UIPEthernet library for Arduino IDE, Eclipse with arduino plugin and MBED/SMeshStudio (AVR,STM32F,ESP8266,Intel ARC32,Nordic nRF51,Teensy boards,Realtek Ameba(RTL8195A,RTL8710)), ENC28j60 network chip. Compatible with Wiznet W5100 Ethernet library API. Compiled and tested on Nucleo-F302R8. Master repository is: https://github.com/UIPEthernet/UIPEthernet/
Diff: UIPUdp.h
- Revision:
- 0:e3fb1267e3c3
- Child:
- 2:2f693560ad53
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/UIPUdp.h Wed Dec 21 16:58:10 2016 +0100 @@ -0,0 +1,133 @@ +/* + UIPUdp.h - Arduino implementation of a uIP wrapper class + Copyright (c) 2013 Norbert Truchsess <norbert.truchsess@t-online.de> + All rights reserved. + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef UIPUDP_H +#define UIPUDP_H + +#include "ethernet_comp.h" +#if defined(__MBED__) + #include <mbed.h> + #include "mbed/Udp.h" +#endif +#if defined(ARDUINO) + #include <Arduino.h> + #include <Udp.h> +#endif +#include "utility/mempool.h" +extern "C" { + #include "utility/uip.h" +} + +#define UIP_UDP_MAXDATALEN 1500 +#define UIP_UDP_PHYH_LEN UIP_LLH_LEN+UIP_IPUDPH_LEN +#define UIP_UDP_MAXPACKETSIZE UIP_UDP_MAXDATALEN+UIP_UDP_PHYH_LEN + +typedef struct { + memaddress out_pos; + memhandle packet_next; + memhandle packet_in; + memhandle packet_out; + bool send; +} uip_udp_userdata_t; + +class UIPUDP : public UDP +{ + +private: + struct uip_udp_conn *_uip_udp_conn; + + uip_udp_userdata_t appdata; + +public: + UIPUDP(void); // Constructor + uint8_t + begin(uint16_t);// initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use + void + stop(void); // Finish with the UDP socket + + // Sending UDP packets + + // Start building up a packet to send to the remote host specific in ip and port + // Returns 1 if successful, 0 if there was a problem with the supplied IP address or port + int + beginPacket(IPAddress ip, uint16_t port); + // Start building up a packet to send to the remote host specific in host and port + // Returns 1 if successful, 0 if there was a problem resolving the hostname or port + int + beginPacket(const char *host, uint16_t port); + // Finish off this packet and send it + // Returns 1 if the packet was sent successfully, 0 if there was an error + int + endPacket(void); + // Write a single byte into the packet + size_t + write(uint8_t); + // Write size bytes from buffer into the packet + size_t + write(const uint8_t *buffer, size_t size); + + #if defined(ARDUINO) + using Print::write; + #endif + // Start processing the next available incoming packet + // Returns the size of the packet in bytes, or 0 if no packets are available + int + parsePacket(void); + // Number of bytes remaining in the current packet + int + available(void); + // Read a single byte from the current packet + int + read(void); + // Read up to len bytes from the current packet and place them into buffer + // Returns the number of bytes read, or 0 if none are available + int + read(unsigned char* buffer, size_t len); + // Read up to len characters from the current packet and place them into buffer + // Returns the number of characters read, or 0 if none are available + int + read(char* buffer, size_t len) + { + return read((unsigned char*) buffer, len); + } + ; + // Return the next byte from the current packet without moving on to the next byte + int + peek(void); + void + flush(void); // Finish reading the current packet + + // Return the IP address of the host who sent the current incoming packet + IPAddress + remoteIP(void); + + // Return the port of the host who sent the current incoming packet + uint16_t + remotePort(void); + +private: + + friend void uipudp_appcall(void); + + friend class UIPEthernetClass; + static void _send(uip_udp_userdata_t *data); + +}; + +#endif