Aliexpressなどで販売されている64x32のフルカラードットマトリクスLED2枚とNucleo F401REを利用して、 E233系の駅停車時、路線名表示ありのLED側面行先表示を再現するプログラムです。 3秒間隔、3段階切替で、路線名、種別、行先、次停車駅を個別に指定することが可能です。

Dependencies:   SDFileSystem mbed

Revision:
8:9d22c9910917
Parent:
7:79dfe71beb88
Child:
9:ab87b0e361aa
--- a/main.cpp	Mon Oct 20 17:27:54 2014 +0000
+++ b/main.cpp	Mon Oct 20 18:05:34 2014 +0000
@@ -50,6 +50,9 @@
 DigitalOut B1(D6);      //  BLUE  Serial in for upper half
 DigitalOut B2(D7);      //  BLUE  Serial in for lower half
 
+Ticker ChangeTimer;
+int ChangeCount = 0;
+
 unsigned char gm[32][6]; // Buffer with 32x6 bytes. Graphics memory if you like.
 unsigned long CT; //        Counter for demo code
 
@@ -86,8 +89,49 @@
 {9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
 {9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
 {9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}
+};
 
-    };
+int LEDBuffer2[32][128] = {
+{9,9,9,9,7,7,9,9,9,9,9,9,9,9,7,7,7,9,9,9,9,9,9,9,9,9,9,9,7,7,9,9,9,9,9,9,7,7,7,7,7,7,9,9,9,9,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{9,9,9,9,7,7,9,9,9,9,9,9,9,9,7,7,7,9,9,9,9,9,9,9,9,9,9,9,7,7,9,9,9,9,9,7,7,7,7,7,7,7,7,9,9,9,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{9,9,9,9,7,7,9,9,9,9,9,9,9,7,7,7,7,7,9,9,9,9,9,9,9,9,9,9,7,7,9,9,9,7,7,7,7,9,7,7,9,7,7,7,7,9,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{9,9,9,9,7,7,9,9,9,9,9,9,9,7,7,9,7,7,9,9,9,9,9,9,9,9,9,9,7,7,9,7,7,7,7,7,9,9,7,7,9,9,7,7,7,7,7,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{9,9,9,9,7,7,9,9,9,9,9,9,7,7,7,9,7,7,7,9,9,9,9,9,9,9,9,9,7,7,9,7,7,7,9,9,9,9,7,7,9,9,9,9,7,7,7,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{9,9,9,9,7,7,9,9,9,9,9,7,7,7,9,9,9,7,7,7,9,9,9,9,9,9,9,7,7,7,7,9,9,9,9,9,9,9,7,7,9,9,9,9,9,9,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{9,9,9,9,7,7,9,9,9,7,7,7,7,9,9,9,9,9,7,7,7,9,9,9,9,9,7,7,7,7,7,7,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{9,9,9,9,7,7,9,7,7,7,7,7,9,9,9,9,9,9,9,7,7,7,7,9,9,7,7,7,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{9,9,9,9,7,7,9,7,7,7,9,9,9,9,9,9,9,9,9,9,7,7,7,9,9,9,7,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}
+
+
+};
+
+int LEDBuffer3[32][128] = {
+{8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,4,0,0,4,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,0,0,0,0,0,0,4,0,0,0,4,0,0,0,0,0,0,0,0,0,0,4,4,0,0,0,0,0},
+{8,8,8,8,8,8,8,8,8,8,8,7,7,8,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,0,4,0,4,0,4,0,4,0,0,0,0,0,0,0,0,0,0,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,0,0,0,0,0,0,0,0,0,4,4,0,0,0,0,0,4,0,0,0,4,4,4,4,0,0,0,4,0,4,0,4,4,4,4,0,0,0,0,0,4,0,0,0,0},
+{8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,4,0,0,0,4,4,4,4,4,0,4,0,0,0,0,4,4,4,4,4,0,4,0,0,4,0,0,0,0,0,0,4,0,0,0},
+{8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,0,4,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,4,0,4,0,4,0,0,0,0,0,0,0,0,0,0,4,0,4,4,0,0,0,4,0,0,0,4,0,0,0,0,4,0,4,0,0,4,0,0,0,0,0,0,4,0,4,0,4,0,0,4,0,0,0,0,0,0,4,0,0,0},
