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Dependencies: mbed FastIO FastPWM USBDevice
Plunger/rotarySensor.h
- Committer:
- mjr
- Date:
- 2020-02-03
- Revision:
- 106:e9e3b46132c1
- Parent:
- 103:dec22cd65b2a
File content as of revision 106:e9e3b46132c1:
// Plunger sensor implementation for rotary absolute encoders
//
// This implements the plunger interfaces for rotary absolute encoders. A
// rotary encoder measures the angle of a rotating shaft. An absolute encoder
// is one where the microcontroller can ask the sensor for its current angular
// position at any time. (As opposed to incremental encoders, which don't have
// any notion of their current position, but can only signal the host on each
// change in position.)
//
//
// For plunger sensing, we can convert the plunger's linear motion into angular
// motion using a mechanical link between the plunger rod and a rotating shaft
// positioned at a fixed point, somewhere nearby, but away from the plunger's
// axis of motion:
//
// =X=======================|=== <- plunger, X = connector attachment point
// \
// \ <- connector between plunger and shaft
// \
// * <- rotating shaft, at a fixed position
//
// As the plunger moves, the angle of the connector relative to the fixed
// shaft position changes in a predictable way, so we can infer the plunger's
// linear position at any given time by measuring the current rotational
// angle of the shaft.
//
// The mechanical diagram above is, obviously, simplified for ASCII art's sake.
// What's not shown is that the distance between the rotating shaft and the
// "X" connection point on the plunger varies as the plunger moves, so the
// mechanical linkage requires some way to accommodate that changing length.
// If the connector is a rigid rod, it has to be able to slide at one or
// the other connection points. Alternatively, rather than using a rigid
// linkage, we can use a spring or elastic band. We leave these details up
// to the mechanical design, since the software isn't affected by that, as
// long as the basic relationship between linear and angular motion as shown
// in the diagram is achieved.
//
//
// Translating the angle to a linear position
//
// There are two complications to translating the angular reading back to
// a linear plunger position.
//
// 1. We have to consider the sensor's zero point to be arbitrary, because
// these sorts of sensors don't typically give the user a way to align the
// zero point at a desired physical position. The zero point will just be
// wherever it ends up after installation. The zero point could easily end
// up being somewhere in the middle of the plunger's travel range, which
// means that readings might "wrap" - e.g., we might see a series of readings
// when the plunger is moving in one direction like this: 4050, 4070, 4090,
// 14, 34 (note how we "wrapped" past some maximum angle reading for the
// sensor and went back to zero, then continued from there).
//
// To deal with this, we have to make a couple of assumptions:
//
// - The park position is at about 1/6 of the overall travel range
// - The total angular travel range is less than one full revolution
//
// With those assumptions in hand, we can bias the raw readings to the
// park position, and then take them modulo the raw scale. That will
// ensure that readings wrap properly, regardless of where the raw zero
// point lies.
//
// 2. Going back to the original diagram, you can see that there's some
// trigonometry required to interpret the sensor's angular reading as a
// linear position on the plunger axis, which is of course what we need
// to report to the PC software.
//
// Let's use the vertical line between the plunger and the rotation point
// as the zero-degree reference point. To figure the plunger position,
// we need to figure the difference between the raw angle reading and the
// zero-degree point; call this theta. Let L be the position of the plunger
// relative to the vertical reference point, let D be the length of the
// vertical reference point line, and let H by the distance from the rotation
// point to the plunger connection point. This is a right triangle with
// hypotenuse H and sides L and D. D is a constant, because the rotation
// point never moves, and the plunger never moves vertically. Thus we can
// calculate D = H*cos(theta) and L = H*sin(theta). D is a constant, so
// we can figure H = D/cos(theta) hence L = D*sin(theta)/cos(theta) or
// D*tan(theta). If we wanted to know the true position in real-world
// units, we'd have to know D, but only need arbitrary linear units, so
// we can choose whatever value for D we find convenient: in particular,
// a value that gives us the desired range and resolution for the final
// result.
