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Dependencies: LCD_DISCO_F429ZI mbed BSP_DISCO_F429ZI
Diff: main.cpp
- Revision:
- 2:775406d73f0b
- Parent:
- 1:2d619409d9fc
- Child:
- 3:f247e962c49f
--- a/main.cpp Thu Feb 21 10:14:38 2019 +0000
+++ b/main.cpp Thu Mar 07 22:08:45 2019 +0000
@@ -6,50 +6,172 @@
DigitalOut led1(LED1);
int main()
-{
+{
led1 = 1;
-
+
BSP_LCD_SetFont(&Font20);
lcd.DisplayStringAt(0, LINE(1), (uint8_t *)"MBED EXAMPLE", CENTER_MODE);
wait(1);
-
- while(1)
- {
- lcd.Clear(LCD_COLOR_BLUE);
- lcd.SetBackColor(LCD_COLOR_BLUE);
- lcd.SetTextColor(LCD_COLOR_WHITE);
- lcd.FillRect(10, 10, 90, 30);
- lcd.FillRect(70, 40, 30, 120);
- wait(1);
- lcd.Clear(LCD_COLOR_BLUE);
- wait(0.3);
- /*wait(0.3);
- lcd.DisplayStringAt(0, LINE(4), (uint8_t *)"DISCOVERY", CENTER_MODE);
- lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"STM32F429ZI", CENTER_MODE);
- wait(1);
- lcd.Clear(LCD_COLOR_GREEN);
-
- lcd.SetTextColor(LCD_COLOR_BLUE);
- lcd.FillRect(10, 20, 50, 50);
- wait(0.1);
- lcd.SetTextColor(LCD_COLOR_BROWN);
- lcd.FillCircle(80, 80, 50);
- wait(0.1);
- lcd.SetTextColor(LCD_COLOR_YELLOW);
- lcd.FillEllipse(150, 150, 50, 100);
- wait(0.1);
- lcd.SetTextColor(LCD_COLOR_RED);
- lcd.FillCircle(200, 200, 40);
- wait(1);
+ while(1) {
+ /*H*/
+ lcd.Clear(LCD_COLOR_BLUE);
+ lcd.SetBackColor(LCD_COLOR_BLUE);
+ lcd.SetTextColor(LCD_COLOR_WHITE);
+ lcd.FillRect(10, 10, 220, 30);
+ lcd.FillRect(105, 40, 30, 60);
+ lcd.FillRect(10,100,220,30);
+ wait(1);
+ lcd.Clear(LCD_COLOR_BLUE);
+ wait(0.000001);
+ /*He*/
+ lcd.Clear(LCD_COLOR_BLUE);
+ lcd.SetBackColor(LCD_COLOR_BLUE);
+ lcd.SetTextColor(LCD_COLOR_WHITE);
+ lcd.FillRect(10, 10, 220, 30);
+ lcd.FillRect(105, 40, 30, 60);
+ lcd.FillRect(10,100,220,30);
+ wait(1);
+ lcd.Clear(LCD_COLOR_BLUE);
+ wait(0.000001);
+ /*e*/
+ lcd.Clear(LCD_COLOR_BLUE);
+ lcd.SetBackColor(LCD_COLOR_BLUE);
+ lcd.SetTextColor(LCD_COLOR_WHITE);
+ int X1 = 50;
+ int Y1 = 50;
+ int lpixel = 10;
+ lcd.FillRect(X1,Y1,3*lpixel,lpixel);
+ lcd.FillRect(X1-lpixel,Y1+lpixel,lpixel,2*lpixel);
+ lcd.FillRect(X1+lpixel,Y1+lpixel,lpixel,3*lpixel);
+ lcd.FillRect(X1+3*lpixel,Y1+lpixel,lpixel,2*lpixel);
+ lcd.FillRect(X1+2*lpixel,Y1+3*lpixel,lpixel,lpixel);
+ wait(1);
+ lcd.Clear(LCD_COLOR_BLUE);
+ wait(0.000001);
+ /*L*/
+ lcd.Clear(LCD_COLOR_BLUE);
+ lcd.SetBackColor(LCD_COLOR_BLUE);
+ lcd.SetTextColor(LCD_COLOR_WHITE);
+ int X2 = 50;
+ int Y2 = 50;
+ int lpixel2 = 15;
+ lcd.FillRect(X2,Y2,6*lpixel2,lpixel2);
+ lcd.FillRect(X2,Y2+lpixel2,lpixel2,4*lpixel2);
+ wait(1);
+ lcd.Clear(LCD_COLOR_BLUE);
+ wait(0.000001);
+ /*B*/
+ lcd.Clear(LCD_COLOR_BLUE);
+ lcd.SetBackColor(LCD_COLOR_BLUE);
+ lcd.SetTextColor(LCD_COLOR_WHITE);
+ int X3 = 50;
+ int Y3 = 50;
+ int pixel = 15;
+ lcd.FillRect(X3,Y3,7*pixel,pixel);
