Adaptation of the uOLED 96x96 graphics library to uOLED-128-G1. DataSheet: https://www.farnell.com/datasheets/356896.pdf https://4dsystems.com.au/
Dependents: uOLED-128-G1-CLASS-DEMO
Adaptation of the uOLED 96x96 graphics library to uOLED-128-G1. For edit color use : https://www.mathsisfun.com/hexadecimal-decimal-colors.html
Demo program vaible here : https://os.mbed.com/users/cdupaty/code/uOLED-128-G1-CLASS-DEMO/
DataSheet: https://www.farnell.com/datasheets/356896.pdf
Connexions
Video demo from Youtube
main.cpp for testing
https://os.mbed.com/media/uploads/cdupaty/main.cpp
Diff: GSGCdef.h
- Revision:
- 32:3fd1e54faf79
diff -r 7ad5bf258a1e -r 3fd1e54faf79 GSGCdef.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/GSGCdef.h Sun Mar 14 10:57:53 2021 +0000 @@ -0,0 +1,101 @@ +/******************************************************************************* +4D LABS PTY. LTD. COPYRIGHT 2009. +THIS SOFTWARE IS PROVIDED "AS IS." 4D LABS EXPRESSLY DISCLAIM ANY WARRANTY OF +ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NONINFRINGEMENT. +IN NO EVENT SHALL 4D LABS BE LIABLE FOR ANY INCIDENTAL, SPECIAL, +INDIRECT OR CONSEQUENTIAL DAMAGES, LOST PROFITS OR LOST DATA, HARM TO YOUR +EQUIPMENT, COST OF PROCUREMENT OF SUBSTITUTE GOODS, TECHNOLOGY OR SERVICES, ANY +CLAIMS BY THIRD PARTIES (INCLUDING BUT NOT LIMITED TO ANY DEFENCE THEREOF), ANY +CLAIMS FOR INDEMNITY OR CONTRIBUTION, OR OTHER SIMILAR COSTS. +*******************************************************************************/ +/******************************************************************************* +Name: GOLDELOX-SGC Host Serial Commands Definitions +File Name: GSGCdef.h +Description: Host Serial Interface Commands Definitions +*******************************************************************************/ +#ifndef GSGC_DEF_H +#define GSGC_DEF_H +// GSGC PROTOCOL CONSTANTS +#define ACK 0x06 // Acknowledge +#define NAK 0x15 // Not Acknowledge +// GSGC SWITCH-JOYSTICK CONSTANTS +#define SW1_UP 0x10 // SW1 or Joystick UP +#define SW2_LEFT 0x20 // SW2 or Joystick LEFT +#define SW3_DOWN 0x30 // SW3 or Joystick DOWN +#define SW4_RIGHT 0x40 // SW4 or Joystick RIGHT +#define SW5_FIRE 0x50 // SW5 or Joystick FIRE +// GSGC GRAPHICS CONSTANTS +#define COLOR8 0x08 // 8 bit Colour Mode +#define COLOR16 0x10 // 16 bit Colour Mode +#define BUTTONUP 0x01 // Button Up Mode +#define BUTTONDOWN 0x00 // Button Down Mode +#define RED 0xF800 // RED +#define GREEN 0x07E0 // GREEN +#define BLUE 0x001F // BLUE +#define BLACK 0x0000 // BLACK +#define WHITE 0xFFFF // WHITE +// GSGC TEXT CONSTANTS +#define FONT1 0x00 // 5x7 Internal Font +#define FONT2 0x01 // 8x8 Internal Font +#define FONT3 0x02 // 8x12 Internal Font +// GSGC GENERAL COMMANDS DEFINITIONS +#define GSGC_AUTOBAUD 0x55 // Auto Baud Command +#define GSGC_VERSION 0x56 // Device Info Request +#define GSGC_BACKGND 0x42 // Change Background Colour +#define GSGC_CLS 0x45 // Clear Screen +#define GSGC_DISPCONT 0x59 // Display Control Functions +#define GSGC_SWITCHSTAT 0x4A // Get Switch-Buttons Status +#define GSGC_SWITCHSTATWAIT 0x6A // Get Switch-Buttons Status with Timeout +#define GSGC_SOUND 0x4E // Generate a Tone +// GSGC GRAPHICS COMMANDS DEFINITIONS +#define GSGC_ADDBM 0x41 // Add User Bitmap +#define GSGC_CIRCLE 0x43 // Draw Circle +#define GSGC_BM 0x44 // Draw User Bitmap +#define GSGC_TRIANGLE 0x47 // Draw Triangle +#define GSGC_IMAGE 0x49 // Draw Image-Icon +#define GSGC_LINE 0x4C // Draw Line +#define GSGC_PIXEL 0x50 // Draw Pixel +#define GSGC_RDPIXEL 0x52 // Read Pixel +#define GSGC_SCRNCOPYPASTE 0x63 // Screen Copy-Paste +#define GSGC_POLYGON 0x67 // Draw Polygon +#define GSGC_SETPEN 0x70 // Set Pen Size +#define GSGC_RECTANGLE 0x72 // Draw Rectangle +// GSGC TEXT COMMANDS DEFINITIONS +#define GSGC_SETFONT 0x46 // Set Font +#define GSGC_SETOPAQUE 0x4F // Set Transparent-Opaque Text +#define GSGC_STRINGGFX 0x53 // “String” of ASCII Text (graphics format) +#define GSGC_CHARTXT 0x54 // ASCII Character (text format) +#define GSGC_BUTTONTXT 0x62 // Text Button +#define GSGC_STRINGTXT 0x73 // “String” of ASCII Text (text format) +#define GSGC_CHARGFX 0x74 // ASCII Character (graphics format) +// GSGC EXTENDED COMMANDS HEADER DEFINITION +#define GSGC_EXTCMD 0x40 // Extended Command Header +// GSGC MEMORY CARD COMMANDS DEFINITIONS +#define GSGC_MCAP 0x41 // Set Address Pointer of Memory Card +#define GSGC_MCCOPYSAVE 0x43 // Screen Copy-Save to Memory Card +#define GSGC_MCIMAGE 0x49 // Display Image-Icon from Memory Card +#define GSGC_MCOBJ 0x4F // Display Object from Memory Card +#define GSGC_MCRUN 0x50 // Run Script (4DSL) Program from Card +#define GSGC_MCRDSECTOR 0x52 // Read Sector Block Data from Memory Card +#define GSGC_MCVIDEO 0x56 // Display Video Clip from Memory Card +#define GSGC_MCWRSECTOR 0x57 // Write Sector Block Data to Memory Card +#define GSGC_MCINIT 0x69 // Initialise Memory Card +#define GSGC_MCRDBYTE 0x72 // Read Byte Data from Memory Card +#define GSGC_MCWRBYTE 0x77 // Write Byte Data to Memory Card +// GSGC SCRIPTING COMMANDS DEFINITIONS +#define GSGC_MCAP 0x41 // Set Address Pointer of Memory Card +#define GSGC_DELAY 0x07 // Delay +#define GSGC_SETCNTR 0x08 // Set Counter +#define GSGC_DECCNTR 0x09 // Decrement Counter +#define GSGC_JMPNZ 0x0A // Jump to Address If Counter Not Zero +#define GSGC_JMP 0x0B // Jump to Address +#define GSGC_EXIT 0x0C // Exit-Terminate Script Program +// DIVERS +#define SOLID 0 +#define EMPTY 1 +#define TRANSPARENT 0 +#define OPAQUE 1 +#define UP 1 +#define DOWN 0 +#endif \ No newline at end of file