Jesus Christ
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ws2811_Izebel
simple program to control Izebel's lights for Firefly
Diff: main.cpp
- Revision:
- 0:02f4f92c778a
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Sun Jun 19 00:10:54 2016 +0000 @@ -0,0 +1,103 @@ +#include "mbed.h" +#include "ws2811BitBang.h" +#include "ColorConversion.h" + +#define NLED (50*6) + +DigitalIn button(USER_BUTTON); + +DigitalOut boardLED(LED1); + +DigitalOut ws2811Data(PA_8); + +uint8_t bufferRGB[NLED*3]; + +int bufferHS0[NLED*2]; //hue & saturation; value is constant. all variables are fixed precision with scale factor 1000. +int bufferHS1[NLED*2]; //double buffer, for manipulation & swap +#define CVALUE 1000 + + +#define max(a,b) ((a)>=(b)?(a):(b)) + + +void fillHS0(int hue, int saturation,int hinc){ + int hadd=0; + for(size_t i=0;i<NLED;i++){ + bufferHS0[2*i]=(hue+hadd)%360000; + bufferHS0[2*i+1]=saturation; + hadd+=hinc; + } +} + +/* +I made up this shimmer function as I went along; the idea is to make the lights whiteish (low saturation) most of the time +but occasionally have local patches of lights shimmer with color in a way that travels along the string of lights in a wave +and slowly settles down. 1/splashArrival is the probability that a splash of color will be added to the chain during this +call. +*/ +void shimmer(int *buf0, int *buf1, size_t len, + int splashArrival = 10, + int restingSaturation=0, + int restingWeight=1, + int neighborWeight=99){ + int totalWeight = restingWeight+neighborWeight; + int event = rand() % splashArrival; + if(event==0){ + int led = rand() % (len-5); + int hue = rand() % (10*360000); + int sat = 600;//rand() % 1000; + for(size_t i=0;i<5;i++){ + buf0[2*(led+i)] = hue; + buf0[2*(led+i)+1]=sat; + } + } + for(size_t i=0;i<len;i++){ + int hl,hc,hr,sl,sc,sr; + if(i==0){ + hl=buf0[2*(len-1)]; + sl=restingSaturation; + hr=buf0[2*(i+1)]; + sr=buf0[2*(i+1)+1]; + }else if(i==len-1){ + hl=buf0[2*(i-1)]; + sl=buf0[2*(i-1)+1]; + hr=buf0[0]; + sr=restingSaturation; + }else{ + hl=buf0[2*(i-1)]; + sl=buf0[2*(i-1)+1]; + hr=buf0[2*(i+1)]; + sr=buf0[2*(i+1)+1]; + } + hc = buf0[2*i]; + sc = buf0[2*i+1]; + buf1[2*i] = (((2*hl+hc+2*hr)/5)*99+300000*1)/100; + //printf("baz: %d\n\r",buf1[2*i]); + buf1[2*i+1]=(max(sl,max(sc,sr))*neighborWeight+restingSaturation*restingWeight)/totalWeight; + } +} + +int main() { + + int hue = 0; + int arrival=1; + fillHS0(hue,1000,60000); + while(true){ + if(!button){ + arrival=1; + } + shimmer(bufferHS0,bufferHS1,NLED,arrival); + convertHSVtoRGB(bufferHS1,bufferRGB,NLED,CVALUE); + sendBuffer(bufferRGB,NLED,ws2811Data); + boardLED = !boardLED; + + shimmer(bufferHS1,bufferHS0,NLED,arrival); + convertHSVtoRGB(bufferHS0,bufferRGB,NLED,CVALUE); + sendBuffer(bufferRGB,NLED,ws2811Data); + boardLED = !boardLED; + + if(arrival < 10){ + arrival++; + } + } +}