forking microbit-dal
Dependencies: BLE_API mbed-dev-bin nRF51822-bluetooth-mdw
Fork of microbit-dal by
inc/drivers/MicroBitMessageBus.h
- Committer:
- LancasterUniversity
- Date:
- 2016-07-13
- Revision:
- 41:da05ec75cd5d
- Parent:
- 1:8aa5cdb4ab67
File content as of revision 41:da05ec75cd5d:
/* The MIT License (MIT) Copyright (c) 2016 British Broadcasting Corporation. This software is provided by Lancaster University by arrangement with the BBC. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef MICROBIT_MESSAGE_BUS_H #define MICROBIT_MESSAGE_BUS_H #include "mbed.h" #include "MicroBitConfig.h" #include "MicroBitComponent.h" #include "MicroBitEvent.h" #include "MicroBitListener.h" #include "EventModel.h" /** * Class definition for the MicroBitMessageBus. * * The MicroBitMessageBus is the common mechanism to deliver asynchronous events on the * MicroBit platform. It serves a number of purposes: * * 1) It provides an eventing abstraction that is independent of the underlying substrate. * * 2) It provides a mechanism to decouple user code from trusted system code * i.e. the basis of a message passing nano kernel. * * 3) It allows a common high level eventing abstraction across a range of hardware types.e.g. buttons, BLE... * * 4) It provides a mechanim for extensibility - new devices added via I/O pins can have OO based * drivers and communicate via the message bus with minima impact on user level languages. * * 5) It allows for the possiblility of event / data aggregation, which in turn can save energy. * * It has the following design principles: * * 1) Maintain a low RAM footprint where possible * * 2) Make few assumptions about the underlying platform, but allow optimizations where possible. */ class MicroBitMessageBus : public EventModel, public MicroBitComponent { public: /** * Default constructor. * * Adds itself as a fiber component, and also configures itself to be the * default EventModel if defaultEventBus is NULL. */ MicroBitMessageBus(); /** * Queues the given event to be sent to all registered recipients. * * @param evt The event to send. * * @code * MicroBitMessageBus bus; * * // Creates and sends the MicroBitEvent using bus. * MicrobitEvent evt(MICROBIT_ID_BUTTON_A, MICROBIT_BUTTON_EVT_CLICK); * * // Creates the MicrobitEvent, but delays the sending of that event. * MicrobitEvent evt1(MICROBIT_ID_BUTTON_A, MICROBIT_BUTTON_EVT_CLICK, CREATE_ONLY); * * bus.send(evt1); * * // This has the same effect! * evt1.fire() * @endcode */ virtual int send(MicroBitEvent evt); /** * Internal function, used to deliver the given event to all relevant recipients. * Normally, this is called once an event has been removed from the event queue. * * @param evt The event to send. * * @param urgent The type of listeners to process (optional). If set to true, only listeners defined as urgent and non-blocking will be processed * otherwise, all other (standard) listeners will be processed. Defaults to false. * * @return 1 if all matching listeners were processed, 0 if further processing is required. * * @note It is recommended that all external code uses the send() function instead of this function, * or the constructors provided by MicrobitEvent. */ int process(MicroBitEvent &evt, bool urgent = false); /** * Returns the microBitListener with the given position in our list. * * @param n The position in the list to return. * * @return the MicroBitListener at postion n in the list, or NULL if the position is invalid. */ virtual MicroBitListener *elementAt(int n); /** * Destructor for MicroBitMessageBus, where we deregister this instance from the array of fiber components. */ ~MicroBitMessageBus(); /** * Add the given MicroBitListener to the list of event handlers, unconditionally. * * @param listener The MicroBitListener to add. * * @return MICROBIT_OK if the listener is valid, MICROBIT_INVALID_PARAMETER otherwise. */ virtual int add(MicroBitListener *newListener); /** * Remove the given MicroBitListener from the list of event handlers. * * @param listener The MicroBitListener to remove. * * @return MICROBIT_OK if the listener is valid, MICROBIT_INVALID_PARAMETER otherwise. */ virtual int remove(MicroBitListener *newListener); private: MicroBitListener *listeners; // Chain of active listeners. MicroBitEventQueueItem *evt_queue_head; // Head of queued events to be processed. MicroBitEventQueueItem *evt_queue_tail; // Tail of queued events to be processed. uint16_t nonce_val; // The last nonce issued. uint16_t queueLength; // The number of events currently waiting to be processed. /** * Cleanup any MicroBitListeners marked for deletion from the list. * * @return The number of listeners removed from the list. */ int deleteMarkedListeners(); /** * Queue the given event for processing at a later time. * Add the given event at the tail of our queue. * * @param The event to queue. */ void queueEvent(MicroBitEvent &evt); /** * Extract the next event from the front of the event queue (if present). * * @return a pointer to the MicroBitEventQueueItem that is at the head of the list. */ MicroBitEventQueueItem* dequeueEvent(); /** * Periodic callback from MicroBit. * * Process at least one event from the event queue, if it is not empty. * We then continue processing events until something appears on the runqueue. */ virtual void idleTick(); }; #endif