+{8,8,8,8,8,8,8,8,8,8,7,7,7,8,8,8,7,7,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,0,4,0,0,4,0,4,0,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,4,4,0,0,0,4,0,0,0,4,4,4,4,0,0,0,0,0,0,4,4,4,4,4,4,0,0,4,0,4,0,0,4,0,0,0,0,0,0,4,4,0,0,4,0,0,4,0,0,0,4,0,0,0,0,0,0},
+{8,8,8,8,8,8,8,8,8,8,7,7,7,8,8,8,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,7,7,8,8,8,7,7,8,8,8,7,7,8,8,8,4,0,0,0,4,0,4,0,0,0,0,0,0,0,0,0,0,0,0,4,0,0,0,4,0,0,0,0,0,4,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,4,0,0,0,4,4,4,4,4,0,4,4,4,4,0,4,4,4,4,4,4,4,0,4,0,0,0,0,4,0,0,0,4,0,0},
+{8,8,8,8,8,8,8,8,8,7,8,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,4,0,0,4,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,4,0,0,4,0,0,0,0,0,0,4,0,0,4,0,0,4,4,4,4,0,4,0,0,0,4,0,0,0,0,0,4,0,0,0,4,0,4,0,0,0,0,4,0,0,0,4,0,4,0,0,0,0,4,0,0,0,0,4,0},
+{8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,7,7,8,8,8,7,7,8,8,8,7,7,8,8,8,0,0,0,0,0,0,0,0,0,0,0,0,0,4,0,0,0,0,0,0,4,0,0,4,0,0,4,0,0,0,4,0,0,4,0,0,0,0,4,0,0,0,4,4,4,4,4,4,0,4,4,4,4,4,0,4,0,4,0,0,0,4,4,4,4,0,4,0,0,4,0,4,0,4,0,0,0,0,0,0},
+{8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,7,7,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,0,0,0,0,0,0,0,0,4,0,4,4,4,4,4,0,0,4,4,4,4,4,0,4,0,0,4,0,0,0,4,0,0,4,0,0,0,4,0,0,0,0,0,0,0,4,0,0,0,0,0,4,0,0,0,4,0,4,0,0,4,4,0,0,4,0,4,0,0,4,0,4,0,4,0,0,0,0,0,0},
+{8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,7,7,8,7,7,7,7,8,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,0,0,0,0,0,0,0,0,4,0,0,0,0,4,0,0,4,0,0,0,0,4,0,4,0,4,0,0,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,4,0,0,0,0,4,4,4,0,0,4,0,4,0,4,0,4,0,0,4,0,4,0,0,4,0,4,0,4,0,0,0,0,0,0},
+{8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,8,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,0,0,0,0,0,0,0,0,4,0,0,0,0,4,0,0,4,0,0,0,0,0,0,0,4,4,0,0,0,0,0,0,4,0,0,4,0,0,0,0,0,0,4,4,4,4,4,0,0,0,4,4,0,4,0,4,0,4,0,0,0,4,4,4,4,0,4,0,0,4,0,4,0,4,0,0,0,4,0,0},
+{8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,0,0,0,0,0,0,0,0,4,0,0,0,0,4,0,0,4,0,0,0,0,0,0,0,0,4,0,0,0,0,0,0,4,0,0,4,0,0,0,0,0,4,0,0,0,4,0,4,0,4,0,4,0,0,0,4,0,4,0,0,0,4,0,0,4,0,4,0,4,0,0,4,0,4,0,0,0,4,4,0},
+{8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,0,0,0,0,0,0,0,0,4,0,0,4,4,4,0,0,0,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,4,0,0,0,4,4,4,4,0,0,4,4,4,4,0,4,0,0,0,4,0,0,4,0,0,4,0,0,0,4,4,4,4,0,4,0,0,0,4,0,0,0,4,4,4,4,0,0},
+{8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,7,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,0,0,0,0,0,0,0,0,4,0,4,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,0,0,4,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0},
+{8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,0,0,0,0,0,0,0,0,0,0,0,4,4,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}
+
+};
+
     
