Brennon Farmer / Mbed 2 deprecated 4180_Final_Project_Menu_Music

Dependencies:   mbed mbed-rtos 4180Final SDFileSystem

Committer:
bfarmer
Date:
Mon Apr 27 14:47:49 2020 +0000
Revision:
8:5cd90280b90f
Parent:
7:9b80fb5d53d6
added star wars music

Who changed what in which revision?

UserRevisionLine numberNew contents of line
William12 0:c5d6f214ba01 1 // TODO:
William12 0:c5d6f214ba01 2 // - Add actual way to calulate scores (in play() or add helper method)
William12 0:c5d6f214ba01 3 // - Add more inputs/outputs
William12 0:c5d6f214ba01 4 // - add pot to increase selector size
William12 0:c5d6f214ba01 5 // - add sound
William12 0:c5d6f214ba01 6 #include "mbed.h"
William12 0:c5d6f214ba01 7 #include "uLCD_4DGL.h"
William12 0:c5d6f214ba01 8 #include "Nav_Switch.h"
William12 0:c5d6f214ba01 9 #include "SDFileSystem.h"
William12 0:c5d6f214ba01 10 #include "microphone.h"
bfarmer 3:ac5c3d483dbd 11
bfarmer 3:ac5c3d483dbd 12 #include "menumusic.h"
bfarmer 3:ac5c3d483dbd 13 //#include "the_middle.h"
bfarmer 3:ac5c3d483dbd 14 //#include "wave_player.h"
William12 0:c5d6f214ba01 15 #include "rtos.h"
William12 0:c5d6f214ba01 16
William12 0:c5d6f214ba01 17 Nav_Switch myNav(p9, p6, p7, p5, p8); //pin order on Sparkfun breakout
William12 0:c5d6f214ba01 18 uLCD_4DGL uLCD(p28, p27, p30); // serial tx, serial rx, reset pin;
William12 0:c5d6f214ba01 19 PwmOut myled(LED1);
bfarmer 3:ac5c3d483dbd 20 SDFileSystem sd(p11, p12, p13, p10, "sd");
William12 0:c5d6f214ba01 21 microphone mymic1(p15);
William12 0:c5d6f214ba01 22 AnalogIn pot(p16);
bfarmer 3:ac5c3d483dbd 23 AnalogOut DACout(p18);
bfarmer 3:ac5c3d483dbd 24 DigitalOut led(LED2);
William12 0:c5d6f214ba01 25
William12 0:c5d6f214ba01 26 Thread thread1;
William12 0:c5d6f214ba01 27
bfarmer 3:ac5c3d483dbd 28 // Stuff for sound
bfarmer 3:ac5c3d483dbd 29 unsigned char *music = NULL;
bfarmer 3:ac5c3d483dbd 30 //wave_player waver(&DACout);
bfarmer 3:ac5c3d483dbd 31 Ticker nextsample;
bfarmer 3:ac5c3d483dbd 32 volatile int sIndx = 0;
bfarmer 3:ac5c3d483dbd 33 int playMusic = 0;
bfarmer 3:ac5c3d483dbd 34
William12 0:c5d6f214ba01 35 int rounds = 3;
William12 0:c5d6f214ba01 36 int curRound = 1;
William12 0:c5d6f214ba01 37 int score1 = 0;
William12 0:c5d6f214ba01 38 int score2 = 0;
William12 0:c5d6f214ba01 39 int scores1[7] = {0};
William12 0:c5d6f214ba01 40 int scores2[7] = {0};
William12 0:c5d6f214ba01 41 int curTime = 0;
William12 0:c5d6f214ba01 42 int wonRnds1 = 0;
William12 0:c5d6f214ba01 43 int wonRnds2 = 0;
William12 0:c5d6f214ba01 44 int highScoresArr[10] = {100, 90, 83, 73, 64, 54, 44, 34, 24, 14};
William12 0:c5d6f214ba01 45 int s = 0;
William12 0:c5d6f214ba01 46 int timer = 0;
William12 0:c5d6f214ba01 47
William12 0:c5d6f214ba01 48 int main();
William12 0:c5d6f214ba01 49 void play();
William12 0:c5d6f214ba01 50
bfarmer 3:ac5c3d483dbd 51
bfarmer 3:ac5c3d483dbd 52
bfarmer 3:ac5c3d483dbd 53 void playMenuMusic() {
bfarmer 3:ac5c3d483dbd 54 if (playMusic) {
bfarmer 3:ac5c3d483dbd 55 music = (unsigned char*) menumusic;
bfarmer 3:ac5c3d483dbd 56 led = 1;
bfarmer 3:ac5c3d483dbd 57 DACout.write(music[sIndx++] / 255.0);
bfarmer 8:5cd90280b90f 58 if(sIndx > 79420) { //120000
bfarmer 3:ac5c3d483dbd 59 sIndx = 0;
bfarmer 3:ac5c3d483dbd 60 led = 0;
bfarmer 3:ac5c3d483dbd 61 }
bfarmer 3:ac5c3d483dbd 62 } else {
bfarmer 3:ac5c3d483dbd 63 DACout.write(0.0);
bfarmer 3:ac5c3d483dbd 64 sIndx = 0;
bfarmer 3:ac5c3d483dbd 65 }
bfarmer 3:ac5c3d483dbd 66 }
bfarmer 3:ac5c3d483dbd 67
William12 0:c5d6f214ba01 68 // thread1
William12 0:c5d6f214ba01 69 void pot_thread() {
William12 0:c5d6f214ba01 70 while (1) {
William12 0:c5d6f214ba01 71 if (timer == 99) {
William12 0:c5d6f214ba01 72 s = (int) (pot * 2.0);
William12 0:c5d6f214ba01 73 myled = pot;
William12 0:c5d6f214ba01 74 }
William12 0:c5d6f214ba01 75 // Thread::wait(100);
William12 0:c5d6f214ba01 76 }
William12 0:c5d6f214ba01 77 }
William12 0:c5d6f214ba01 78
William12 0:c5d6f214ba01 79 void clearVals() {
William12 0:c5d6f214ba01 80 score1 = 0;