//
// Note that the tangent diverges at +/-90 degrees, but that's okay,
// because the mechanical setup we've described is inherently constrained
// to stay well within those limits. This would even be true for an
// arbitrarily long range of motion along the travel axis, but we don't
// even have to worry about that since we have such a well-defined range
// of travel (of only about 3") to track.
//
// There's still one big piece missing here: we somehow have to know where
// that vertical zero point lies. That's something we can only learn by
// calibration. Unfortunately, we don't have a good way to detect this
// directly. We *could* ask the user to look inside the cabinet and press
// a button when the needle is straight up, but that seems too cumbersome
// for the user, not to mention terribly imprecise. So we'll approach this
// from the other direction: we'll assume a particular placement of the
// rotation point relative to the travel range, and we'll provide
// installation instructions to achieve that assumed alignment.
//
// The full range we actually have after calibration consists of the park
// position and the maximum retracted position. We could in principle also
// calibrate the maximum forward position, but that can't be read as reliably
// as the other two, because the barrel spring makes it difficult for the
// user to be sure they've pushed it all the way forward. Since we can
// extract the information we need from the park and max retract positions,
// it's better to rely on those alone and not ask for information that the
// user can't as easily provide. Given these positions, AND the assumption
// that the rotation point is at the midpoint of the plunger travel range,
// we can do some grungy trig work to come up with a formula for the angle
// between the park position and the vertical:
//
// let C1 = 1 1/32" (distance from midpoint to park),
// C2 = 1 17/32" (distance from midpoint to max retract),
// C = C2/C1 = 1.48484849,
// alpha = angle from park to vertical,
// beta = angle from max retract to vertical
// theta = alpha + beta = angle from park to max retract, known from calibration,
// T = tan(theta);
//
// then
// alpha = atan(sqrt(4*T*T*C + C^2 + 2*C + 1) - C - 1)/(2*T*C))
//
// Did I mention this was grungy? At any rate, everything going into that
// last equation is either constant or known from the calibration, so we
// can pre-compute alpha and store it after each calibration operation.
// And once we've computed alpha, we can easily translate an angle reading
// from the sensor to an angle relative to the vertical, which we can plug
// into D*tan(angle) to convert to a linear position on the plunger axis.
//
// The final step is to scale that linear position into joystick reporting
// units. Those units are arbitrary, so we don't have to relate this to any
// real-world lengths. We can simply figure a scaling factor that maps the
// physical range to map to roughly the full range of the joystick units.
//
// If you're wondering how we derived that ugly formula, read on. Start
// with the basic relationships D*tan(alpha) = C1 and D*tan(beta) = C2.
// This lets us write tan(beta) in terms of tan(alpha) as
// C2/C1*tan(alpha) = C*tan(alpha). We can combine this with an identity
// for the tan of a sum of angles:
//
// tan(alpha + beta) = (tan(alpha) + tan(beta))/(1 - tan(alpha)*tan(beta))
//
// to obtain:
//
// tan(theta) = tan(alpha + beta) = (1 + C*tan(alpha))/(1 - C*tan^2(alpha))
//
// Everything here except alpha is known, so we now have a quadratic equation
// for tan(alpha). We can solve that by cranking through the normal algorithm
// for solving a quadratic equation, arriving at the solution above.
//
//
// Choosing an install position
//
// There are two competing factors in choosing the optimal "D". On the one
// hand, you'd like D to be as large as possible, to maximum linearity of the
// tan function used to translate angle to linear position. Higher linearity
// gives us greater immunity to variations in the precise centering of the
// rotation axis in the plunger travel range. tan() is pretty linear (that
// is, tan(theta) is approximately proportional to theta) for small theta,
// within about +/- 30 degrees. On the other hand, you'd like D to be as
// small as possible so that we get the largest overall angle range. Our
// sensor has a fixed angular resolution, so the more of the overall circle
// we use, the more sensor increments we have over the range, and thus the
// better effective linear resolution.
//
// Let's do some calculations for various "D" values (vertical distance
// between rotation point and plunger rod). We'll base our calculations
// on the AEAT-6012 sensor's 12-bit angular resolution.
