HID-over-GATT implementation with the BLE API. This library allows to create devices such as mouse, keyboard or joystick, over Bluetooth Low Energy.
Dependents: Seeed_Tiny_BLE_FTHR_Peripheral
Fork of BLE_HID by
MouseService.h
- Committer:
- Jean-Philippe Brucker
- Date:
- 2015-09-15
- Revision:
- 0:cfd70fa91663
- Child:
- 1:7a6c2e2c9371
File content as of revision 0:cfd70fa91663:
#include "mbed.h" #include "HIDServiceBase.h" enum ButtonState { BUTTON_UP, BUTTON_DOWN }; enum MouseButton { MOUSE_BUTTON_LEFT = 0x1, MOUSE_BUTTON_RIGHT = 0x2, MOUSE_BUTTON_MIDDLE = 0x4, }; report_map_t MOUSE_REPORT_MAP = { USAGE_PAGE(1), 0x01, // Generic Desktop USAGE(1), 0x02, // Mouse COLLECTION(1), 0x01, // Application USAGE(1), 0x01, // Pointer COLLECTION(1), 0x00, // Physical USAGE_PAGE(1), 0x09, // Buttons USAGE_MINIMUM(1), 0x01, USAGE_MAXIMUM(1), 0x03, LOGICAL_MINIMUM(1), 0x00, LOGICAL_MAXIMUM(1), 0x01, REPORT_COUNT(1), 0x03, // 3 bits (Buttons) REPORT_SIZE(1), 0x01, INPUT(1), 0x02, // Data, Variable, Absolute REPORT_COUNT(1), 0x01, // 5 bits (Padding) REPORT_SIZE(1), 0x05, INPUT(1), 0x01, // Constant USAGE_PAGE(1), 0x01, // Generic Desktop USAGE(1), 0x30, // X USAGE(1), 0x31, // Y USAGE(1), 0x38, // Wheel LOGICAL_MINIMUM(1), 0x81, // -127 LOGICAL_MAXIMUM(1), 0x7f, // 127 REPORT_SIZE(1), 0x08, // Three bytes REPORT_COUNT(1), 0x03, INPUT(1), 0x06, // Data, Variable, Relative END_COLLECTION(0), END_COLLECTION(0), }; uint8_t report[] = { 0, 0, 0, 0 }; class MouseService: public HIDServiceBase { public: MouseService(BLE &_ble) : HIDServiceBase(_ble, MOUSE_REPORT_MAP, sizeof(MOUSE_REPORT_MAP), inputReport = report, outputReport = NULL, featureReport = NULL, inputReportLength = sizeof(inputReport), outputReportLength = 0, featureReportLength = 0, reportTickerDelay = 20), buttonsState (0), failedReports (0) { speed[0] = 0; speed[1] = 0; speed[2] = 0; startReportTicker(); } int setSpeed(int8_t x, int8_t y, int8_t wheel) { speed[0] = x; speed[1] = y; speed[2] = wheel; return 0; } int setButton(MouseButton button, ButtonState state) { if (state == BUTTON_UP) buttonsState &= ~(button); else buttonsState |= button; return 0; } virtual void sendCallback(void) { if (!connected) return; report[0] = buttonsState & 0x7; report[1] = speed[0]; report[2] = speed[1]; report[3] = speed[2]; if (send(report)) failedReports++; } protected: uint8_t buttonsState; uint8_t speed[3]; public: uint32_t failedReports; };