William12 0:c5d6f214ba01 81 score2 = 0;
William12 0:c5d6f214ba01 82 wonRnds1 = 0;
William12 0:c5d6f214ba01 83 wonRnds2 = 0;
William12 0:c5d6f214ba01 84 curRound = 1;
William12 0:c5d6f214ba01 85 curTime = 0;
William12 0:c5d6f214ba01 86 for (int i=0; i<sizeof(scores1)/4; i++) {
William12 0:c5d6f214ba01 87 scores1[i] = 0;
William12 0:c5d6f214ba01 88 scores2[i] = 0;
William12 0:c5d6f214ba01 89 }
William12 0:c5d6f214ba01 90 }
William12 0:c5d6f214ba01 91
William12 0:c5d6f214ba01 92 void saveHS() {
William12 0:c5d6f214ba01 93 mkdir("/sd/finalProj", 0777);
William12 0:c5d6f214ba01 94 FILE *fp = fopen("/sd/finalProj/highscores.txt", "w");
William12 0:c5d6f214ba01 95 if(fp == NULL) {
William12 0:c5d6f214ba01 96 uLCD.printf("Error Open \n");
William12 0:c5d6f214ba01 97 }
William12 0:c5d6f214ba01 98 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 99 fprintf(fp, "%4d", highScoresArr[i]);
William12 0:c5d6f214ba01 100 }
William12 0:c5d6f214ba01 101 fclose(fp);
William12 0:c5d6f214ba01 102 }
William12 0:c5d6f214ba01 103
William12 0:c5d6f214ba01 104 void gameOver() {
William12 0:c5d6f214ba01 105 uLCD.filled_rectangle(13, 25, 115, 120, LRED);
William12 0:c5d6f214ba01 106 // header
William12 0:c5d6f214ba01 107 uLCD.color(BLACK);
William12 0:c5d6f214ba01 108 uLCD.text_height(2);
William12 0:c5d6f214ba01 109 uLCD.text_width(2);
William12 0:c5d6f214ba01 110 uLCD.textbackground_color(LRED);
William12 0:c5d6f214ba01 111 uLCD.locate(1,2);
William12 0:c5d6f214ba01 112 uLCD.printf("Results");
William12 0:c5d6f214ba01 113 uLCD.locate(1,3);
William12 0:c5d6f214ba01 114 uLCD.color(DGOLD);
William12 0:c5d6f214ba01 115 uLCD.printf("Winner:");
William12 0:c5d6f214ba01 116 uLCD.filled_rectangle(13, 47, 115, 48, RED);
William12 0:c5d6f214ba01 117 uLCD.text_height(3);
William12 0:c5d6f214ba01 118 uLCD.text_width(3);
William12 0:c5d6f214ba01 119 // get total scores
William12 0:c5d6f214ba01 120 int total1 = 0;
William12 0:c5d6f214ba01 121 int total2 = 0;
William12 0:c5d6f214ba01 122 for (int i=0; i<sizeof(scores1)/4; i++) {
William12 0:c5d6f214ba01 123 total1 += scores1[i];
William12 0:c5d6f214ba01 124 total2 += scores2[i];
William12 0:c5d6f214ba01 125 }
William12 0:c5d6f214ba01 126 int avg1 = total1 / rounds;
William12 0:c5d6f214ba01 127 int avg2 = total2 / rounds;
William12 0:c5d6f214ba01 128 // Save new high scores if needed
William12 0:c5d6f214ba01 129 // ---- Player1 ----
William12 0:c5d6f214ba01 130 int indx = -1;
William12 0:c5d6f214ba01 131 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 132 if (avg1 > highScoresArr[i]) {
William12 0:c5d6f214ba01 133 indx = i;
William12 0:c5d6f214ba01 134 break;
William12 0:c5d6f214ba01 135 }
William12 0:c5d6f214ba01 136 }
William12 0:c5d6f214ba01 137 // Save new highscore
William12 0:c5d6f214ba01 138 if (indx != -1) {
William12 0:c5d6f214ba01 139 for (int i=sizeof(highScoresArr)/4-1; i>indx; i--) {
William12 0:c5d6f214ba01 140 highScoresArr[i] = highScoresArr[i-1];
William12 0:c5d6f214ba01 141 }
William12 0:c5d6f214ba01 142 highScoresArr[indx] = avg1;
William12 0:c5d6f214ba01 143 saveHS(); // Save highScoresArr to SD card
William12 0:c5d6f214ba01 144 }
William12 0:c5d6f214ba01 145 // ---- End P1 ----
William12 0:c5d6f214ba01 146 // ---- Player2 ----
William12 0:c5d6f214ba01 147 indx = -1;
William12 0:c5d6f214ba01 148 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 149 if (avg2 > highScoresArr[i]) {
William12 0:c5d6f214ba01 150 indx = i;
William12 0:c5d6f214ba01 151 break;
William12 0:c5d6f214ba01 152 }
William12 0:c5d6f214ba01 153 }
William12 0:c5d6f214ba01 154 // Save new highscore
William12 0:c5d6f214ba01 155 if (indx != -1) {
William12 0:c5d6f214ba01 156 for (int i=sizeof(highScoresArr)/4-1; i>indx; i--) {
William12 0:c5d6f214ba01 157 highScoresArr[i] = highScoresArr[i-1];
William12 0:c5d6f214ba01 158 }
William12 0:c5d6f214ba01 159 highScoresArr[indx] = avg2;
William12 0:c5d6f214ba01 160 saveHS(); // Save highScoresArr to SD card
