Using an accelerometer to move a ball on an LED screen.

Dependencies:   UniGraphic mbed

Revision:
0:708949ec9140
Child:
1:c436c1b8333b
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Thu Jan 14 23:22:30 2016 +0000
@@ -0,0 +1,41 @@
+#include "mbed.h"
+#include "ADXL.h"
+#include "Arial12x12.h"
+#include "Arial24x23.h"
+#include "ILI932x.h"
+
+Serial pc(USBTX, USBRX);
+float data[6];
+PinName dataBus[]= {p30, p29, p28, p27, p26, p25, p24, p23};
+ILI932x myLCD(BUS_8, dataBus, p15, p17, p16, p14, p20, "myLCD", 240, 320); // Bus 8 bit, bus pin array, CS, RST, DC, WR, RD, name, xpixels, ypixels
+char orient=4;
+int X = 120, Y = 160;
+
+int main() {
+    accConfig();
+    myLCD.set_orientation(orient);
+    //t.start();
+    myLCD.set_font((unsigned char*) Arial12x12);
+    myLCD.background(Black);    // set background to red
+    myLCD.foreground(White);    // set chars to black
+    myLCD.cls();                // clear the screen
+    myLCD.locate((myLCD.width()-7)/2,myLCD.height()/2);        // from our view, first is yPos, second is xPos
+    myLCD.printf("Target Practice\r\n");
+    wait(2);
+    myLCD.cls();
+    while(1) {
+        //temporary code:
+        myLCD.circle(120,160,12,White);
+        myLCD.fillcircle(X,Y,6,Green);        
+        getAccel(data);
+        pc.printf("x = %+1.2fg\t y = %+1.2fg\n\r", data[0], data[1]); //print
+        if (X < myLCD.width() && X > 0)
+            X += data[0]/0.004;
+        if (Y < myLCD.height() && Y > 0)
+            Y += data[1]/0.004;
+        wait(0.02);
+        myLCD.cls();
+        //insert correct code here:
+        
+    }
+}