//
// D theta(max) eff dpi theta(park)
// -----------------------------------------------
// 1 17/32" 45 deg 341 34 deg
// 2" 37 deg 280 27 deg
// 2 21/32" 30 deg 228 21 deg
// 3 1/4" 25 deg 190 17 deg
// 4 3/16" 20 deg 152 14 deg
//
// I'd consider 50 dpi to be the minimum for acceptable performance, 100 dpi
// to be excellent, and anything above 300 dpi to be diminishing returns. So
// for a 12-bit sensor, 2" looks like the sweet spot. It doesn't take us far
// outside of the +/-30 deg zone of tan() linearity, and it achieves almost
// 300 dpi of effective linear resolution. I'd stop there are not try to
// push the angular resolution higher with a shorter D; with the 45 deg
// theta(max) at D = 1-17/32", we'd get a lovely DPI level of 341, but at
// the cost of getting pretty non-linear around the ends of the plunger
// travel. Our math corrects for the non-linearity, but the more of that
// correction we need, the more sensitive the whole contraption becomes to
// getting the sensor positioning exactly right. The closer we can stay to
// the linear approximation, the more tolerant we are of inexact sensor
// positioning.
//
//
// Supported sensors
//
// * AEAT-6012-A06. This is a magnetic absolute encoder with 12-bit
// resolution. It linearly encodes one full (360 degree) rotation in
// 4096 increments, so each increment represents 360/4096 = .088 degrees.
//
// The base class doesn't actually care much about the sensor type; all it
// needs from the sensor is an angle reading represented on an arbitrary
// linear scale. ("Linear" in the angle, so that one increment represents
// a fixed number of degrees of arc. The full scale can represent one full
// turn but doesn't have to, as long as the scale is linear over the range
// covered.) To add new sensor types, you just need to add the code to
// interface to the physical sensor and return its reading on an arbitrary
// linear scale.
#ifndef _ROTARYSENSOR_H_
#define _ROTARYSENSOR_H_
#include "FastInterruptIn.h"
#include "AEAT6012.h"
// The conversion from raw sensor reading to linear position involves a
// bunch of translations to different scales and unit systems. To help
// keep things straight, let's give each scale a name:
//
// * "Raw" refers to the readings directly from the sensor. These are
// unsigned ints in the range 0..maxRawAngle, and represent angles in a
// unit system where one increment equals 360/maxRawAngle degrees. The
// zero point is arbitrary, determined by the physical orientation
// of the sensor.
//
// * "Biased" refers to angular units with a zero point equal to the
// park position. This uses the same unit size as the "raw" system, but
// the zero point is adjusted so that 0 always means the park position.
// Negative values are forward of the park position. This scale is
// also adjusted for wrapping, by ensuring that the value lies in the
// range -(maximum forward excursion) to +(scale max - max fwd excursion).
// Any values below or above the range are bumped up or down (respectively)
// to wrap them back into the range.
//
// * "Linear" refers to the final linear results, in joystick units, on
// the abstract integer scale from 0..65535 used by the generic plunger
// base class.
//
class PlungerSensorRotary: public PlungerSensor
{
public:
PlungerSensorRotary(int maxRawAngle, float radiansPerSensorUnit) :
PlungerSensor(65535),
maxRawAngle(maxRawAngle),
radiansPerSensorUnit(radiansPerSensorUnit)
{
// start our sample timer with an arbitrary zero point of now
timer.start();
// clear the timing statistics
nReads = 0;
totalReadTime = 0;
// Pre-calculate the maximum forward excursion distance, in raw
// units. For our reference mechanical setup with "D" in a likely
// range, theta(max) is always about 10 degrees higher than
// theta(park). 10 degrees is about 1/36 of the overall circle,
// which is the same as 1/36 of the sensor scale. To be
// conservative, allow for about 3X that, so allow 1/12 of scale
// as the maximum forward excursion. For wrapping purposes, we'll
// consider any reading outside of the range from -(excursion)
// to +(maxRawAngle - excursion) to be wrapped.
maxForwardExcursionRaw = maxRawAngle/12;
// reset the calibration counters
biasedMinObserved = biasedMaxObserved = 0;
}
// Restore the saved calibration at startup
virtual void restoreCalibration(Config &cfg)
{
// only proceed if there's calibration data to retrieve
if (cfg.plunger.cal.calibrated)
{
// we store the raw park angle in raw0
rawParkAngle = cfg.plunger.cal.raw0;
// we store biased max angle in raw1
biasedMax = cfg.plunger.cal.raw1;
}
else
{
// Use the current sensor reading as the initial guess at the
// park position. The system is usually powered up with the
// plunger at the neutral position, so this is a good guess in
// most cases. If the plunger has been calibrated, we'll restore
// the better guess when we restore the configuration later on in
// the initialization process.
rawParkAngle = 0;
readSensor(rawParkAngle);
// Set an initial wild guess at a range equal to +/-35 degrees.