William12 0:c5d6f214ba01 161 }
William12 0:c5d6f214ba01 162 // ---- End P2 ----
William12 0:c5d6f214ba01 163 // Print winner info to screen
William12 0:c5d6f214ba01 164 if (wonRnds1 > wonRnds2) {
William12 0:c5d6f214ba01 165 uLCD.color(BLUE);
William12 0:c5d6f214ba01 166 uLCD.locate(2,3);
William12 0:c5d6f214ba01 167 uLCD.printf("P1");
William12 0:c5d6f214ba01 168 uLCD.text_height(1);
William12 0:c5d6f214ba01 169 uLCD.text_width(1);
William12 0:c5d6f214ba01 170 uLCD.locate(3,12);
William12 0:c5d6f214ba01 171 uLCD.printf("Rounds won: %1d", wonRnds1);
William12 0:c5d6f214ba01 172 uLCD.locate(5,13);
William12 0:c5d6f214ba01 173 uLCD.printf("Avg: %4d", avg1);
William12 0:c5d6f214ba01 174
William12 0:c5d6f214ba01 175 } else if (wonRnds2 > wonRnds1) {
William12 0:c5d6f214ba01 176 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 177 uLCD.locate(2,3);
William12 0:c5d6f214ba01 178 uLCD.printf("P2");
William12 0:c5d6f214ba01 179 uLCD.text_height(1);
William12 0:c5d6f214ba01 180 uLCD.text_width(1);
William12 0:c5d6f214ba01 181 uLCD.locate(3,12);
William12 0:c5d6f214ba01 182 uLCD.printf("Rounds won: %1d", wonRnds2);
William12 0:c5d6f214ba01 183 uLCD.locate(5,13);
William12 0:c5d6f214ba01 184 uLCD.printf("Avg: %4d", avg2);
William12 0:c5d6f214ba01 185 } else {
William12 0:c5d6f214ba01 186 uLCD.locate(2,3);
William12 0:c5d6f214ba01 187 uLCD.color(BLACK);
William12 0:c5d6f214ba01 188 uLCD.printf("Tie");
William12 0:c5d6f214ba01 189 }
William12 0:c5d6f214ba01 190 uLCD.text_height(3);
William12 0:c5d6f214ba01 191 uLCD.text_width(3);
William12 0:c5d6f214ba01 192 while (1) {
William12 0:c5d6f214ba01 193 timer = 0;
William12 0:c5d6f214ba01 194 while (timer<80) {
William12 0:c5d6f214ba01 195 if (myNav.fire()) {
William12 0:c5d6f214ba01 196 // clear values
William12 0:c5d6f214ba01 197 clearVals();
William12 0:c5d6f214ba01 198 main();
William12 0:c5d6f214ba01 199 }
William12 0:c5d6f214ba01 200 // Blink winner
William12 0:c5d6f214ba01 201 if (timer == 0) {
William12 0:c5d6f214ba01 202 if (wonRnds1 > wonRnds2) {
William12 0:c5d6f214ba01 203 uLCD.color(BLUE);
William12 0:c5d6f214ba01 204 uLCD.locate(2,3);
William12 0:c5d6f214ba01 205 uLCD.printf("P1");
William12 0:c5d6f214ba01 206 } else if (wonRnds2 > wonRnds1) {
William12 0:c5d6f214ba01 207 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 208 uLCD.locate(2,3);
William12 0:c5d6f214ba01 209 uLCD.printf("P2");
William12 0:c5d6f214ba01 210 } else {
William12 0:c5d6f214ba01 211 uLCD.locate(2,3);
William12 0:c5d6f214ba01 212 uLCD.color(BLACK);
William12 0:c5d6f214ba01 213 uLCD.printf("Tie");
William12 0:c5d6f214ba01 214 }
William12 0:c5d6f214ba01 215 } else if (timer == 60) {
William12 0:c5d6f214ba01 216 uLCD.color(LRED);
William12 0:c5d6f214ba01 217 uLCD.locate(2,3);
William12 0:c5d6f214ba01 218 uLCD.printf("CLS");
William12 0:c5d6f214ba01 219 }
William12 0:c5d6f214ba01 220 wait(.01);
William12 0:c5d6f214ba01 221 timer++;
William12 0:c5d6f214ba01 222 }
William12 0:c5d6f214ba01 223 }
William12 0:c5d6f214ba01 224 }
William12 0:c5d6f214ba01 225
William12 0:c5d6f214ba01 226 void nextRound() {
William12 0:c5d6f214ba01 227 uLCD.filled_rectangle(13, 25, 115, 120, LRED);
William12 0:c5d6f214ba01 228 // header
William12 0:c5d6f214ba01 229 uLCD.color(BLACK);
William12 0:c5d6f214ba01 230 uLCD.text_height(2);
William12 0:c5d6f214ba01 231 uLCD.text_width(2);
William12 0:c5d6f214ba01 232 uLCD.textbackground_color(LRED);
William12 0:c5d6f214ba01 233 uLCD.locate(2,2);
William12 0:c5d6f214ba01 234 uLCD.printf("ROUND%1d", curRound);
William12 0:c5d6f214ba01 235 uLCD.locate(1,3);
William12 0:c5d6f214ba01 236 uLCD.color(DGOLD);
William12 0:c5d6f214ba01 237 uLCD.printf("Winner:");
William12 0:c5d6f214ba01 238 uLCD.filled_rectangle(13, 47, 115, 48, RED);
William12 0:c5d6f214ba01 239 uLCD.text_height(3);
William12 0:c5d6f214ba01 240 uLCD.text_width(3);
William12 0:c5d6f214ba01 241 if (score1 > score2) {
William12 0:c5d6f214ba01 242 uLCD.color(BLUE);
William12 0:c5d6f214ba01 243 uLCD.locate(2,3);
