NXP Rapid IoT prototyping kit port of Silabs "hungry gecko" smake-like game. https://os.mbed.com/teams/SiliconLabs/code/Hungry_gecko/
Dependencies: lib_sx9500 GraphicsDisplay ColorMemLCD Large_fonts
See a detailed description of this project on Hackster.io . https://www.hackster.io/marcomerli/riotwear-snake-ca6dfc
food.h
- Committer:
- batman52
- Date:
- 2019-12-27
- Revision:
- 81:737dff75e013
- Parent:
- 80:77210aa1ad9c
File content as of revision 81:737dff75e013:
/***************************************************************************//** * @file food.h * @brief class for creating a food-like object and keeps track of its momvement ******************************************************************************* * @section License * <b>(C) Copyright 2015 Silicon Labs, http://www.silabs.com</b> ******************************************************************************* * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. * * DISCLAIMER OF WARRANTY/LIMITATION OF REMEDIES: Silicon Labs has no * obligation to support this Software. Silicon Labs is providing the * Software "AS IS", with no express or implied warranties of any kind, * including, but not limited to, any implied warranties of merchantability * or fitness for any particular purpose or warranties against infringement * of any proprietary rights of a third party. * * Silicon Labs will not be liable for any consequential, incidental, or * special damages, or any other relief, or for any claim by any third party, * arising from your use of this Software. * ******************************************************************************/ #include "mbed.h" #include "settings.h" // #include "LS013B7DH03.h" class Gecko; // Forward declaration #ifndef FOOD_H_ #define FOOD_H_ /* Pixel map for the food * 4 most significant bits y-crd, 4 least significant bits x-crd * The upper left corner of the part is asigned coordinates (x,y)=(0,0) */ class Food{ public: Food(); bool isEaten(Gecko &gck); void reset(ColorMemLCD &display, const Gecko &gck); void draw(ColorMemLCD &display); private: uint8_t x; uint8_t y; void remove(ColorMemLCD &display); }; #endif /* FOOD_H_ */