// Note that this is in the "biased" coordinate system - raw
// units, but relative to the park angle. The park angle is
// about -25 degrees in this setup.
biasedMax = (35 + 25) * maxRawAngle/360;
}
// recalculate the vertical angle
updateAlpha();
}
// Begin calibration
virtual void beginCalibration(Config &)
{
// Calibration starts out with the plunger at the park position, so
// we can take the current sensor reading to be the park position.
rawParkAngle = 0;
readSensor(rawParkAngle);
// Reset the observed calibration counters
biasedMinObserved = biasedMaxObserved = 0;
}
// End calibration
virtual void endCalibration(Config &cfg)
{
// apply the observed maximum angle
biasedMax = biasedMaxObserved;
// recalculate the vertical angle
updateAlpha();
// save our raw configuration data
cfg.plunger.cal.raw0 = static_cast<uint16_t>(rawParkAngle);
cfg.plunger.cal.raw1 = static_cast<uint16_t>(biasedMax);
// Refigure the range for the generic code
cfg.plunger.cal.min = biasedAngleToLinear(biasedMinObserved);
cfg.plunger.cal.max = biasedAngleToLinear(biasedMaxObserved);
cfg.plunger.cal.zero = biasedAngleToLinear(0);
}
// figure the average scan time in microseconds
virtual uint32_t getAvgScanTime()
{
return nReads == 0 ? 0 : static_cast<uint32_t>(totalReadTime / nReads);
}
// read the sensor
virtual bool readRaw(PlungerReading &r)
{
// note the starting time for the reading
uint32_t t0 = timer.read_us();
// read the angular position
int angle;
if (!readSensor(angle))
return false;
// Refigure the angle relative to the raw park position. This
// is the "biased" angle.
angle -= rawParkAngle;
// Adjust for wrapping.
//
// An angular sensor reports the position on a circular scale, for
// obvious reasons, so there's some point along the circle where the
// angle is zero. One tick before that point reads as the maximum
// angle on the scale, so we say that the scale "wraps" at that point.
//
// To correct for this, we can look to the layout of the mechanical
// setup to constrain the values. Consider anything below the maximum
// forward exclusion to be wrapped on the low side, and consider
// anything outside of the complementary range on the high side to
// be wrapped on the high side.
if (angle < -maxForwardExcursionRaw)
angle += maxRawAngle;
else if (angle >= maxRawAngle - maxForwardExcursionRaw)
angle -= maxRawAngle;
// Note if this is the highest/lowest observed reading on the biased
// scale since the last calibration started.
if (angle > biasedMaxObserved)
biasedMaxObserved = angle;
if (angle < biasedMinObserved)
biasedMinObserved = angle;
// figure the linear result
r.pos = biasedAngleToLinear(angle);
// Set the timestamp on the reading to right now
uint32_t now = timer.read_us();
r.t = now;
// count the read statistics
totalReadTime += now - t0;
nReads += 1;
// success
return true;
}
private:
// Read the underlying sensor - implemented by the hardware-specific
// subclasses. Returns true on success, false if the sensor can't
// be read. The angle is returned in raw sensor units.
virtual bool readSensor(int &angle) = 0;
// Convert a biased angle value to a linear reading
int biasedAngleToLinear(int angle)
{
// Translate to an angle relative to the vertical, in sensor units
float theta = static_cast<float>(angle)*radiansPerSensorUnit - alpha;
// Calculate the linear position relative to the vertical. Zero
// is right at the intersection of the vertical line from the
// sensor rotation center to the plunger axis; positive numbers
// are behind the vertical (more retracted).
