Nicolas Borla
/
BBR_1Ebene
BBR 1 Ebene
mbed-os/features/netsocket/TCPSocket.cpp
- Committer:
- borlanic
- Date:
- 2018-05-14
- Revision:
- 0:fbdae7e6d805
File content as of revision 0:fbdae7e6d805:
/* Socket * Copyright (c) 2015 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "TCPSocket.h" #include "Timer.h" #include "mbed_assert.h" #define READ_FLAG 0x1u #define WRITE_FLAG 0x2u TCPSocket::TCPSocket() : _pending(0), _event_flag(), _read_in_progress(false), _write_in_progress(false) { } TCPSocket::~TCPSocket() { close(); } nsapi_protocol_t TCPSocket::get_proto() { return NSAPI_TCP; } nsapi_error_t TCPSocket::connect(const SocketAddress &address) { _lock.lock(); nsapi_error_t ret; // If this assert is hit then there are two threads // performing a send at the same time which is undefined // behavior MBED_ASSERT(!_write_in_progress); _write_in_progress = true; bool blocking_connect_in_progress = false; while (true) { if (!_socket) { ret = NSAPI_ERROR_NO_SOCKET; break; } _pending = 0; ret = _stack->socket_connect(_socket, address); if ((_timeout == 0) || !(ret == NSAPI_ERROR_IN_PROGRESS || ret == NSAPI_ERROR_ALREADY)) { break; } else { blocking_connect_in_progress = true; uint32_t flag; // Release lock before blocking so other threads // accessing this object aren't blocked _lock.unlock(); flag = _event_flag.wait_any(WRITE_FLAG, _timeout); _lock.lock(); if (flag & osFlagsError) { // Timeout break break; } } } _write_in_progress = false; /* Non-blocking connect gives "EISCONN" once done - convert to OK for blocking mode if we became connected during this call */ if (ret == NSAPI_ERROR_IS_CONNECTED && blocking_connect_in_progress) { ret = NSAPI_ERROR_OK; } _lock.unlock(); return ret; } nsapi_error_t TCPSocket::connect(const char *host, uint16_t port) { SocketAddress address; nsapi_error_t err = _stack->gethostbyname(host, &address); if (err) { return NSAPI_ERROR_DNS_FAILURE; } address.set_port(port); // connect is thread safe return connect(address); } nsapi_size_or_error_t TCPSocket::send(const void *data, nsapi_size_t size) { _lock.lock(); const uint8_t *data_ptr = static_cast<const uint8_t *>(data); nsapi_size_or_error_t ret; nsapi_size_t written = 0; // If this assert is hit then there are two threads // performing a send at the same time which is undefined // behavior MBED_ASSERT(!_write_in_progress); _write_in_progress = true; // Unlike recv, we should write the whole thing if blocking. POSIX only // allows partial as a side-effect of signal handling; it normally tries to // write everything if blocking. Without signals we can always write all. while (true) { if (!_socket) { ret = NSAPI_ERROR_NO_SOCKET; break; } _pending = 0; ret = _stack->socket_send(_socket, data_ptr + written, size - written); if (ret >= 0) { written += ret; if (written >= size) { break; } } if (_timeout == 0) { break; } else if (ret == NSAPI_ERROR_WOULD_BLOCK) { uint32_t flag; // Release lock before blocking so other threads // accessing this object aren't blocked _lock.unlock(); flag = _event_flag.wait_any(WRITE_FLAG, _timeout); _lock.lock(); if (flag & osFlagsError) { // Timeout break break; } } else if (ret < 0) { break; } } _write_in_progress = false; _lock.unlock(); if (ret <= 0 && ret != NSAPI_ERROR_WOULD_BLOCK) { return ret; } else if (written == 0) { return NSAPI_ERROR_WOULD_BLOCK; } else { return written; } } nsapi_size_or_error_t TCPSocket::recv(void *data, nsapi_size_t size) { _lock.lock(); nsapi_size_or_error_t ret; // If this assert is hit then there are two threads // performing a recv at the same time which is undefined // behavior MBED_ASSERT(!_read_in_progress); _read_in_progress = true; while (true) { if (!_socket) { ret = NSAPI_ERROR_NO_SOCKET; break; } _pending = 0; ret = _stack->socket_recv(_socket, data, size); if ((_timeout == 0) || (ret != NSAPI_ERROR_WOULD_BLOCK)) { break; } else { uint32_t flag; // Release lock before blocking so other threads // accessing this object aren't blocked _lock.unlock(); flag = _event_flag.wait_any(READ_FLAG, _timeout); _lock.lock(); if (flag & osFlagsError) { // Timeout break ret = NSAPI_ERROR_WOULD_BLOCK; break; } } } _read_in_progress = false; _lock.unlock(); return ret; } void TCPSocket::event() { _event_flag.set(READ_FLAG|WRITE_FLAG); _pending += 1; if (_callback && _pending == 1) { _callback(); } }