William12 0:c5d6f214ba01 244 uLCD.printf("P1");
William12 0:c5d6f214ba01 245 uLCD.locate(1,4);
William12 0:c5d6f214ba01 246 uLCD.printf("%4d", score1);
William12 0:c5d6f214ba01 247 wonRnds1++;
William12 0:c5d6f214ba01 248 } else if (score2 > score1) {
William12 0:c5d6f214ba01 249 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 250 uLCD.locate(2,3);
William12 0:c5d6f214ba01 251 uLCD.printf("P2");
William12 0:c5d6f214ba01 252 uLCD.locate(1,4);
William12 0:c5d6f214ba01 253 uLCD.printf("%4d", score2);
William12 0:c5d6f214ba01 254 wonRnds2++;
William12 0:c5d6f214ba01 255 } else {
William12 0:c5d6f214ba01 256 uLCD.locate(2,4);
William12 0:c5d6f214ba01 257 uLCD.printf("Tie");
William12 0:c5d6f214ba01 258 }
William12 0:c5d6f214ba01 259 scores1[curRound-1] = score1;
William12 0:c5d6f214ba01 260 scores2[curRound-1] = score2;
William12 0:c5d6f214ba01 261 wait(3.0);
William12 0:c5d6f214ba01 262 curRound++;
William12 0:c5d6f214ba01 263 curTime = 0;
William12 0:c5d6f214ba01 264 score1 = 0;
William12 0:c5d6f214ba01 265 score2 = 0;
William12 0:c5d6f214ba01 266 if (curRound > rounds) {
William12 0:c5d6f214ba01 267 gameOver();
William12 0:c5d6f214ba01 268 }
William12 0:c5d6f214ba01 269 play();
William12 0:c5d6f214ba01 270 }
William12 0:c5d6f214ba01 271
William12 0:c5d6f214ba01 272 void pause() {
William12 0:c5d6f214ba01 273 uLCD.filled_rectangle(13, 25, 115, 120, LRED);
William12 0:c5d6f214ba01 274 uLCD.filled_rectangle(13, 48, 115, 50, RED);
William12 0:c5d6f214ba01 275 // header
William12 0:c5d6f214ba01 276 uLCD.color(BLACK);
William12 0:c5d6f214ba01 277 uLCD.text_height(2);
William12 0:c5d6f214ba01 278 uLCD.text_width(2);
William12 0:c5d6f214ba01 279 uLCD.textbackground_color(LRED);
William12 0:c5d6f214ba01 280 uLCD.locate(2,2);
William12 0:c5d6f214ba01 281 uLCD.printf("PAUSED");
William12 0:c5d6f214ba01 282 // Choices
William12 0:c5d6f214ba01 283 uLCD.text_height(1);
William12 0:c5d6f214ba01 284 uLCD.text_width(1);
William12 0:c5d6f214ba01 285 uLCD.locate(5,8);
William12 0:c5d6f214ba01 286 uLCD.printf("Continue");
William12 0:c5d6f214ba01 287 uLCD.locate(7,11);
William12 0:c5d6f214ba01 288 uLCD.printf("Quit");
William12 0:c5d6f214ba01 289 // Selector dots
William12 0:c5d6f214ba01 290 int xPos[2] = {30, 44};
William12 0:c5d6f214ba01 291 int yPos[2] = {67, 91};
William12 0:c5d6f214ba01 292 int ticker = 0;
William12 0:c5d6f214ba01 293 int oldTicker = 1;
William12 0:c5d6f214ba01 294 for (int i=0; i<sizeof(yPos)/4; i++) {
William12 0:c5d6f214ba01 295 uLCD.filled_circle(xPos[i], yPos[i], 1+s, RED);
William12 0:c5d6f214ba01 296 }
William12 0:c5d6f214ba01 297 while (1) {
William12 0:c5d6f214ba01 298 // Fill selector circle and if necessary, clear old
William12 0:c5d6f214ba01 299 if (oldTicker != ticker) {
William12 0:c5d6f214ba01 300 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 3+s, LRED);
William12 0:c5d6f214ba01 301 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 1+s, RED);
William12 0:c5d6f214ba01 302 }
William12 0:c5d6f214ba01 303 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 304 // save oldTicker spot
William12 0:c5d6f214ba01 305 oldTicker = ticker;
William12 0:c5d6f214ba01 306 // get new ticker position
William12 0:c5d6f214ba01 307 timer = 0;
William12 0:c5d6f214ba01 308 while (timer<100) {
William12 0:c5d6f214ba01 309 if (timer == 0) {
William12 0:c5d6f214ba01 310 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 311 } else if (timer == 70) {
William12 0:c5d6f214ba01 312 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, LRED);
William12 0:c5d6f214ba01 313 }
William12 0:c5d6f214ba01 314 if (myNav.fire()) {
William12 0:c5d6f214ba01 315 uLCD.filled_circle(xPos[ticker], yPos[ticker], 2+s, GREEN);
William12 0:c5d6f214ba01 316 switch(ticker) {
William12 0:c5d6f214ba01 317 case 0:
William12 0:c5d6f214ba01 318 play();
William12 0:c5d6f214ba01 319 break;
William12 0:c5d6f214ba01 320 case 1:
William12 0:c5d6f214ba01 321 clearVals();
William12 0:c5d6f214ba01 322 main();
