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0:fb7af294d5d9
diff -r 000000000000 -r fb7af294d5d9 features/netsocket/NetworkStack.h
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+++ b/features/netsocket/NetworkStack.h	Thu Nov 17 16:43:53 2016 +0000
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+
+/** \addtogroup netsocket */
+/** @{*/
+/* NetworkStack
+ * Copyright (c) 2015 ARM Limited
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef NETWORK_STACK_H
+#define NETWORK_STACK_H
+
+#include "nsapi_types.h"
+#include "netsocket/SocketAddress.h"
+#include "netsocket/NetworkInterface.h"
+
+
+/** NetworkStack class
+ *
+ *  Common interface that is shared between hardware that
+ *  can connect to a network over IP. By implementing the
+ *  NetworkStack, a network stack can be used as a target
+ *  for instantiating network sockets.
+ */
+class NetworkStack
+{
+public:
+    virtual ~NetworkStack() {};
+
+    /** Get the local IP address
+     *
+     *  @return         Null-terminated representation of the local IP address
+     *                  or null if not yet connected
+     */
+    virtual const char *get_ip_address() = 0;
+
+    /** Translates a hostname to an IP address with specific version
+     *
+     *  The hostname may be either a domain name or an IP address. If the
+     *  hostname is an IP address, no network transactions will be performed.
+     *
+     *  If no stack-specific DNS resolution is provided, the hostname
+     *  will be resolve using a UDP socket on the stack.
+     *
+     *  @param host     Hostname to resolve
+     *  @param address  Destination for the host SocketAddress
+     *  @param version  IP version of address to resolve, NSAPI_UNSPEC indicates
+     *                  version is chosen by the stack (defaults to NSAPI_UNSPEC)
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int gethostbyname(const char *host, SocketAddress *address, nsapi_version_t version = NSAPI_UNSPEC);
+
+    /** Add a domain name server to list of servers to query
+     *
+     *  @param addr     Destination for the host address
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int add_dns_server(const SocketAddress &address);
+
+    /*  Set stack-specific stack options
+     *
+     *  The setstackopt allow an application to pass stack-specific hints
+     *  to the underlying stack. For unsupported options,
+     *  NSAPI_ERROR_UNSUPPORTED is returned and the stack is unmodified.
+     *
+     *  @param level    Stack-specific protocol level
+     *  @param optname  Stack-specific option identifier
+     *  @param optval   Option value
+     *  @param optlen   Length of the option value
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int setstackopt(int level, int optname, const void *optval, unsigned optlen);
+
+    /*  Get stack-specific stack options
+     *
+     *  The getstackopt allow an application to retrieve stack-specific hints
+     *  from the underlying stack. For unsupported options,
+     *  NSAPI_ERROR_UNSUPPORTED is returned and optval is unmodified.
+     *
+     *  @param level    Stack-specific protocol level
+     *  @param optname  Stack-specific option identifier
+     *  @param optval   Destination for option value
+     *  @param optlen   Length of the option value
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int getstackopt(int level, int optname, void *optval, unsigned *optlen);
+
+protected:
+    friend class Socket;
+    friend class UDPSocket;
+    friend class TCPSocket;
+    friend class TCPServer;
+
+    /** Opens a socket
+     *
+     *  Creates a network socket and stores it in the specified handle.
+     *  The handle must be passed to following calls on the socket.
+     *
+     *  A stack may have a finite number of sockets, in this case
+     *  NSAPI_ERROR_NO_SOCKET is returned if no socket is available.
+     *
+     *  @param handle   Destination for the handle to a newly created socket
+     *  @param proto    Protocol of socket to open, NSAPI_TCP or NSAPI_UDP
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int socket_open(nsapi_socket_t *handle, nsapi_protocol_t proto) = 0;
+
+    /** Close the socket
+     *
+     *  Closes any open connection and deallocates any memory associated
+     *  with the socket.
+     *
+     *  @param handle   Socket handle
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int socket_close(nsapi_socket_t handle) = 0;
+
+    /** Bind a specific address to a socket
+     *
+     *  Binding a socket specifies the address and port on which to recieve
+     *  data. If the IP address is zeroed, only the port is bound.
+     *
+     *  @param handle   Socket handle
+     *  @param address  Local address to bind
+     *  @return         0 on success, negative error code on failure.
+     */
+    virtual int socket_bind(nsapi_socket_t handle, const SocketAddress &address) = 0;
+
+    /** Listen for connections on a TCP socket
+     *
+     *  Marks the socket as a passive socket that can be used to accept
+     *  incoming connections.
+     *
+     *  @param handle   Socket handle
+     *  @param backlog  Number of pending connections that can be queued
+     *                  simultaneously
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int socket_listen(nsapi_socket_t handle, int backlog) = 0;
+
+    /** Connects TCP socket to a remote host
+     *
+     *  Initiates a connection to a remote server specified by the
+     *  indicated address.
+     *
+     *  @param handle   Socket handle
+     *  @param address  The SocketAddress of the remote host
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int socket_connect(nsapi_socket_t handle, const SocketAddress &address) = 0;
+
+    /** Accepts a connection on a TCP socket
+     *
+     *  The server socket must be bound and set to listen for connections.
+     *  On a new connection, creates a network socket and stores it in the
+     *  specified handle. The handle must be passed to following calls on
+     *  the socket.
+     *
+     *  A stack may have a finite number of sockets, in this case
+     *  NSAPI_ERROR_NO_SOCKET is returned if no socket is available.
+     *
+     *  This call is non-blocking. If accept would block,
+     *  NSAPI_ERROR_WOULD_BLOCK is returned immediately.
