Single instance HTTP Server using new Ethernet Interface. Blocking mode only; this improved stability, but the HTTP server must be started from a separate thread.
Fork of HTTPServer by
HTTPServer.cpp
- Committer:
- leihen
- Date:
- 2013-06-22
- Revision:
- 13:aa5338a5e452
- Parent:
- 12:ba81cc117fb6
- Child:
- 14:011edcd33e86
File content as of revision 13:aa5338a5e452:
#include "mbed.h" #include "HTTPServer.h" #define DEBUG #include "debug.h" #define _DEBUG 1 #ifdef _DEBUG DigitalOut led1(LED1); DigitalOut led2(LED2); DigitalOut led3(LED3); DigitalOut led4(LED4); #endif static EthernetInterface eth; /* Constructor */ /* initialize all members and set the standard error handler. */ HTTPServer::HTTPServer() { m_pErrorHandler = StdErrorHandler; } HTTPServer::~HTTPServer() { } static const char* szStdErrorPage = "<HTML><HEAD><META content=\"text/html\" http-equiv=Content-Type></HEAD><BODY><h1>Error 404</h1><P>This resource is not available<P></BODY></HTML>\r\n\r\n"; void HTTPServer::StdErrorHandler(HTTPConnection::HTTPMessage& msg, TCPSocketConnection& tcp) { char echoHeader[256]; tcp.set_blocking(true, 1500); sprintf(echoHeader,"HTTP/1.0 404 Fail\r\nConnection: close\r\nContent-Length: %d\r\nContent-Type: text/html\r\nServer: mbed embedded\r\n\n\r",strlen(szStdErrorPage)); tcp.send(echoHeader, strlen(echoHeader)); tcp.send((char*)szStdErrorPage, strlen(szStdErrorPage)); } bool HTTPServer::start(int port) { INFO("Initializing network\n"); eth.init(); INFO("Connecting to network..."); eth.connect(); INFO("Binding to port %d...", port); if (m_Svr.bind(port) < 0) { ERR("Failed to bind to port !\n"); error("Binding"); return false; } INFO("Listening ..."); if (m_Svr.listen(1) < 0) { ERR("Failed to listen !\n"); error("Listening"); return false; } ERR("Connected !"); // set into non blocking operation m_Svr.set_blocking(false, 100); return true; } int HTTPServer::poll(bool blocking) { int retval = -1; #ifdef _DEBUG led4 = 1; // Indicate we are waiting for a new connection #endif // This thread basically checks if there is a new incoming connection. // If so , a new HTTPConnection is created and the connection thread is started. TCPSocketConnection Clnt; if (m_Svr.accept(Clnt) < 0) { #ifdef _DEBUG led4 = 0; led3 = 1; // ERROR led2 = 0; led1 = 0; #endif return -1; } // a new connection was received INFO("Client (IP=%s) is connected !\n", Clnt.get_address()); #ifdef _DEBUG led4 = 0; led3 = 0; led2 = 0; #endif #ifdef _DEBUG led3 = 1; led2 = 1; #endif HTTPConnection con(Clnt); int c = con.poll(); if (c == 0) { // Handle the request INFO("Handling request !"); HandleRequest(con.m_Msg, Clnt); } if (c == -1) { // break; } #ifdef _DEBUG led2 = 0; led3 = 0; #endif INFO("Leaving polling thread"); return 0; } void HTTPServer::HandleRequest(HTTPConnection::HTTPMessage& msg, TCPSocketConnection& tcp) { std::string localPath; std::map<std::string, HTTPRequestHandler*(*)(const char*, const char*, HTTPConnection::HTTPMessage&, TCPSocketConnection&), handlersComp>::const_iterator it; // Iterate through registered handlers and check if the handler's path is a subset of the requested uri. for (it = m_lpHandlers.begin() ; it != m_lpHandlers.end() ; it++) { // check if this entries' path is fully contained at the beginning of the requested path std::string curpth = it->first; if (msg.uri.find(curpth) == 0) { // firts matching handler found, we just take it and we'll be happy localPath = msg.uri.substr(curpth.length()); break; } } if (it == m_lpHandlers.end()) { // There is no such handler, so return invalid m_pErrorHandler(msg, tcp); INFO("Webrequest left unhandled."); } else { // Valid handler was found INFO("Routing webrequest !"); // Instantiate the handler object (handling will be done from withing the object's constructor HTTPRequestHandler *phdl = (*it->second)(it->first.c_str(), localPath.c_str(), msg, tcp); // now we can delete the object, because handling is completed. if (phdl != NULL) delete phdl; } }