NXP Rapid IoT prototyping kit port of Silabs "hungry gecko" smake-like game. https://os.mbed.com/teams/SiliconLabs/code/Hungry_gecko/
Dependencies: lib_sx9500 GraphicsDisplay ColorMemLCD Large_fonts
See a detailed description of this project on Hackster.io . https://www.hackster.io/marcomerli/riotwear-snake-ca6dfc
asymmetricPart.cpp
- Committer:
- batman52
- Date:
- 2019-12-26
- Revision:
- 80:77210aa1ad9c
File content as of revision 80:77210aa1ad9c:
/***************************************************************************//** * @file asymmetricPart.cpp * @brief class for an asymmetric head object for gecko.h ******************************************************************************* * @section License * <b>(C) Copyright 2015 Silicon Labs, http://www.silabs.com</b> ******************************************************************************* * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. * * DISCLAIMER OF WARRANTY/LIMITATION OF REMEDIES: Silicon Labs has no * obligation to support this Software. Silicon Labs is providing the * Software "AS IS", with no express or implied warranties of any kind, * including, but not limited to, any implied warranties of merchantability * or fitness for any particular purpose or warranties against infringement * of any proprietary rights of a third party. * * Silicon Labs will not be liable for any consequential, incidental, or * special damages, or any other relief, or for any claim by any third party, * arising from your use of this Software. * ******************************************************************************/ #include "asymmetricPart.h" asymmetricPart::asymmetricPart(): _px_map(NULL), _nPix(0){ _posAndDir.x = 0; _posAndDir.y = 0; _posAndDir.direction = UP; } asymmetricPart::asymmetricPart(uint8_t x, uint8_t y, Direction dir, const uint8_t *px_map, uint8_t nPix): _px_map(px_map), _nPix(nPix){ _posAndDir.x = x; _posAndDir.y = y; _posAndDir.direction = dir; } void asymmetricPart::init(uint8_t x, uint8_t y, Direction dir, const uint8_t *px_map, uint8_t nPix){ _posAndDir.x = x; _posAndDir.y = y; _posAndDir.direction = dir; _px_map = px_map; _nPix = nPix; } void asymmetricPart::draw(ColorMemLCD &display, uint8_t color) const{ #if(MULTI_UPDATE) display.window( (_posAndDir.x)*STEPSIZE + BOARDERWIDTH/2 - 1, (_posAndDir.y+TOPEDGE)*STEPSIZE + BOARDERWIDTH/2, STEPSIZE+1, // LCD_DISP_WIDTH - BOARDERWIDTH/2, STEPSIZE ); #endif switch (_posAndDir.direction){ case UP: for (uint8_t i=0;i<_nPix;i++){ display.pixel(_posAndDir.x*STEPSIZE + BOARDERWIDTH/2 + static_cast<uint8_t>(_px_map[i] & 0xF), \ (_posAndDir.y+TOPEDGE)*STEPSIZE + BOARDERWIDTH/2 + static_cast<uint8_t>( (_px_map[i] >> 4) & 0xF), color); } break; case DOWN: for (uint8_t i=0;i<_nPix;i++){ display.pixel(_posAndDir.x*STEPSIZE + BOARDERWIDTH/2 + static_cast<uint8_t>(_px_map[i] & 0xF), \ (_posAndDir.y+TOPEDGE)*STEPSIZE + BOARDERWIDTH/2 + STEPSIZE-1-static_cast<uint8_t>( (_px_map[i] >> 4) & 0xF), color); } break; case RIGHT: for (uint8_t i=0;i<_nPix;i++){ display.pixel(_posAndDir.x*STEPSIZE + BOARDERWIDTH/2 + STEPSIZE-1-static_cast<uint8_t>((_px_map[i] >> 4) & 0xF), \ (_posAndDir.y+TOPEDGE)*STEPSIZE + BOARDERWIDTH/2 + static_cast<uint8_t>(_px_map[i] & 0xF), color); } break; case LEFT: for (uint8_t i=0; i<_nPix; i++){ display.pixel(_posAndDir.x*STEPSIZE + BOARDERWIDTH/2 + static_cast<uint8_t>((_px_map[i] >> 4) & 0xF), \ (_posAndDir.y+TOPEDGE)*STEPSIZE + BOARDERWIDTH/2 + static_cast<uint8_t>(_px_map[i] & 0xF), color); } break; } #if(MULTI_UPDATE) display.update(); #endif }