Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Fork of microbit-animator by
Animator.cpp
00001 /* 00002 The MIT License (MIT) 00003 00004 Copyright (c) 2016 British Broadcasting Corporation. 00005 This software is provided by Lancaster University by arrangement with the BBC. 00006 00007 Permission is hereby granted, free of charge, to any person obtaining a 00008 copy of this software and associated documentation files (the "Software"), 00009 to deal in the Software without restriction, including without limitation 00010 the rights to use, copy, modify, merge, publish, distribute, sublicense, 00011 and/or sell copies of the Software, and to permit persons to whom the 00012 Software is furnished to do so, subject to the following conditions: 00013 00014 The above copyright notice and this permission notice shall be included in 00015 all copies or substantial portions of the Software. 00016 00017 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00018 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00019 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO Animation SHALL 00020 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00021 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 00022 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 00023 DEALINGS IN THE SOFTWARE. 00024 */ 00025 00026 #include "Animator.h" 00027 #include "MicroBit.h" 00028 #include <math.h> 00029 #include <mbed.h> 00030 00031 MicroBitImage pattern(5,5); 00032 00033 Serial pc(USBTX, USBRX); 00034 00035 int inx=0; 00036 int delta = 1; 00037 int pixel_value=255; 00038 int flash_state=1; 00039 int num_rnd_pixels = 4; 00040 00041 int ripple_pixels[4][25] = { 00042 {0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0}, 00043 {0,0,0,0,0, 0,0,0,0,0, 0,0,1,0,0, 0,0,0,0,0, 0,0,0,0,0}, 00044 {0,0,0,0,0, 0,1,1,1,0, 0,1,0,1,0, 0,1,1,1,0, 0,0,0,0,0}, 00045 {1,1,1,1,1, 1,0,0,0,1, 1,0,0,0,1, 1,0,0,0,1, 1,1,1,1,1} 00046 }; 00047 00048 int spiral_pixels[25] = { 00049 12, 13, 8, 7, 6, 11, 16, 17, 18, 19, 14, 9, 4, 3, 2, 1, 0, 5, 10, 15, 20, 21, 22, 23, 24 00050 }; 00051 00052 Animator::Animator(MicroBitDisplay &_display) : 00053 display(_display), sleep_time(500) 00054 { 00055 } 00056 00057 void Animator::setAnimationType(uint16_t animation) 00058 { 00059 pc.printf("Animator::setAnimationType %d\n",animation); 00060 if (animation <= NUMBER_OF_ANIMATIONS) { 00061 current_animation = animation; 00062 pattern.clear(); 00063 display.clear(); 00064 switch (current_animation) { 00065 case ANIMATION_TYPE_FLASH: 00066 sleep_time = 500; 00067 break; 00068 case ANIMATION_TYPE_RIPPLE: 00069 sleep_time = 100; 00070 inx=0; 00071 delta = 1; 00072 break; 00073 case ANIMATION_TYPE_SPIRAL: 00074 sleep_time = 50; 00075 break; 00076 } 00077 } 00078 } 00079 00080 void Animator::start() 00081 { 00082 playing = 1; 00083 MicroBitEvent(ANIMATION_STATUS_EVENT,ANIMATION_STATUS_BUSY); 00084 } 00085 00086 void Animator::stop() 00087 { 00088 playing = 0; 00089 display.clear(); 00090 MicroBitEvent(ANIMATION_STATUS_EVENT,ANIMATION_STATUS_FREE); 00091 } 00092 00093 void Animator::faster() 00094 { 00095 } 00096 00097 void Animator::slower() 00098 { 00099 } 00100 00101 void Animator::ripple() { 00102 int i=0; 00103 for (i=0;i<25;i++) { 00104 pattern.setPixelValue(i % 5 , floor(static_cast<double>(i / 5)), ripple_pixels[inx][i]); 00105 } 00106 display.image.paste(pattern); 00107 inx = inx + delta; 00108 if (inx == 3 || inx == 0) { 00109 delta = delta * -1; 00110 } 00111 } 00112 00113 void Animator::flash() { 00114 int i; 00115 for (i=0;i<25;i++) { 00116 pattern.setPixelValue(i % 5 , floor(static_cast<double>(i / 5)), flash_state * 255); 00117 } 00118 display.image.paste(pattern); 00119 flash_state = !flash_state; 00120 } 00121 00122 void Animator::spiral() { 00123 int x = spiral_pixels[inx] % 5; 00124 int y = floor(static_cast<double>(spiral_pixels[inx] / 5)); 00125 pattern.setPixelValue(x,y, pixel_value); 00126 display.image.paste(pattern); 00127 inx = inx + delta; 00128 if (inx == 25 || inx == -1) { 00129 delta = delta * -1; 00130 inx = inx + delta; 00131 if (pixel_value == 255) { 00132 pixel_value = 0; 00133 } else { 00134 pixel_value = 255; 00135 } 00136 } 00137 }
Generated on Tue Jul 12 2022 21:36:13 by
1.7.2
