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Diff: loopdriver.cpp
- Revision:
- 9:d3b70c15baa9
- Parent:
- 6:99ee0ce47fb2
- Child:
- 10:b4abecccec7a
--- a/loopdriver.cpp Wed Mar 04 15:33:32 2015 +0000
+++ b/loopdriver.cpp Fri Mar 06 19:12:53 2015 +0000
@@ -20,7 +20,7 @@
_user = user;
_pid_d = pid_d;
_pid_q = pid_q;
- _reference = new SynchronousReferenceSynthesizer(max_phase_current);;
+ _reference = new SynchronousReferenceSynthesizer(max_phase_current);
_modulator = modulator;
_max_phase_current = max_phase_current;
_update_frequency = update_frequency;
@@ -31,26 +31,43 @@
}
void LoopDriver::Clarke(float c, float b, float *alpha, float *beta) {
- *alpha = b;
- //*beta = 1.0f / sqrt(3.0f) * a + 2.0f / sqrt(3.0f) * b;
- *beta = (b + 2.0f * c)/sqrt(3.0f);
+ /*
+ //ignoring current for now. These are motor position vectors (A,B,C) but no C because it's not necessary for the calculation)
+ //these numbers range from -1:1, but when we use current instead of angle, the units will be amps. The amps will be unbounded ;)
+ float A, B;
+ A = FastSin(_motor->angle);
+ B = FastSin(_motor->angle - 120.0f);
+
+ //\alpha \beta (Clarke) transform
+ *alpha = A;
+ *beta = (A + 2.0f*B)/sqrt(3.0f);
+ */
+ //\alpha \beta (Clarke) transform
+ float ia = -(b+c);
+ float ib = b;
+ float ic = c;
+
+ *alpha = ia;
+ *beta = (ia + 2.0f*ib)/sqrt(3.0f);
}
void LoopDriver::Parke(float alpha, float beta, float theta, float *d, float *q) {
- float cos = LutCos(theta);
- float sin = LutSin(theta);
- *d = alpha * cos - beta * sin;
- *q = -alpha * sin - beta * cos;
+ float cos = FastCos(theta);
+ float sin = FastSin(theta);
+ *d = alpha * cos + beta * sin;
+ *q = -alpha * sin + beta * cos;
}
void LoopDriver::InverseParke(float d, float q, float theta, float *alpha, float *beta) {
- float cos = LutCos(theta);
- float sin = LutSin(theta);
- //*alpha = cos * d - sin * q;
- //*beta = -(sin * d + cos * q);
+ float cos = FastCos(theta);
+ float sin = FastSin(theta);
+ *alpha = cos * d - sin * q;
+ *beta = sin * d + cos * q;
+ /*
*alpha = cos * 1.0f;
- *beta = -sin * 1.0f;
+ *beta = -sin * 1.0f;
+ */
}
float LoopDriver::LutSin(float theta) {
@@ -64,14 +81,36 @@
}
void LoopDriver::update() {
+
float alpha, beta, d, q, ref_d, ref_q, valpha, vbeta;
Clarke(_motor->I_c, _motor->I_b, &alpha, &beta);
- test_alpha = alpha;
- test_beta = beta;
Parke(alpha, beta, _motor->angle, &d, &q);
- _reference->GetReference(_motor->angle, &ref_d, &ref_q);
- float vd = _pid_d->Update(ref_d, d);
- float vq = _pid_q->Update(ref_q, q);
+
+ d_mean = 0.01f*d + 0.99f*d_mean;
+ q_mean = 0.01f*q + 0.99f*q_mean;
+
+ _reference->GetReference(_motor->angle, &ref_d, &ref_q); //this just returns d = 0 and q = 1 right now. doesn't care about angle
+ float vd = _pid_d->Update(ref_d, d_mean);
+ float vq = _pid_q->Update(ref_q, q_mean);
+
+ test_alpha = vd;
+ test_beta = vq;
+
+ /*
+ //overriding PI controller here because we're not actually doing current control yet
+ //These values are approximately what I saw coming out of the park transform. just feeding them back in here to test the loop
+ vd = 0.0f;
+ vq = -1.0f;
+ */
+
InverseParke(vd, vq, _motor->angle, &valpha, &vbeta);
- _modulator->Update(valpha, vbeta);
+
+ _modulator->Update(valpha, vbeta);
+
+ /*
+ _inverter->SetDtcA((LutSin(_motor->angle)/2.0f)+0.5f);
+ _inverter->SetDtcB((LutSin(_motor->angle - 120.0f)/2.0f)+0.5f);
+ _inverter->SetDtcC((LutSin(_motor->angle + 120.0f)/2.0f)+0.5f);
+ */
+
}