+ lcd.FillRect(X3,Y3+pixel,pixel,3*pixel);
+ lcd.FillRect(X3+3*pixel,Y3+pixel,pixel,3*pixel);
+ lcd.FillRect(X3+6*pixel,Y3+pixel,pixel,3*pixel);
+ lcd.FillRect(X3+pixel,Y3+4*pixel,2*pixel,pixel);
+ lcd.FillRect(X3+4*pixel,Y3+4*pixel,2*pixel,pixel);
+ wait(1);
+ lcd.Clear(LCD_COLOR_BLUE);
+ wait(0.000001);
+ /*O*/
+ lcd.Clear(LCD_COLOR_BLUE);
+ lcd.SetBackColor(LCD_COLOR_BLUE);
+ lcd.SetTextColor(LCD_COLOR_WHITE);
+ lcd.FillCircle(100, 100, 80);
+ lcd.SetTextColor(LCD_COLOR_BLUE);
+ lcd.FillCircle(100, 100, 70);
+ wait(1);
+ lcd.Clear(LCD_COLOR_BLUE);
+ wait(0.000001);
+ /*C*/
+ lcd.Clear(LCD_COLOR_BLUE);
+ lcd.SetBackColor(LCD_COLOR_BLUE);
+ lcd.SetTextColor(LCD_COLOR_WHITE);
+ int X4 = 50;
+ int Y4 = 50;
+ lcd.FillRect(X4,Y4,4*pixel,pixel);
+ lcd.FillRect(X4-pixel,Y4+pixel,pixel,3*pixel);
+ lcd.FillRect(X4+4*pixel,Y4+pixel,pixel,3*pixel);
+ lcd.FillRect(X4,Y4+4*pixel,pixel,pixel);
+ lcd.FillRect(X4+3*pixel,Y4+4*pixel,pixel,pixel);
+ wait(1);
+ lcd.Clear(LCD_COLOR_BLUE);
+ wait(0.000001);
+ /*N*/
+ lcd.Clear(LCD_COLOR_BLUE);
+ lcd.SetBackColor(LCD_COLOR_BLUE);
+ lcd.SetTextColor(LCD_COLOR_WHITE);
+ int X5 = 50;
+ int Y5 = 50;
+ lcd.FillRect(X5,Y5,7*pixel,pixel);
+ lcd.FillRect(X5,Y5+4*pixel,7*pixel,pixel);
+ lcd.FillRect(X5+4*pixel,Y5+pixel,pixel,pixel);
+ lcd.FillRect(X5+3*pixel,Y5+2*pixel,pixel,pixel);
+ lcd.FillRect(X5+2*pixel,Y5+3*pixel,pixel,pixel);
+ wait(1);
+ lcd.Clear(LCD_COLOR_BLUE);
+ wait(0.000001);
+ /*F*/
+ lcd.Clear(LCD_COLOR_BLUE);
+ lcd.SetBackColor(LCD_COLOR_BLUE);
+ lcd.SetTextColor(LCD_COLOR_WHITE);
+ int X6 = 50;
+ int Y6 = 50;
+ lcd.FillRect(X6,Y6,7*pixel,pixel);
+ lcd.FillRect(X6+3*pixel,Y6+pixel,pixel,3*pixel);
+ lcd.FillRect(X6+6*pixel,Y6+pixel,pixel,4*pixel);
+ wait(1);
+ lcd.Clear(LCD_COLOR_BLUE);
+ wait(0.000001);
- lcd.SetBackColor(LCD_COLOR_ORANGE);
- lcd.SetTextColor(LCD_COLOR_CYAN);
- BSP_LCD_SetFont(&Font24);
- lcd.DisplayStringAt(0, LINE(7), (uint8_t *)"HAVE FUN !!!", CENTER_MODE);
- wait(1);
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ /*wait(0.3);
+ lcd.DisplayStringAt(0, LINE(4), (uint8_t *)"DISCOVERY", CENTER_MODE);
+ lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"STM32F429ZI", CENTER_MODE);
+ wait(1);
- led1 = !led1;*/
+ lcd.Clear(LCD_COLOR_GREEN);
+
+ lcd.SetTextColor(LCD_COLOR_BLUE);
+ lcd.FillRect(10, 20, 50, 50);
+ wait(0.1);
+ lcd.SetTextColor(LCD_COLOR_BROWN);
+ lcd.FillCircle(80, 80, 50);
+ wait(0.1);
+ lcd.SetTextColor(LCD_COLOR_YELLOW);
+ lcd.FillEllipse(150, 150, 50, 100);
+ wait(0.1);
+ lcd.SetTextColor(LCD_COLOR_RED);
+ lcd.FillCircle(200, 200, 40);
+ wait(1);
+
+ lcd.SetBackColor(LCD_COLOR_ORANGE);
+ lcd.SetTextColor(LCD_COLOR_CYAN);
+ BSP_LCD_SetFont(&Font24);
+ lcd.DisplayStringAt(0, LINE(7), (uint8_t *)"HAVE FUN !!!", CENTER_MODE);
+ wait(1);
+
+ led1 = !led1;*/
}
}
