Pinned to some recent date

Revision:
0:fb7af294d5d9
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/features/netsocket/Socket.h	Thu Nov 17 16:43:53 2016 +0000
@@ -0,0 +1,204 @@
+
+/** \addtogroup netsocket */
+/** @{*/
+/* Socket
+ * Copyright (c) 2015 ARM Limited
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef SOCKET_H
+#define SOCKET_H
+
+#include "netsocket/SocketAddress.h"
+#include "netsocket/NetworkStack.h"
+#include "rtos/Mutex.h"
+#include "Callback.h"
+#include "toolchain.h"
+
+
+/** Abstract socket class
+ */
+class Socket {
+public:
+    /** Destroy a socket
+     *
+     *  Closes socket if the socket is still open
+     */
+    virtual ~Socket() {}
+
+    /** Opens a socket
+     *
+     *  Creates a network socket on the network stack of the given
+     *  network interface. Not needed if stack is passed to the
+     *  socket's constructor.
+     *
+     *  @param stack    Network stack as target for socket
+     *  @return         0 on success, negative error code on failure
+     */
+    int open(NetworkStack *stack);
+
+    template <typename S>
+    int open(S *stack) {
+        return open(nsapi_create_stack(stack));
+    }
+    
+    /** Close the socket
+     *
+     *  Closes any open connection and deallocates any memory associated
+     *  with the socket. Called from destructor if socket is not closed.
+     *
+     *  @return         0 on success, negative error code on failure
+     */
+    int close();
+    
+    /** Bind a specific address to a socket
+     *
+     *  Binding a socket specifies the address and port on which to recieve
+     *  data.
+     *
+     *  @param port     Local port to bind
+     *  @return         0 on success, negative error code on failure.
+     */
+    int bind(uint16_t port);
+
+    /** Bind a specific address to a socket
+     *
+     *  Binding a socket specifies the address and port on which to recieve
+     *  data. If the IP address is zeroed, only the port is bound.
+     *
+     *  @param address  Null-terminated local address to bind
+     *  @param port     Local port to bind
+     *  @return         0 on success, negative error code on failure.
+     */
+    int bind(const char *address, uint16_t port);
+
+    /** Bind a specific address to a socket
+     *
+     *  Binding a socket specifies the address and port on which to recieve
+     *  data. If the IP address is zeroed, only the port is bound.
+     *
+     *  @param address  Local address to bind
+     *  @return         0 on success, negative error code on failure.
+     */
+    int bind(const SocketAddress &address);
+    
+    /** Set blocking or non-blocking mode of the socket
+     *
+     *  Initially all sockets are in blocking mode. In non-blocking mode
+     *  blocking operations such as send/recv/accept return
+     *  NSAPI_ERROR_WOULD_BLOCK if they can not continue.
+     *
+     *  set_blocking(false) is equivalent to set_timeout(-1)
+     *  set_blocking(true) is equivalent to set_timeout(0)
+     *
+     *  @param blocking true for blocking mode, false for non-blocking mode.
+     */
+    void set_blocking(bool blocking);
+    
+    /** Set timeout on blocking socket operations
+     *
+     *  Initially all sockets have unbounded timeouts. NSAPI_ERROR_WOULD_BLOCK
+     *  is returned if a blocking operation takes longer than the specified
+     *  timeout. A timeout of 0 removes the timeout from the socket. A negative
+     *  value give the socket an unbounded timeout.
+     *
+     *  set_timeout(0) is equivalent to set_blocking(false)
+     *  set_timeout(-1) is equivalent to set_blocking(true)
+     *
+     *  @param timeout  Timeout in milliseconds
+     */
+    void set_timeout(int timeout);
+
+    /*  Set stack-specific socket options
+     *
+     *  The setsockopt allow an application to pass stack-specific hints
+     *  to the underlying stack. For unsupported options,
+     *  NSAPI_ERROR_UNSUPPORTED is returned and the socket is unmodified.
+     *
+     *  @param level    Stack-specific protocol level
+     *  @param optname  Stack-specific option identifier
+     *  @param optval   Option value
+     *  @param optlen   Length of the option value
+     *  @return         0 on success, negative error code on failure
+     */    
+    int setsockopt(int level, int optname, const void *optval, unsigned optlen);
+
+    /*  Get stack-specific socket options
+     *
+     *  The getstackopt allow an application to retrieve stack-specific hints
+     *  from the underlying stack. For unsupported options,
+     *  NSAPI_ERROR_UNSUPPORTED is returned and optval is unmodified.
+     *
+     *  @param level    Stack-specific protocol level
+     *  @param optname  Stack-specific option identifier
+     *  @param optval   Destination for option value
+     *  @param optlen   Length of the option value
+     *  @return         0 on success, negative error code on failure
+     */    
+    int getsockopt(int level, int optname, void *optval, unsigned *optlen);
+
+    /** Register a callback on state change of the socket
+     *
+     *  The specified callback will be called on state changes such as when
+     *  the socket can recv/send/accept successfully and on when an error
+     *  occurs. The callback may also be called spuriously without reason.
+     *
+     *  The callback may be called in an interrupt context and should not
+     *  perform expensive operations such as recv/send calls.
+     *
+     *  @param func     Function to call on state change
+     */
+    void attach(mbed::Callback<void()> func);
+
+    /** Register a callback on state change of the socket
+     *
+     *  The specified callback will be called on state changes such as when
+     *  the socket can recv/send/accept successfully and on when an error
+     *  occurs. The callback may also be called spuriously without reason.
+     *
+     *  The callback may be called in an interrupt context and should not
+     *  perform expensive operations such as recv/send calls.
+     *
+     *  @param obj      Pointer to object to call method on
+     *  @param method   Method to call on state change
+     *
+     *  @deprecated
+     *      The attach function does not support cv-qualifiers. Replaced by
+     *      attach(callback(obj, method)).
+     */
+    template <typename T, typename M>
+    MBED_DEPRECATED_SINCE("mbed-os-5.1",
+        "The attach function does not support cv-qualifiers. Replaced by "
+        "attach(callback(obj, method)).")
+    void attach(T *obj, M method) {
+        attach(mbed::callback(obj, method));
+    }
+
+protected:
+    Socket();
+    virtual nsapi_protocol_t get_proto() = 0;
+    virtual void event() = 0;
+
+    NetworkStack *_stack;
+    nsapi_socket_t _socket;
+    uint32_t _timeout;
+    mbed::Callback<void()> _event;
+    mbed::Callback<void()> _callback;
+    rtos::Mutex _lock;
+};
+
+
+#endif
+
+/** @}*/