 bool R1Data1[32]={0,1,0,0,1,0,1,1,0,1};
 bool R1Data2[32]={0,1,0,0,1,0,1,1,0,1};
@@ -121,30 +165,33 @@
 
 
 
-void WrRow(unsigned char Row)
+void WrRow(unsigned char Row, int Buffer[32][128])
 {
     // Write specified row (and row+8) to display. Valid input: 0 to 7.
     ABC = 7-Row; // Set row address
     for(int col=0; col<LED_Width; col++) { // To daisychain more displays, I guess you would have to increase this counter to n*32 columns. Might mirror though.
                
-        if (LEDBuffer [(7-Row)][col] == 0){
+        if (Buffer [(7-Row)][col] == 0){
             R1 = R_Debug1;
             G1 = G_Debug1;
             B1 = B_Debug1;    
         }else {
-            R1 = R1Data1[(LEDBuffer [(7-Row)][col])];
-            G1 = G1Data1[(LEDBuffer [(7-Row)][col])];
-            B1 = B1Data1[(LEDBuffer [(7-Row)][col])];           
+            //R1 = R1Data1[(LEDBuffer [(7-Row)][col])];
+            //G1 = G1Data1[(LEDBuffer [(7-Row)][col])];
+            //B1 = B1Data1[(LEDBuffer [(7-Row)][col])];
+            R1 = R1Data1[(Buffer [(7-Row)][col])];
+            G1 = G1Data1[(Buffer [(7-Row)][col])];
+            B1 = B1Data1[(Buffer [(7-Row)][col])];                      
         }
         
-        if (LEDBuffer [(15-Row)][col] == 0){
+        if (Buffer [(15-Row)][col] == 0){
             R2 = R_Debug1;
             G2 = G_Debug1;
             B2 = B_Debug1;    
         }else {
-            R2 = R1Data1[(LEDBuffer [(15-Row)][col])];
-            G2 = G1Data1[(LEDBuffer [(15-Row)][col])];
-            B2 = B1Data1[(LEDBuffer [(15-Row)][col])];           
+            R2 = R1Data1[(Buffer [(15-Row)][col])];
+            G2 = G1Data1[(Buffer [(15-Row)][col])];
+            B2 = B1Data1[(Buffer [(15-Row)][col])];           
         }
         
         CLK = HIGH;                 // tick (clock bit in)
@@ -154,30 +201,30 @@
     LAT = LOW;
 }
 
-void WrRow2(unsigned char Row)
+void WrRow2(unsigned char Row,int Buffer[32][128])
 {
     // Write specified row (and row+8) to display. Valid input: 0 to 7.
     ABC = 7-Row; // Set row address
     for(int col=0; col<LED_Width; col++) { // To daisychain more displays, I guess you would have to increase this counter to n*32 columns. Might mirror though.
   
-        if (LEDBuffer [(7-Row)][col] == 0){
+        if (Buffer [(7-Row)][col] == 0){
             R1 = R_Debug2;
             G1 = G_Debug2;
             B1 = B_Debug2;    
         }else{
-            R1 = R1Data2[(LEDBuffer [(7-Row)][col])];
-            G1 = G1Data2[(LEDBuffer [(7-Row)][col])];
-            B1 = B1Data2[(LEDBuffer [(7-Row)][col])];           
+            R1 = R1Data2[(Buffer [(7-Row)][col])];
+            G1 = G1Data2[(Buffer [(7-Row)][col])];
+            B1 = B1Data2[(Buffer [(7-Row)][col])];           
         }
 
