Improved version of Simon Ford's TextDisplay library, with addressing and timing fixes. Supports up to 20x4 text displays.

TextDisplay.h

Committer:
bikeNomad
Date:
2010-02-14
Revision:
0:2c5bba968d7c

File content as of revision 0:2c5bba968d7c:

/* mbed TextDisplay Library Base Class
 * Copyright (c) 2007-2009 sford
 * Released under the MIT License: http://mbed.org/license/mit
 *
 * A common base class for Text displays
 * To port a new display, derive from this class and implement
 * the constructor (setup the display), character (put a character
 * at a location), rows and columns (number of rows/cols) functions.
 * Everything else (locate, printf, putc, cls) will come for free
 *
 * The model is the display will wrap at the right and bottom, so you can
 * keep writing and will always get valid characters. The location is 
 * maintained internally to the class to make this easy
 */

#ifndef MBED_TEXTDISPLAY_H
#define MBED_TEXTDISPLAY_H

#include "mbed.h"

class TextDisplay : public Stream {
public:

    // functions needing implementation in derived implementation class
    TextDisplay();
    virtual void character(uint16_t column, uint16_t row, int c) = 0;
    virtual uint16_t rows() = 0;
    virtual uint16_t columns() = 0;
    
    // functions that come for free, but can be overwritten
    virtual void cls();
    virtual void locate(uint16_t column, uint16_t row);
    virtual void foreground(uint32_t colour);
    virtual void background(uint32_t colour);
    // putc (from Stream)
    // printf (from Stream)
    
protected:

    virtual int _putc(int value);
    virtual int _getc();

    // character location
    uint16_t _column;
    uint16_t _row;

    // colours
    uint32_t _foreground;
    uint32_t _background;
};

#endif