Pinned to some recent date
features/FEATURE_BLE/ble/FunctionPointerWithContext.h
- Committer:
- Simon Cooksey
- Date:
- 2016-11-17
- Revision:
- 0:fb7af294d5d9
File content as of revision 0:fb7af294d5d9:
/* mbed Microcontroller Library * Copyright (c) 2006-2013 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef MBED_FUNCTIONPOINTER_WITH_CONTEXT_H #define MBED_FUNCTIONPOINTER_WITH_CONTEXT_H #include <string.h> #include "SafeBool.h" /** A class for storing and calling a pointer to a static or member void function * that takes a context. */ template <typename ContextType> class FunctionPointerWithContext : public SafeBool<FunctionPointerWithContext<ContextType> > { public: typedef FunctionPointerWithContext<ContextType> *pFunctionPointerWithContext_t; typedef const FunctionPointerWithContext<ContextType> *cpFunctionPointerWithContext_t; typedef void (*pvoidfcontext_t)(ContextType context); /** Create a FunctionPointerWithContext, attaching a static function. * * @param function The void static function to attach (default is none). */ FunctionPointerWithContext(void (*function)(ContextType context) = NULL) : _memberFunctionAndPointer(), _caller(NULL), _next(NULL) { attach(function); } /** Create a FunctionPointerWithContext, attaching a member function. * * @param object The object pointer to invoke the member function on (the "this" pointer). * @param function The address of the void member function to attach. */ template<typename T> FunctionPointerWithContext(T *object, void (T::*member)(ContextType context)) : _memberFunctionAndPointer(), _caller(NULL), _next(NULL) { attach(object, member); } FunctionPointerWithContext(const FunctionPointerWithContext& that) : _memberFunctionAndPointer(that._memberFunctionAndPointer), _caller(that._caller), _next(NULL) { } FunctionPointerWithContext& operator=(const FunctionPointerWithContext& that) { _memberFunctionAndPointer = that._memberFunctionAndPointer; _caller = that._caller; _next = NULL; return *this; } /** Attach a static function. * * @param function The void static function to attach (default is none). */ void attach(void (*function)(ContextType context) = NULL) { _function = function; _caller = functioncaller; } /** Attach a member function. * * @param object The object pointer to invoke the member function on (the "this" pointer). * @param function The address of the void member function to attach. */ template<typename T> void attach(T *object, void (T::*member)(ContextType context)) { _memberFunctionAndPointer._object = static_cast<void *>(object); memcpy(_memberFunctionAndPointer._memberFunction, (char*) &member, sizeof(member)); _caller = &FunctionPointerWithContext::membercaller<T>; } /** Call the attached static or member function; if there are chained * FunctionPointers their callbacks are invoked as well. * @Note: All chained callbacks stack up, so hopefully there won't be too * many FunctionPointers in a chain. */ void call(ContextType context) const { _caller(this, context); } /** * @brief Same as above */ void operator()(ContextType context) const { call(context); } /** Same as above, workaround for mbed os FunctionPointer implementation. */ void call(ContextType context) { ((const FunctionPointerWithContext*) this)->call(context); } typedef void (FunctionPointerWithContext::*bool_type)() const; /** * implementation of safe bool operator */ bool toBool() const { return (_function || _memberFunctionAndPointer._object); } /** * Set up an external FunctionPointer as a next in the chain of related * callbacks. Invoking call() on the head FunctionPointer will invoke all * chained callbacks. * * Refer to 'CallChain' as an alternative. */ void chainAsNext(pFunctionPointerWithContext_t next) { _next = next; } pFunctionPointerWithContext_t getNext(void) const { return _next; } pvoidfcontext_t get_function() const { return (pvoidfcontext_t)_function; } friend bool operator==(const FunctionPointerWithContext& lhs, const FunctionPointerWithContext& rhs) { return rhs._caller == lhs._caller && memcmp( &rhs._memberFunctionAndPointer, &lhs._memberFunctionAndPointer, sizeof(rhs._memberFunctionAndPointer) ) == 0; } private: template<typename T> static void membercaller(cpFunctionPointerWithContext_t self, ContextType context) { if (self->_memberFunctionAndPointer._object) { T *o = static_cast<T *>(self->_memberFunctionAndPointer._object); void (T::*m)(ContextType); memcpy((char*) &m, self->_memberFunctionAndPointer._memberFunction, sizeof(m)); (o->*m)(context); } } static void functioncaller(cpFunctionPointerWithContext_t self, ContextType context) { if (self->_function) { self->_function(context); } } struct MemberFunctionAndPtr { /* * Forward declaration of a class and a member function to this class. * Because the compiler doesn't know anything about the forwarded member * function, it will always use the biggest size and the biggest alignment * that a member function can take for objects of type UndefinedMemberFunction. */ class UndefinedClass; typedef void (UndefinedClass::*UndefinedMemberFunction)(ContextType); void* _object; union { char _memberFunction[sizeof(UndefinedMemberFunction)]; UndefinedMemberFunction _alignment; }; }; union { pvoidfcontext_t _function; /**< Static function pointer - NULL if none attached */ /** * object this pointer and pointer to member - * _memberFunctionAndPointer._object will be NULL if none attached */ mutable MemberFunctionAndPtr _memberFunctionAndPointer; }; void (*_caller)(const FunctionPointerWithContext*, ContextType); pFunctionPointerWithContext_t _next; /**< Optional link to make a chain out of functionPointers. This * allows chaining function pointers without requiring * external memory to manage the chain. Refer to * 'CallChain' as an alternative. */ }; /** * @brief Create a new FunctionPointerWithContext which bind an instance and a * a member function together. * @details This little helper is a just here to eliminate the need to write the * FunctionPointerWithContext type each time you want to create one by kicking * automatic type deduction of function templates. With this function, it is easy * to write only one entry point for functions which expect a FunctionPointer * in parameters. * * @param object to bound with member function * @param member The member function called * @return a new FunctionPointerWithContext */ template<typename T, typename ContextType> FunctionPointerWithContext<ContextType> makeFunctionPointer(T *object, void (T::*member)(ContextType context)) { return FunctionPointerWithContext<ContextType>(object, member); } #endif // ifndef MBED_FUNCTIONPOINTER_WITH_CONTEXT_H