-        if (LEDBuffer [(15-Row)][col] == 0){
+        if (Buffer [(15-Row)][col] == 0){
             R2 = R_Debug2;
             G2 = G_Debug2;
             B2 = B_Debug2;    
         }else{
-            R2 = R1Data2[(LEDBuffer [(15-Row)][col])];
-            G2 = G1Data2[(LEDBuffer [(15-Row)][col])];
-            B2 = B1Data2[(LEDBuffer [(15-Row)][col])];           
+            R2 = R1Data2[(Buffer [(15-Row)][col])];
+            G2 = G1Data2[(Buffer [(15-Row)][col])];
+            B2 = B1Data2[(Buffer [(15-Row)][col])];           
         }    
                
         CLK = HIGH;                 // tick (clock bit in)
@@ -187,30 +234,30 @@
     LAT = LOW;
 }
 
-void WrRow3(unsigned char Row)
+void WrRow3(unsigned char Row,int Buffer[32][128])
 {
     // Write specified row (and row+8) to display. Valid input: 0 to 7.
     ABC = 7-Row; // Set row address
     for(int col=0; col<LED_Width; col++) { // To daisychain more displays, I guess you would have to increase this counter to n*32 columns. Might mirror though.
   
-        if (LEDBuffer [(7-Row)][col] == 0){
+        if (Buffer [(7-Row)][col] == 0){
             R1 = R_Debug3;
             G1 = G_Debug3;
             B1 = B_Debug3;    
         }else{
-            R1 = R1Data3[(LEDBuffer [(7-Row)][col])];
-            G1 = G1Data3[(LEDBuffer [(7-Row)][col])];
-            B1 = B1Data3[(LEDBuffer [(7-Row)][col])];           
+            R1 = R1Data3[(Buffer [(7-Row)][col])];
+            G1 = G1Data3[(Buffer [(7-Row)][col])];
+            B1 = B1Data3[(Buffer [(7-Row)][col])];           
         }
 
-        if (LEDBuffer [(15-Row)][col] == 0){
+        if (Buffer [(15-Row)][col] == 0){
             R2 = R_Debug3;
             G2 = G_Debug3;
             B2 = B_Debug3;    
         }else{
-            R2 = R1Data3[(LEDBuffer [(15-Row)][col])];
-            G2 = G1Data3[(LEDBuffer [(15-Row)][col])];
-            B2 = B1Data3[(LEDBuffer [(15-Row)][col])];           
+            R2 = R1Data3[(Buffer [(15-Row)][col])];
+            G2 = G1Data3[(Buffer [(15-Row)][col])];
+            B2 = B1Data3[(Buffer [(15-Row)][col])];           
         }
                
         CLK = HIGH;                 // tick (clock bit in)
@@ -220,30 +267,30 @@
     LAT = LOW;
 }
 
-void WrRow4(unsigned char Row)
+void WrRow4(unsigned char Row,int Buffer[32][128])
 {
     // Write specified row (and row+8) to display. Valid input: 0 to 7.
     ABC = 7-Row; // Set row address
     for(int col=0; col<LED_Width; col++) { // To daisychain more displays, I guess you would have to increase this counter to n*32 columns. Might mirror though.
   
-        if (LEDBuffer [(7-Row)][col] == 0){
+        if (Buffer [(7-Row)][col] == 0){
             R1 = R_Debug4;
             G1 = G_Debug4;
             B1 = B_Debug4;    
         }else{
-            R1 = R1Data4[(LEDBuffer [(7-Row)][col])];
-            G1 = G1Data4[(LEDBuffer [(7-Row)][col])];
-            B1 = B1Data4[(LEDBuffer [(7-Row)][col])];            
+            R1 = R1Data4[(Buffer [(7-Row)][col])];
+            G1 = G1Data4[(Buffer [(7-Row)][col])];
+            B1 = B1Data4[(Buffer [(7-Row)][col])];            
         }
 