+     *
+     *  @param server   Socket handle to server to accept from
+     *  @param handle   Destination for a handle to the newly created socket
+     *  @param address  Destination for the remote address or NULL
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int socket_accept(nsapi_socket_t server, nsapi_socket_t *handle, SocketAddress *address=0) = 0;
+
+    /** Send data over a TCP socket
+     *
+     *  The socket must be connected to a remote host. Returns the number of
+     *  bytes sent from the buffer.
+     *
+     *  This call is non-blocking. If send would block,
+     *  NSAPI_ERROR_WOULD_BLOCK is returned immediately.
+     *
+     *  @param handle   Socket handle
+     *  @param data     Buffer of data to send to the host
+     *  @param size     Size of the buffer in bytes
+     *  @return         Number of sent bytes on success, negative error
+     *                  code on failure
+     */
+    virtual int socket_send(nsapi_socket_t handle, const void *data, unsigned size) = 0;
+
+    /** Receive data over a TCP socket
+     *
+     *  The socket must be connected to a remote host. Returns the number of
+     *  bytes received into the buffer.
+     *
+     *  This call is non-blocking. If recv would block,
+     *  NSAPI_ERROR_WOULD_BLOCK is returned immediately.
+     *
+     *  @param handle   Socket handle
+     *  @param data     Destination buffer for data received from the host
+     *  @param size     Size of the buffer in bytes
+     *  @return         Number of received bytes on success, negative error
+     *                  code on failure
+     */
+    virtual int socket_recv(nsapi_socket_t handle, void *data, unsigned size) = 0;
+
+    /** Send a packet over a UDP socket
+     *
+     *  Sends data to the specified address. Returns the number of bytes
+     *  sent from the buffer.
+     *
+     *  This call is non-blocking. If sendto would block,
+     *  NSAPI_ERROR_WOULD_BLOCK is returned immediately.
+     *
+     *  @param handle   Socket handle
+     *  @param address  The SocketAddress of the remote host
+     *  @param data     Buffer of data to send to the host
+     *  @param size     Size of the buffer in bytes
+     *  @return         Number of sent bytes on success, negative error
+     *                  code on failure
+     */
+    virtual int socket_sendto(nsapi_socket_t handle, const SocketAddress &address, const void *data, unsigned size) = 0;
+
+    /** Receive a packet over a UDP socket
+     *
+     *  Receives data and stores the source address in address if address
+     *  is not NULL. Returns the number of bytes received into the buffer.
+     *
+     *  This call is non-blocking. If recvfrom would block,
+     *  NSAPI_ERROR_WOULD_BLOCK is returned immediately.
+     *
+     *  @param handle   Socket handle
+     *  @param address  Destination for the source address or NULL
+     *  @param data     Destination buffer for data received from the host
+     *  @param size     Size of the buffer in bytes
+     *  @return         Number of received bytes on success, negative error
+     *                  code on failure
+     */
+    virtual int socket_recvfrom(nsapi_socket_t handle, SocketAddress *address, void *buffer, unsigned size) = 0;
+
+    /** Register a callback on state change of the socket
+     *
+     *  The specified callback will be called on state changes such as when
+     *  the socket can recv/send/accept successfully and on when an error
+     *  occurs. The callback may also be called spuriously without reason.
+     *
+     *  The callback may be called in an interrupt context and should not
+     *  perform expensive operations such as recv/send calls.
+     *
+     *  @param handle   Socket handle
+     *  @param callback Function to call on state change
+     *  @param data     Argument to pass to callback
+     */
+    virtual void socket_attach(nsapi_socket_t handle, void (*callback)(void *), void *data) = 0;
+
+    /*  Set stack-specific socket options
+     *
+     *  The setsockopt allow an application to pass stack-specific hints
+     *  to the underlying stack. For unsupported options,
+     *  NSAPI_ERROR_UNSUPPORTED is returned and the socket is unmodified.
+     *
+     *  @param handle   Socket handle
+     *  @param level    Stack-specific protocol level
+     *  @param optname  Stack-specific option identifier
+     *  @param optval   Option value
+     *  @param optlen   Length of the option value
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int setsockopt(nsapi_socket_t handle, int level, int optname, const void *optval, unsigned optlen);
+
+    /*  Get stack-specific socket options
+     *
+     *  The getstackopt allow an application to retrieve stack-specific hints
+     *  from the underlying stack. For unsupported options,
+     *  NSAPI_ERROR_UNSUPPORTED is returned and optval is unmodified.
+     *
+     *  @param handle   Socket handle
+     *  @param level    Stack-specific protocol level
+     *  @param optname  Stack-specific option identifier
+     *  @param optval   Destination for option value
+     *  @param optlen   Length of the option value
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual int getsockopt(nsapi_socket_t handle, int level, int optname, void *optval, unsigned *optlen);
+};
+
+
+/** Convert a raw nsapi_stack_t object into a C++ NetworkStack object
+ *
+ *  @param stack    Reference to an object that can be converted to a stack
+ *                  - A raw nsapi_stack_t object
+ *                  - A reference to a network stack
+ *                  - A reference to a network interface
+ *  @return         Reference to the underlying network stack
+ */
+NetworkStack *nsapi_create_stack(nsapi_stack_t *stack);
+NetworkStack *nsapi_create_stack(NetworkStack *stack);
+
+template <typename IF>
+NetworkStack *nsapi_create_stack(IF *iface)
+{
+    return nsapi_create_stack(static_cast<NetworkInterface *>(iface)->get_stack());
+}
+
+
+#endif
+
+/** @}*/