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Lab exercise 2.3.1
main.cpp
- Committer:
- ciaranom
- Date:
- 2020-06-20
- Revision:
- 0:674c09240a19
File content as of revision 0:674c09240a19:
#include "mbed.h" #include "C12832.h" InterruptIn joystickcenter(p14); InterruptIn button(p9); DigitalOut led(LED1); DigitalOut flash(LED4); C12832 lcd(p5, p7, p6, p8, p11); Timer debounce; int x; void flip() { lcd.cls(); led = !led; // toggles the led when the joystick button is pressed. x = 1; //wait(0.5); if (debounce.read_ms() < 10000){ //lcd.locate(0,0); //lcd.printf("Debounce value: %.3f \n"+ debounce.read_ms()); } debounce.reset(); } int main() { joystickcenter.rise(&flip); // attach the function address to the rising edge button.mode(PullUp); // With this, no external pullup resistor needed button.rise(&flip); // attach the function address to the rising edge while(1) { // wait around, interrupts will interrupt this! flash = !flash; // turns LED4 on if off, off if on wait(0.25); // the instruction to wait for a quarter-second if (x==1) { lcd.printf("Variable set"); x=0; } } } //What's needed is a global variable with its own name, for example: //int x; //Now, you set x to 1 inside the flip() function. In main(), inside the infinite loop starting with while (1) { , you check whether x ==1 and if it is, you print to the LCD and set x to 0. //(Be very careful about this. x=1 sets x to 1. x==1 compares x to 1.)