-        if (LEDBuffer [(15-Row)][col] == 0){
+        if (Buffer [(15-Row)][col] == 0){
             R2 = R_Debug4;
             G2 = G_Debug4;
             B2 = B_Debug4;    
         }else if (LEDBuffer [(15-Row)][col] == 1){
-            R2 = R1Data4[(LEDBuffer [(15-Row)][col])];
-            G2 = G1Data4[(LEDBuffer [(15-Row)][col])];
-            B2 = B1Data4[(LEDBuffer [(15-Row)][col])];           
+            R2 = R1Data4[(Buffer [(15-Row)][col])];
+            G2 = G1Data4[(Buffer [(15-Row)][col])];
+            B2 = B1Data4[(Buffer [(15-Row)][col])];           
         }  
                
         CLK = HIGH;                 // tick (clock bit in)
@@ -288,13 +335,13 @@
     gm[x][2+3*ud]=(gm[x][2+3*ud] & (255-(1<<(7-l))))+(b0<<(7-l)); // Blue byte
 }
 
-void Paint()
+void Paint(int Buffer2[32][128])
 {
     // Write graphics memory to display
     //1
     for(int Row=0; Row<8; Row++) {
         OE = HIGH; // Disable output
-        WrRow(Row);
+        WrRow(Row,Buffer2);
         //wait_us(10);
         OE = LOW; // Enable output
         
@@ -304,7 +351,7 @@
     for(int Row=0; Row<8; Row++) {
         OE = HIGH; // Disable output
         //WrRow(Row);
-        WrRow2(Row);
+        WrRow2(Row,Buffer2);
         //wait_us(10);
         OE = LOW; // Enable output
         
@@ -313,7 +360,7 @@
     //3
     for(int Row=0; Row<8; Row++) {
         OE = HIGH; // Disable output
-        WrRow3(Row);
+        WrRow3(Row,Buffer2);
         //wait_us(10);
         OE = LOW; // Enable output
         
@@ -322,7 +369,7 @@
     //4
     for(int Row=0; Row<8; Row++) {
         OE = HIGH; // Disable output
-        WrRow4(Row);
+        WrRow4(Row,Buffer2);
         //wait_us(10);
         OE = LOW; // Enable output
         
@@ -332,18 +379,6 @@
         
 }
 
-void Paint2()
-{
-    // Write graphics memory to display
-    for(int Row=0; Row<8; Row++) {
-        OE = HIGH; // Disable output
-        //WrRow(Row);
-        WrRow2(Row);
-        OE = LOW; // Enable output
-        
-        wait_us(20); // Wasting some time. Use for whatever else. Probably better with a ticker for the display refresh.
-    }
-}
 
 
 void PaintOFF()
@@ -357,16 +392,43 @@
     }
 }
 
-
+void TimerTick(){
+    if (ChangeCount == 0){
+    
+    
+    
+    
+    ChangeCount = ChangeCount + 1;
+    }else if(ChangeCount == 1 ){
+    
+    
+    ChangeCount = ChangeCount + 1;
+    //ChangeCount = 0;
+    }else if(ChangeCount == 2){
+        
+    ChangeCount = 0;
+    }else{
+    
+    
+    }
+        
+    
+}
 
 int main()
 {
     Init(); // Set things up
+    ChangeTimer.attach(&TimerTick,5);
+    
     while(1) { // Messy demo loop following...
         CT++;
-        
-        Paint(); // Refresh display
-        //Paint2(); // Refresh display
+        if (ChangeCount == 0){
+            Paint(LEDBuffer);
+        }else if(ChangeCount == 1){
+            Paint(LEDBuffer2);
+        }else if(ChangeCount == 2){
+            Paint(LEDBuffer3);
+        }
         
         //if((CT<=2560)||(CT>=2880 && CT<=4160)) {
         //    Paint(); // Refresh display