Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Diff: main.cpp
- Revision:
- 0:567c690c073a
- Child:
- 1:a477e0d640e0
diff -r 000000000000 -r 567c690c073a main.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Wed Mar 22 15:16:05 2017 +0000 @@ -0,0 +1,134 @@ +// see: [[RTOS: Demonstration Setup]] +// Trace ab 15:00 + +#include "mbed.h" + +class Rgb +{ +private: + DigitalOut _led; + +public: + Rgb(PinName ld) : _led(ld) { _led = 1}; // Constructor + + void LedOn() { + _led = 0; + } + void LedOff(){ + _led.write(1); + } +}; + +class HasA +{ +private: + DigitalOut _led; + +public: + HasA(PinName ld) : _led(ld) {}; // Constructor + + void LedOn() { + _led = 1; + } + void LedOff(){ + _led.write(0); + } +}; + +void Delay_Nonsense(uint32_t * DelayCounter, uint32_t const * TargetCount) +{ + while(*DelayCounter <= *TargetCount) + { + *DelayCounter = *DelayCounter + 1; + } + + *DelayCounter = 0; +} + +//M3 r (p23); g (p24); b (p25); +/* +HasA Led1(LED1); +HasA Led2(LED2); +HasA Led3(LED3); +*/ +Rgb Led1(p23); +Rgb Led2(p24); +Rgb Led3(p25); + +//void Led1_Blink(void *pvParameters) +void Led1_Blink() // red long +{ + const int xDelay = 500; + uint32_t BlueDelay = 0; + const uint32_t TargetCount = 16000; + + for(;;) { + for(int i = 0; i < 10; i++) { // randomnes + wait_ms(xDelay); + } + + { + Led1.LedOn(); + Delay_Nonsense(&BlueDelay, &TargetCount); + wait_ms(xDelay); + Led1.LedOff(); + Delay_Nonsense(&BlueDelay, &TargetCount); + wait_ms(xDelay); + } + } +} + +void Led2_Blink() // green +{ + const int xDelay = 250; + uint32_t BlueDelay = 0; + const uint32_t TargetCount = 16000; + + for(;;) { + for(int i = 0; i < 10; i++) { // randomnes + wait_ms(xDelay); + } + { + Led2.LedOn(); + Delay_Nonsense(&BlueDelay, &TargetCount); + wait_ms(xDelay); + Led2.LedOff(); + Delay_Nonsense(&BlueDelay, &TargetCount); + wait_ms(xDelay); + } + } +} + +void Led3_Blink() // blue very short +{ + const int xDelay = 100; + uint32_t BlueDelay = 0; + const uint32_t TargetCount = 16000; + + for(;;) { + for(int i = 0; i < 10; i++) { // randomnes + wait_ms(xDelay); + } + { + Led3.LedOn(); + Delay_Nonsense(&BlueDelay, &TargetCount); + wait_ms(xDelay); + Led3.LedOff(); + Delay_Nonsense(&BlueDelay, &TargetCount); + wait_ms(xDelay); + } + } +} + +Thread thread1; +Thread thread2; +Thread thread3; + +int main() { + thread1.start(Led1_Blink); + thread2.start(Led2_Blink); + thread3.start(Led3_Blink); + + while(1) { + } +}