William12 0:c5d6f214ba01 323 }
William12 0:c5d6f214ba01 324 } else if (myNav.up() || myNav.left()) {
William12 0:c5d6f214ba01 325 wait(.2);
William12 0:c5d6f214ba01 326 ticker = ticker - 1;
William12 0:c5d6f214ba01 327 if (ticker < 0) {
William12 0:c5d6f214ba01 328 ticker = sizeof(xPos)/4 - 1;
William12 0:c5d6f214ba01 329 }
William12 0:c5d6f214ba01 330 } else if (myNav.down() || myNav.right()) {
William12 0:c5d6f214ba01 331 wait(.2);
William12 0:c5d6f214ba01 332 ticker = (ticker + 1) % (sizeof(xPos)/4);
William12 0:c5d6f214ba01 333 }
William12 0:c5d6f214ba01 334 wait(.01);
William12 0:c5d6f214ba01 335 timer++;
William12 0:c5d6f214ba01 336 }
William12 0:c5d6f214ba01 337 }
William12 0:c5d6f214ba01 338 }
William12 0:c5d6f214ba01 339
William12 0:c5d6f214ba01 340 void play() {
William12 0:c5d6f214ba01 341 uLCD.background_color(GREEN);
William12 0:c5d6f214ba01 342 uLCD.cls();
William12 0:c5d6f214ba01 343 uLCD.filled_rectangle(0, 0, 200, 15, RED);
William12 0:c5d6f214ba01 344 // header
William12 0:c5d6f214ba01 345 uLCD.color(BLACK);
William12 0:c5d6f214ba01 346 uLCD.locate(5,0);
William12 0:c5d6f214ba01 347 uLCD.text_height(2);
William12 0:c5d6f214ba01 348 uLCD.text_width(2);
William12 0:c5d6f214ba01 349 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 350 uLCD.printf("PLAY");
William12 0:c5d6f214ba01 351 uLCD.text_height(1);
William12 0:c5d6f214ba01 352 uLCD.text_width(1);
William12 0:c5d6f214ba01 353 uLCD.locate(14,1);
William12 0:c5d6f214ba01 354 uLCD.printf("Rnd%1d", curRound);
William12 0:c5d6f214ba01 355 // Scores headers
William12 0:c5d6f214ba01 356 uLCD.textbackground_color(GREEN);
William12 0:c5d6f214ba01 357 uLCD.color(BLUE);
William12 0:c5d6f214ba01 358 uLCD.locate(5,3);
William12 0:c5d6f214ba01 359 uLCD.printf("Player 1:");
William12 0:c5d6f214ba01 360 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 361 uLCD.locate(5,11);
William12 0:c5d6f214ba01 362 uLCD.printf("Player 2:");
William12 0:c5d6f214ba01 363 // Scores
William12 0:c5d6f214ba01 364 uLCD.text_height(4);
William12 0:c5d6f214ba01 365 uLCD.text_width(4);
William12 0:c5d6f214ba01 366 while (1) {
William12 0:c5d6f214ba01 367 timer = 0;
William12 0:c5d6f214ba01 368 // Blinking pause button
William12 0:c5d6f214ba01 369 while (timer<25) {
William12 0:c5d6f214ba01 370 if (myNav.fire()) {
William12 0:c5d6f214ba01 371 uLCD.filled_rectangle(60, 68, 65, 82, GREEN);
William12 0:c5d6f214ba01 372 uLCD.filled_rectangle(70, 68, 75, 82, GREEN);
William12 0:c5d6f214ba01 373 wait(.1);
William12 0:c5d6f214ba01 374 pause();
William12 0:c5d6f214ba01 375 }
William12 0:c5d6f214ba01 376 if (timer % 25 == 0) {
bfarmer 3:ac5c3d483dbd 377 score1 = (int) (pot*100.0); //curTime+1000; // int(mymic1*1000.0);
William12 0:c5d6f214ba01 378 score2 = curTime+2000;
William12 0:c5d6f214ba01 379 uLCD.color(BLUE);
William12 0:c5d6f214ba01 380 uLCD.locate(0,1);
William12 0:c5d6f214ba01 381 uLCD.printf("%4d", score1);
William12 0:c5d6f214ba01 382 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 383 uLCD.locate(0,3);
William12 0:c5d6f214ba01 384 uLCD.printf("%4d", score2);
William12 0:c5d6f214ba01 385 // Time bar
William12 0:c5d6f214ba01 386 double roundTime = 15.0; // in secs
William12 0:c5d6f214ba01 387 int length = (int) ( (double)curTime / roundTime * 127.0);
William12 0:c5d6f214ba01 388 uLCD.filled_rectangle(0, 65, length, 85, DGREEN);
William12 0:c5d6f214ba01 389 if (length >= 127) {
William12 0:c5d6f214ba01 390 nextRound();
William12 0:c5d6f214ba01 391 }
William12 0:c5d6f214ba01 392 curTime++;
William12 0:c5d6f214ba01 393 }
William12 0:c5d6f214ba01 394 if (timer < 20){
William12 0:c5d6f214ba01 395 uLCD.filled_rectangle(60, 68, 65, 82, LGREY);
William12 0:c5d6f214ba01 396 uLCD.filled_rectangle(70, 68, 75, 82, LGREY);
William12 0:c5d6f214ba01 397 } else if (timer >= 20) {
William12 0:c5d6f214ba01 398 uLCD.filled_rectangle(60, 68, 65, 82, BLACK);
William12 0:c5d6f214ba01 399 uLCD.filled_rectangle(70, 68, 75, 82, BLACK);
