Dr. Pucher
/
8ABELI_LCD_Thread
Thread Sync Example
main.cpp
- Committer:
- fpucher
- Date:
- 2017-03-22
- Revision:
- 0:567c690c073a
- Child:
- 1:a477e0d640e0
File content as of revision 0:567c690c073a:
// see: [[RTOS: Demonstration Setup]] // Trace ab 15:00 #include "mbed.h" class Rgb { private: DigitalOut _led; public: Rgb(PinName ld) : _led(ld) { _led = 1}; // Constructor void LedOn() { _led = 0; } void LedOff(){ _led.write(1); } }; class HasA { private: DigitalOut _led; public: HasA(PinName ld) : _led(ld) {}; // Constructor void LedOn() { _led = 1; } void LedOff(){ _led.write(0); } }; void Delay_Nonsense(uint32_t * DelayCounter, uint32_t const * TargetCount) { while(*DelayCounter <= *TargetCount) { *DelayCounter = *DelayCounter + 1; } *DelayCounter = 0; } //M3 r (p23); g (p24); b (p25); /* HasA Led1(LED1); HasA Led2(LED2); HasA Led3(LED3); */ Rgb Led1(p23); Rgb Led2(p24); Rgb Led3(p25); //void Led1_Blink(void *pvParameters) void Led1_Blink() // red long { const int xDelay = 500; uint32_t BlueDelay = 0; const uint32_t TargetCount = 16000; for(;;) { for(int i = 0; i < 10; i++) { // randomnes wait_ms(xDelay); } { Led1.LedOn(); Delay_Nonsense(&BlueDelay, &TargetCount); wait_ms(xDelay); Led1.LedOff(); Delay_Nonsense(&BlueDelay, &TargetCount); wait_ms(xDelay); } } } void Led2_Blink() // green { const int xDelay = 250; uint32_t BlueDelay = 0; const uint32_t TargetCount = 16000; for(;;) { for(int i = 0; i < 10; i++) { // randomnes wait_ms(xDelay); } { Led2.LedOn(); Delay_Nonsense(&BlueDelay, &TargetCount); wait_ms(xDelay); Led2.LedOff(); Delay_Nonsense(&BlueDelay, &TargetCount); wait_ms(xDelay); } } } void Led3_Blink() // blue very short { const int xDelay = 100; uint32_t BlueDelay = 0; const uint32_t TargetCount = 16000; for(;;) { for(int i = 0; i < 10; i++) { // randomnes wait_ms(xDelay); } { Led3.LedOn(); Delay_Nonsense(&BlueDelay, &TargetCount); wait_ms(xDelay); Led3.LedOff(); Delay_Nonsense(&BlueDelay, &TargetCount); wait_ms(xDelay); } } } Thread thread1; Thread thread2; Thread thread3; int main() { thread1.start(Led1_Blink); thread2.start(Led2_Blink); thread3.start(Led3_Blink); while(1) { } }