USB Mouse (relative) example for mbed NXP LPC11U24 beta

Revision:
0:163560051396
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/HID_devices/GenericMouse.h	Mon Oct 24 10:26:27 2011 +0000
@@ -0,0 +1,107 @@
+/* GenericMouse.h */
+/* Copyright (c) 2011 ARM Limited. All rights reserved. */
+
+#ifndef _GENERIC_MOUSE_
+#define _GENERIC_MOUSE_
+
+#include "USBHID.h"
+
+#define REPORT_ID_MOUSE   2
+
+/* Common usage */
+#define MOUSE_LEFT     (1U << 0)   /*!< Left Button */
+#define MOUSE_RIGHT    (1U << 1)   /*!< Right Button */
+#define MOUSE_MIDDLE   (1U << 2)   /*!< Middle Button */
+
+/* X and Y limits */
+/* These values do not directly map to screen pixels */
+/* Zero may be interpreted as meaning 'no movement' */
+#define X_MIN_ABS    (1)        /*!< Minimum value on x-axis */  
+#define Y_MIN_ABS    (1)        /*!< Minimum value on y-axis */
+#define X_MAX_ABS    (0x7fff)   /*!< Maximum value on x-axis */
+#define Y_MAX_ABS    (0x7fff)   /*!< Maximum value on y-axis */
+
+#define X_MIN_REL    (-127)     /*!< The maximum value that we can move to the left on the x-axis */
+#define Y_MIN_REL    (-127)     /*!< The maximum value that we can move up on the y-axis */
+#define X_MAX_REL    (127)      /*!< The maximum value that we can move to the right on the x-axis */
+#define Y_MAX_REL    (127)      /*!< The maximum value that we can move down on the y-axis */
+
+
+
+/** Generic Mouse
+ *
+ * This class is just an API to use in a child class. See USBMouse.h for instance for more information.
+ *
+ */
+class GenericMouse
+{
+    public:
+        /**
+        *   Constructor for a Generic Mouse
+        */
+        GenericMouse(){ button = 0;};
+        
+        /**
+        * Update the state of the mouse
+        *
+        * @param x x-axis position (can be absolute or relative)
+        * @param y y-axis position (can be absolute or relative)
+        * @param buttons buttons state (first bit represents MOUSE_LEFT, second bit MOUSE_RIGHT and third bit MOUSE_MIDDLE)
+        * @param z wheel state (>0 to scroll down, <0 to scroll up)
+        * @return true if there is no error, false otherwise
+        */
+        virtual bool update(int16_t x, int16_t y, uint8_t buttons, int8_t z){return false;};
+        
+        /**
+        * Move the cursor to (x, y)
+        *
+        * @param x x-axis position (can be absolute or relative)
+        * @param y y-axis position (can be absolute or relative)
+        * @return true if there is no error, false otherwise
+        */
+        bool move(int16_t x, int16_t y);
+        
+        /**
+        * Press one or several buttons
+        *
+        * @param button button state (ex: press(MOUSE_LEFT))
+        * @return true if there is no error, false otherwise
+        */
+        bool press(uint8_t button);
+        
+        /**
+        * Release one or several buttons
+        *
+        * @param button button state (ex: release(MOUSE_LEFT))
+        * @return true if there is no error, false otherwise
+        */
+        bool release(uint8_t button);
+        
+        /**
+        * Double click (MOUSE_LEFT)
+        *
+        * @return true if there is no error, false otherwise
+        */
+        bool doubleClick();
+        
+        /**
+        * Click
+        *
+        * @param button state of the buttons ( ex: clic(MOUSE_LEFT))
+        * @return true if there is no error, false otherwise
+        */
+        bool click(uint8_t button); 
+        
+        /**
+        * Scrolling
+        *
+        * @param z value of the wheel (>0 to go down, <0 to go up)
+        * @return true if there is no error, false otherwise
+        */
+        bool scroll(int8_t z);
+        
+    private:
+        uint8_t button;
+};
+
+#endif