William12 0:c5d6f214ba01 400 }
William12 0:c5d6f214ba01 401 wait(.01);
William12 0:c5d6f214ba01 402 timer++;
William12 0:c5d6f214ba01 403 }
William12 0:c5d6f214ba01 404 }
William12 0:c5d6f214ba01 405 }
William12 0:c5d6f214ba01 406
William12 0:c5d6f214ba01 407 void highScores() {
William12 0:c5d6f214ba01 408 uLCD.background_color(ORANGE);
William12 0:c5d6f214ba01 409 uLCD.cls();
William12 0:c5d6f214ba01 410 uLCD.filled_rectangle(0, 0, 200, 14, RED);
William12 0:c5d6f214ba01 411 uLCD.color(BLACK);
William12 0:c5d6f214ba01 412 uLCD.locate(0,0);
William12 0:c5d6f214ba01 413 uLCD.text_height(2);
William12 0:c5d6f214ba01 414 uLCD.text_width(2);
William12 0:c5d6f214ba01 415 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 416 uLCD.printf("HighScore");
William12 0:c5d6f214ba01 417 uLCD.line(0, 14, 200, 14, RED);
William12 0:c5d6f214ba01 418 uLCD.line(0, 15, 200, 15, RED);
William12 0:c5d6f214ba01 419 uLCD.text_height(1);
William12 0:c5d6f214ba01 420 uLCD.text_width(1);
William12 0:c5d6f214ba01 421 uLCD.locate(7,14);
William12 0:c5d6f214ba01 422 uLCD.color(BLACK);
William12 0:c5d6f214ba01 423 uLCD.textbackground_color(ORANGE);
William12 0:c5d6f214ba01 424 uLCD.printf("Back");
William12 0:c5d6f214ba01 425 uLCD.color(BLUE);
William12 0:c5d6f214ba01 426 int rank[10] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
William12 0:c5d6f214ba01 427 for (int i=0; i<sizeof(rank)/4; i++) {
William12 0:c5d6f214ba01 428 uLCD.locate(1,i+2);
William12 0:c5d6f214ba01 429 uLCD.printf("Position %2d: %4d", rank[i], highScoresArr[i]);
William12 0:c5d6f214ba01 430 }
William12 0:c5d6f214ba01 431 while (1) {
William12 0:c5d6f214ba01 432 timer = 0;
William12 0:c5d6f214ba01 433 while (timer<50) {
William12 0:c5d6f214ba01 434 if (timer < 30){
William12 0:c5d6f214ba01 435 uLCD.filled_circle(45, 115, 3+s, RED);
William12 0:c5d6f214ba01 436 } else {
William12 0:c5d6f214ba01 437 uLCD.filled_circle(45, 115, 3+s, ORANGE);
William12 0:c5d6f214ba01 438 }
William12 0:c5d6f214ba01 439 if (myNav.fire()) {
William12 0:c5d6f214ba01 440 uLCD.filled_circle(45, 115, 2+s, GREEN);
William12 0:c5d6f214ba01 441 wait(.1);
William12 0:c5d6f214ba01 442 main();
William12 0:c5d6f214ba01 443 }
William12 0:c5d6f214ba01 444 wait(.01);
William12 0:c5d6f214ba01 445 timer++;
William12 0:c5d6f214ba01 446 }
William12 0:c5d6f214ba01 447 }
William12 0:c5d6f214ba01 448 }
William12 0:c5d6f214ba01 449
William12 0:c5d6f214ba01 450 void settings() {
William12 0:c5d6f214ba01 451 uLCD.background_color(LGREY);
William12 0:c5d6f214ba01 452 uLCD.cls();
William12 0:c5d6f214ba01 453 uLCD.filled_rectangle(0, 0, 200, 15, RED);
William12 0:c5d6f214ba01 454 uLCD.color(BLACK);
William12 0:c5d6f214ba01 455 uLCD.locate(1,0);
William12 0:c5d6f214ba01 456 uLCD.text_height(2);
William12 0:c5d6f214ba01 457 uLCD.text_width(2);
William12 0:c5d6f214ba01 458 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 459 uLCD.printf("Settings");
William12 0:c5d6f214ba01 460 uLCD.text_height(1);
William12 0:c5d6f214ba01 461 uLCD.text_width(1);
William12 0:c5d6f214ba01 462 uLCD.locate(0,2);
William12 0:c5d6f214ba01 463 uLCD.color(BLUE);
William12 0:c5d6f214ba01 464 uLCD.textbackground_color(LGREY);
William12 0:c5d6f214ba01 465 uLCD.printf("Choose how many rounds to play:");
William12 0:c5d6f214ba01 466 uLCD.locate(9,4);
William12 0:c5d6f214ba01 467 uLCD.color(BLUE);
William12 0:c5d6f214ba01 468 uLCD.printf("3");
William12 0:c5d6f214ba01 469 uLCD.locate(9,5);
William12 0:c5d6f214ba01 470 uLCD.printf("5");
William12 0:c5d6f214ba01 471 uLCD.locate(9,6);
William12 0:c5d6f214ba01 472 uLCD.printf("7");
William12 0:c5d6f214ba01 473 uLCD.line(0, 32, 200, 32, BLUE);
William12 0:c5d6f214ba01 474 uLCD.locate(4,7);
William12 0:c5d6f214ba01 475 uLCD.printf("Rounds = %1d", rounds);
William12 0:c5d6f214ba01 476 uLCD.locate(7,14);
William12 0:c5d6f214ba01 477 uLCD.color(BLACK);
William12 0:c5d6f214ba01 478 uLCD.printf("Back");
William12 0:c5d6f214ba01 479 uLCD.baudrate(BAUD_3000000); //jack up baud rate to max for fast display
