor * 1.6f) + 1.7f) / 3.3f; float scaled_y = (3.3f - (y_coor * 1.6f)) / 3.3f; x->write(scaled_x); y->write(scaled_y); } // Turn 90 degrees to the Right void Wheelchair::turn_right(){ double start = imu->yaw(); double final = start + 90; if(final > 360) final -= 360; while(imu->yaw() <= final) { Wheelchair::right(); } } // Turn 90 degrees to the Left void Wheelchair::turn_left(){ double start = imu->yaw(); double final = start - 90; if(final <0) final += 360; while(imu->yaw() >= final) { Wheelchair::left(); } } void Wheelchair::forward() { x->write(high); y->write(def+offset); } void Wheelchair::backward() { x->write(low); y->write(def); } void Wheelchair::right() { x->write(def); y->write(high); } void Wheelchair::left() { x->write(def); y->write(low); } void Wheelchair::stop() { x->write(def); y->write(def); }