Display driver for the Vives city game

Dependencies:   TextLCD

DisplayX.h

Committer:
atomicLogic
Date:
2017-05-08
Revision:
4:f056a09af806

File content as of revision 4:f056a09af806:

#pragma once
#include <string>

class DisplayX{
    
    public:
        virtual void setEndScreen() = 0;
        virtual void setStartScreen() = 0 ;
        virtual void setMessageScreen(std::string message) = 0;
        virtual void setMissionScreen(std::string description, int distance, int radius) = 0; 
    
};