William12 0:c5d6f214ba01 480 int xPos[4] = {57, 57, 57, 45};
William12 0:c5d6f214ba01 481 int yPos[4] = {36, 42, 50, 115};
William12 0:c5d6f214ba01 482 int ticker = 0;
William12 0:c5d6f214ba01 483 int oldTicker = 1;
William12 0:c5d6f214ba01 484 for (int i=0; i<sizeof(yPos)/4; i++) {
William12 0:c5d6f214ba01 485 uLCD.filled_circle(xPos[i], yPos[i], 1+s, RED);
William12 0:c5d6f214ba01 486 }
William12 0:c5d6f214ba01 487 while (1) {
William12 0:c5d6f214ba01 488 // Fill selector circle and if necessary, clear old
William12 0:c5d6f214ba01 489 if (oldTicker != ticker) {
William12 0:c5d6f214ba01 490 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 3+s, LGREY);
William12 0:c5d6f214ba01 491 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 1+s, RED);
William12 0:c5d6f214ba01 492 }
William12 0:c5d6f214ba01 493 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 494 // save oldTicker spot
William12 0:c5d6f214ba01 495 oldTicker = ticker;
William12 0:c5d6f214ba01 496 // get new ticker position
William12 0:c5d6f214ba01 497 timer = 0;
William12 0:c5d6f214ba01 498 while (timer<100) {
William12 0:c5d6f214ba01 499 if (timer == 0) {
William12 0:c5d6f214ba01 500 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 501 } else if (timer == 70) {
William12 0:c5d6f214ba01 502 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, LGREY);
William12 0:c5d6f214ba01 503 }
William12 0:c5d6f214ba01 504 if (myNav.fire()) {
William12 0:c5d6f214ba01 505 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, GREEN);
William12 0:c5d6f214ba01 506 switch(ticker) {
William12 0:c5d6f214ba01 507 case 0:
William12 0:c5d6f214ba01 508 rounds = 3;
William12 0:c5d6f214ba01 509 break;
William12 0:c5d6f214ba01 510 case 1:
William12 0:c5d6f214ba01 511 rounds = 5;
William12 0:c5d6f214ba01 512 break;
William12 0:c5d6f214ba01 513 case 2:
William12 0:c5d6f214ba01 514 rounds = 7;
William12 0:c5d6f214ba01 515 break;
William12 0:c5d6f214ba01 516 case 3:
William12 0:c5d6f214ba01 517 main();
William12 0:c5d6f214ba01 518 }
William12 0:c5d6f214ba01 519 uLCD.color(BLUE);
William12 0:c5d6f214ba01 520 uLCD.locate(4,7);
William12 0:c5d6f214ba01 521 uLCD.printf("Rounds = %1d", rounds);
William12 0:c5d6f214ba01 522 } else if (myNav.up() || myNav.left()) {
William12 0:c5d6f214ba01 523 wait(.2);
William12 0:c5d6f214ba01 524 ticker = ticker - 1;
William12 0:c5d6f214ba01 525 if (ticker < 0) {
William12 0:c5d6f214ba01 526 ticker = sizeof(xPos)/4 - 1;
William12 0:c5d6f214ba01 527 }
William12 0:c5d6f214ba01 528 } else if (myNav.down() || myNav.right()) {
William12 0:c5d6f214ba01 529 wait(.2);
William12 0:c5d6f214ba01 530 ticker = (ticker + 1) % (sizeof(xPos)/4);
William12 0:c5d6f214ba01 531 }
William12 0:c5d6f214ba01 532 wait(.01);
William12 0:c5d6f214ba01 533 timer++;
William12 0:c5d6f214ba01 534 }
William12 0:c5d6f214ba01 535 }
William12 0:c5d6f214ba01 536 }
William12 0:c5d6f214ba01 537
William12 0:c5d6f214ba01 538 int main() {
William12 0:c5d6f214ba01 539 // read in highScoresArr from SD card
bfarmer 3:ac5c3d483dbd 540 // FILE *fp = fopen("/sd/finalProj/highscores.txt", "r");
bfarmer 3:ac5c3d483dbd 541 // if(fp == NULL) {
bfarmer 3:ac5c3d483dbd 542 // uLCD.printf("Error Open \n");
bfarmer 3:ac5c3d483dbd 543 // }
bfarmer 3:ac5c3d483dbd 544 // for (int i=0; i<sizeof(highScoresArr)/4; i++) {
bfarmer 3:ac5c3d483dbd 545 // fscanf(fp, "%4d", &highScoresArr[i]);
bfarmer 3:ac5c3d483dbd 546 // }
bfarmer 3:ac5c3d483dbd 547 // fclose(fp);
William12 0:c5d6f214ba01 548 // create menu interface
William12 0:c5d6f214ba01 549 uLCD.background_color(LBLUE);
William12 0:c5d6f214ba01 550 uLCD.cls();
William12 0:c5d6f214ba01 551 uLCD.filled_rectangle(0, 0, 200, 14, RED);
William12 0:c5d6f214ba01 552 uLCD.color(BLACK);
William12 0:c5d6f214ba01 553 uLCD.locate(1,0);
William12 0:c5d6f214ba01 554 uLCD.text_height(2);
William12 0:c5d6f214ba01 555 uLCD.text_width(2);
William12 0:c5d6f214ba01 556 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 557 uLCD.printf("Screamer");
