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Diff: ble/CallChainOfFunctionPointersWithContext.h
- Revision:
- 969:61f13bc8edbf
- Parent:
- 966:9451b90bbb66
- Child:
- 970:b3e45745026d
--- a/ble/CallChainOfFunctionPointersWithContext.h Thu Nov 26 12:52:35 2015 +0000
+++ b/ble/CallChainOfFunctionPointersWithContext.h Thu Nov 26 12:52:35 2015 +0000
@@ -18,6 +18,7 @@
#include <string.h>
#include "FunctionPointerWithContext.h"
+#include "SafeBool.h"
/** Group one or more functions in an instance of a CallChainOfFunctionPointersWithContext, then call them in
@@ -56,7 +57,7 @@
*/
template <typename ContextType>
-class CallChainOfFunctionPointersWithContext {
+class CallChainOfFunctionPointersWithContext : public SafeBool<CallChainOfFunctionPointersWithContext<ContextType> > {
public:
typedef FunctionPointerWithContext<ContextType> *pFunctionPointerWithContext_t;
@@ -97,6 +98,49 @@
return common_add(new FunctionPointerWithContext<ContextType>(tptr, mptr));
}
+ /** Add a function at the front of the chain.
+ *
+ * @param func The FunctionPointerWithContext to add.
+ */
+ pFunctionPointerWithContext_t add(const FunctionPointerWithContext<ContextType>& func) {
+ return common_add(new FunctionPointerWithContext<ContextType>(func));
+ }
+
+ /**
+ * Detach a function pointer from a callchain
+ *
+ * @oaram toDetach FunctionPointerWithContext to detach from this callchain
+ *
+ * @return true if a function pointer has been detached and false otherwise
+ */
+ bool detach(const FunctionPointerWithContext<ContextType>& toDetach) {
+ pFunctionPointerWithContext_t current = chainHead;
+ pFunctionPointerWithContext_t previous = NULL;
+
+ while (current) {
+ if(*current == toDetach) {
+ if(previous == NULL) {
+ if(currentCalled == current) {
+ currentCalled = NULL;
+ }
+ chainHead = current->getNext();
+ } else {
+ if(currentCalled == current) {
+ currentCalled = previous;
+ }
+ previous->chainAsNext(current->getNext());
+ }
+ delete current;
+ return true;
+ }
+
+ previous = current;
+ current = current->getNext();
+ }
+
+ return false;
+ }
+
/** Clear the call chain (remove all functions in the chain).
*/
void clear(void) {
@@ -115,16 +159,56 @@
}
/** Call all the functions in the chain in sequence
- * @Note: The stack frames of all the callbacks within the chained
- * FunctionPointers will stack up. Hopefully there won't be too many
- * chained FunctionPointers.
*/
void call(ContextType context) {
- if (chainHead) {
- chainHead->call(context);
+ ((const CallChainOfFunctionPointersWithContext*) this)->call(context);
+ }
+
+ /**
+ * @brief same as above but const
+ */
+ void call(ContextType context) const {
+ currentCalled = chainHead;
+
+ while(currentCalled) {
+ currentCalled->call(context);
+ // if this was the head and the call removed the head
+ if(currentCalled == NULL) {
+ currentCalled = chainHead;
+ } else {
+ currentCalled = currentCalled->getNext();
+ }
}
}
+ /**
+ * @brief same as above but with function call operator
+ * \code
+ *
+ * void first(bool);
+ * void second(bool);
+ *
+ * CallChainOfFunctionPointerWithContext<bool> foo;
+ *
+ * foo.attach(first);
+ * foo.attach(second);
+ *
+ * // call the callchain like a function
+ * foo(true);
+ *
+ * \endcode
+ */
+ void operator()(ContextType context) const {
+ call(context);
+ }
+
+ /**
+ * @brief bool conversion operation
+ */
+ bool toBool() const {
+ return chainHead != NULL;
+ }
+
private:
pFunctionPointerWithContext_t common_add(pFunctionPointerWithContext_t pf) {
if (chainHead == NULL) {
@@ -139,6 +223,11 @@
private:
pFunctionPointerWithContext_t chainHead;
+ // iterator during a function call, this has to be mutable because the call function is const.
+ // Note: mutable is the correct behaviour here, the iterator never leak outside the object.
+ // So the object can still be seen as logically const even if it change its internal state
+ mutable pFunctionPointerWithContext_t currentCalled;
+
/* Disallow copy constructor and assignment operators. */
private: