Big Mouth Billy Bass automation library
action.hpp
- Committer:
- bikeNomad
- Date:
- 2013-06-20
- Revision:
- 6:ea8136eb6976
- Parent:
- 4:f009306756b3
- Child:
- 7:dba9221acf48
File content as of revision 6:ea8136eb6976:
#ifndef __included_action_hpp #define __included_action_hpp #include "billybass.hpp" // 0.000000\t5.646050\thead // 0.064498\t1.069177\ttail // 0.357219\t0.580481\tmouth #define MAX_ACTION_LINE_LENGTH 30 struct Action { Action(float _time = -1.0, bool _state = false, DigitalOut *_out = 0, char const *_outName = 0) : actionTime(_time) , output(_out) , desiredState(_state) , code('.') { if (_outName) code = _outName[0]; } bool operator < (Action const &other) const { return actionTime < other.actionTime; } // return <0 if *p1 is before *p2 static int compare(const void* p1, const void* p2) { return static_cast<Action const *>(p1)->actionTime - static_cast<Action const *>(p2)->actionTime; } bool isValid() const { return actionTime >= 0.0 && output != 0; } void act() { output->write(desiredState ? 1 : 0); } bool actIfPast(float _now) { if (_now >= actionTime) { act(); return true; } else return false; } void set(float _time, int _state, DigitalOut* _out, char _code = '.') { actionTime = _time; desiredState = _state; output = _out; code = _code; } float actionTime; DigitalOut *output; uint8_t desiredState; char code; }; #endif