int linearPos = static_cast<int>(tanf(theta) * linearScaleFactor);
// Finally, figure the offset. The vertical is the halfway point
// of the plunger motion, so we want to put it at half of the raw
// scale of 0..65535.
return linearPos + 32767;
}
// Update the estimation of the vertical angle, based on the angle
// between the park position and maximum retraction point.
void updateAlpha()
{
// See the comments at the top of the file for details on this
// formula. This figures the angle between the park position
// and the vertical by applying the known constraints of the
// mechanical setup: the known length of a standard plunger,
// and the requirement that the rotation axis be placed at
// roughly the midpoint of the plunger travel.
const float C = 1.4848489f; // 1-17/32" / 1-1/32"
float maxInRadians = static_cast<float>(biasedMax) * radiansPerSensorUnit;
float T = tanf(maxInRadians);
alpha = atanf((sqrtf(4*T*T*C + C*C + 2*C + 1) - C - 1)/(2*T*C));
// While we're at it, figure the linear conversion factor. Alpha
// represents the angle from the park position to the midpoint,
// which in the real world represents about 31/32", or just less
// then 1/3 of the overall travel. We want to normalize this to
// the corresponding fraction of our 0..65535 abstract linear unit
// system. To avoid overflow, normalize to a slightly smaller
// scale.
const float safeMax = 60000.0f;
const float alphaInLinearUnits = safeMax * .316327f; // 31/22" / 3-1/16"
linearScaleFactor = static_cast<int>(alphaInLinearUnits / tanf(alpha));
}
// Maximum raw angular reading from the sensor. The sensor's readings
// will always be on a scale from 0..maxRawAngle.
int maxRawAngle;
// Radians per sensor unit. This is a constant for the sensor.
float radiansPerSensorUnit;
// Pre-calculated value of the maximum forward excursion, in raw units.
int maxForwardExcursionRaw;
// Raw reading at the park position. We use this to handle "wrapping",
// if the sensor's raw zero reading position is within the plunger travel
// range. All readings are taken to be within
int rawParkAngle;
// Biased maximum angle. This is the angle at the maximum retracted
// position, in biased units (sensor units, relative to the park angle).
int biasedMax;
// Mininum and maximum angle observed since last calibration start, on
// the biased scale
int biasedMinObserved;
int biasedMaxObserved;
// The "alpha" angle - the angle between the park position and the
// vertical line between the rotation axis and the plunger. This is
// represented in radians.
float alpha;
// The linear scaling factor, applied in our trig calculation from
// angle to linear position. This corresponds to the distance from
// the rotation center to the plunger rod, but since the linear result
// is in abstract joystick units, this distance is likewise in abstract
// units. The value isn't chosen to correspond to any real-world
// distance units, but rather to yield a joystick result that takes
// advantage of most of the available axis range, to minimize rounding
// errors when converting between scales.
float linearScaleFactor;
// timer for input timestamps and read timing measurements
Timer timer;
// read timing statistics
uint64_t totalReadTime;
uint64_t nReads;
// Keep track of when calibration is in progress. The calibration
// procedure is usually handled by the generic main loop code, but
// in this case, we have to keep track of some of the raw sensor
// data during calibration for our own internal purposes.
bool calibrating;
};
// Specialization for the AEAT-601X sensors
template<int nDataBits> class PlungerSensorAEAT601X : public PlungerSensorRotary
{
public:
PlungerSensorAEAT601X(PinName csPin, PinName clkPin, PinName doPin) :
PlungerSensorRotary((1 << nDataBits) - 1, 6.283185f/((1 << nDataBits) - 1)),
aeat(csPin, clkPin, doPin)
{
// Make sure the sensor has had time to finish initializing.
// Power-up time (tCF) from the data sheet is 20ms for the 12-bit
// version, 50ms for the 10-bit version.
wait_ms(nDataBits == 12 ? 20 :
nDataBits == 10 ? 50 :
50);
}
// read the angle
virtual bool readSensor(int &angle)
{
angle = aeat.readAngle();
return true;
}
protected:
// physical sensor interface
AEAT601X<nDataBits> aeat;
};
#endif