William12 0:c5d6f214ba01 558 uLCD.line(0, 14, 200, 14, RED);
William12 0:c5d6f214ba01 559 uLCD.line(0, 15, 200, 15, RED);
William12 0:c5d6f214ba01 560 uLCD.text_height(1);
William12 0:c5d6f214ba01 561 uLCD.text_width(1);
William12 0:c5d6f214ba01 562 uLCD.textbackground_color(LBLUE);
William12 0:c5d6f214ba01 563 uLCD.locate(7,4);
William12 0:c5d6f214ba01 564 uLCD.color(GREEN);
William12 0:c5d6f214ba01 565 uLCD.printf("PLAY");
William12 0:c5d6f214ba01 566 uLCD.locate(4,8);
William12 0:c5d6f214ba01 567 uLCD.color(ORANGE);
William12 0:c5d6f214ba01 568 uLCD.printf("HIGH SCORES");
William12 0:c5d6f214ba01 569 uLCD.locate(5,13);
William12 0:c5d6f214ba01 570 uLCD.color(LGREY);
William12 0:c5d6f214ba01 571 uLCD.printf("SETTINGS");
William12 0:c5d6f214ba01 572 uLCD.baudrate(BAUD_3000000); //jack up baud rate to max for fast display
William12 0:c5d6f214ba01 573 int xPos[3] = {40, 21, 28};
William12 0:c5d6f214ba01 574 int yPos[3] = {35, 67, 107};
William12 0:c5d6f214ba01 575 int ticker = 0;
William12 0:c5d6f214ba01 576 int oldTicker = 1;
William12 0:c5d6f214ba01 577 for (int i=0; i<sizeof(yPos)/4; i++) {
William12 0:c5d6f214ba01 578 uLCD.filled_circle(xPos[i], yPos[i], 2, RED);
William12 0:c5d6f214ba01 579 }
William12 0:c5d6f214ba01 580 thread1.start(pot_thread);
bfarmer 7:9b80fb5d53d6 581 nextsample.attach(&playMenuMusic, 1.0/8000.0); //22000.0
William12 0:c5d6f214ba01 582 while (1) {
bfarmer 3:ac5c3d483dbd 583 // play music
bfarmer 3:ac5c3d483dbd 584 playMusic = 1;
William12 0:c5d6f214ba01 585 // Fill selector circle and if necessary, clear old
William12 0:c5d6f214ba01 586 if (oldTicker != ticker) {
William12 0:c5d6f214ba01 587 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 5+s, LBLUE);
William12 0:c5d6f214ba01 588 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 2+s, RED);
William12 0:c5d6f214ba01 589 }
William12 0:c5d6f214ba01 590 uLCD.filled_circle(xPos[ticker], yPos[ticker], 5+s, RED);
William12 0:c5d6f214ba01 591 // save oldTicker spot
William12 0:c5d6f214ba01 592 oldTicker = ticker;
William12 0:c5d6f214ba01 593 // get new ticker position
William12 0:c5d6f214ba01 594 timer = 0;
William12 0:c5d6f214ba01 595 while (timer<100) {
William12 0:c5d6f214ba01 596 if (timer == 0) {
William12 0:c5d6f214ba01 597 uLCD.filled_circle(xPos[ticker], yPos[ticker], 5+s, RED);
William12 0:c5d6f214ba01 598 } else if (timer == 70) {
William12 0:c5d6f214ba01 599 uLCD.filled_circle(xPos[ticker], yPos[ticker], 5+s, LBLUE);
William12 0:c5d6f214ba01 600 }
William12 0:c5d6f214ba01 601 if (myNav.fire()) {
William12 0:c5d6f214ba01 602 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, GREEN);
William12 0:c5d6f214ba01 603 wait(.1);
William12 0:c5d6f214ba01 604 switch(ticker) {
William12 0:c5d6f214ba01 605 case 0:
William12 0:c5d6f214ba01 606 curTime = 0;
William12 0:c5d6f214ba01 607 score1 = 0;
William12 0:c5d6f214ba01 608 score2 = 0;
bfarmer 3:ac5c3d483dbd 609 playMusic = 0;
William12 0:c5d6f214ba01 610 play();
William12 0:c5d6f214ba01 611 break;
William12 0:c5d6f214ba01 612 case 1:
William12 0:c5d6f214ba01 613 highScores();
William12 0:c5d6f214ba01 614 break;
William12 0:c5d6f214ba01 615 case 2:
William12 0:c5d6f214ba01 616 settings();
William12 0:c5d6f214ba01 617 break;
William12 0:c5d6f214ba01 618 }
William12 0:c5d6f214ba01 619 } else if (myNav.up() || myNav.left()) {
William12 0:c5d6f214ba01 620 wait(.2);
William12 0:c5d6f214ba01 621 ticker = ticker - 1;
William12 0:c5d6f214ba01 622 if (ticker < 0) {
William12 0:c5d6f214ba01 623 ticker = sizeof(xPos)/4 - 1;
William12 0:c5d6f214ba01 624 }
William12 0:c5d6f214ba01 625 } else if (myNav.down() || myNav.right()) {
William12 0:c5d6f214ba01 626 wait(.2);
William12 0:c5d6f214ba01 627 ticker = (ticker + 1) % (sizeof(xPos)/4);
William12 0:c5d6f214ba01 628 }
William12 0:c5d6f214ba01 629 wait(.01);
William12 0:c5d6f214ba01 630 timer++;
William12 0:c5d6f214ba01 631 }
William12 0:c5d6f214ba01 632 }
William12 0:c5d6f214ba01 633 }