SNAKE GAME
Dependencies: mbed wave_player 4DGL-uLCD-SE MMA8452
speech.h@0:24041b847eb5, 2020-11-25 (annotated)
- Committer:
- congvu
- Date:
- Wed Nov 25 04:25:25 2020 +0000
- Revision:
- 0:24041b847eb5
ECE2035 SNAKE GAME;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
congvu | 0:24041b847eb5 | 1 | #ifndef SPEECH_H |
congvu | 0:24041b847eb5 | 2 | #define SPEECH_H |
congvu | 0:24041b847eb5 | 3 | |
congvu | 0:24041b847eb5 | 4 | /** |
congvu | 0:24041b847eb5 | 5 | * Display a speech bubble. |
congvu | 0:24041b847eb5 | 6 | */ |
congvu | 0:24041b847eb5 | 7 | void speech(const char* line1, const char* line2); |
congvu | 0:24041b847eb5 | 8 | |
congvu | 0:24041b847eb5 | 9 | /** |
congvu | 0:24041b847eb5 | 10 | * Display a long speech bubble, with scrolling. |
congvu | 0:24041b847eb5 | 11 | * |
congvu | 0:24041b847eb5 | 12 | * @param lines The actual lines of text to display |
congvu | 0:24041b847eb5 | 13 | * @param n The number of lines to display. |
congvu | 0:24041b847eb5 | 14 | */ |
congvu | 0:24041b847eb5 | 15 | void long_speech(const char* lines[], int n); |
congvu | 0:24041b847eb5 | 16 | |
congvu | 0:24041b847eb5 | 17 | #endif // SPEECH_H |