mbed.h library with any bug fixes AV finds.

Dependents:   micromouse4_encoder_testing PID_Test Lab1_Test WorkingPID ... more

Revision:
0:ba7650f404af
diff -r 000000000000 -r ba7650f404af CMakeLists.txt
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/CMakeLists.txt	Mon Nov 02 02:26:59 2015 +0000
@@ -0,0 +1,112 @@
+#
+# mbed-2 yotta-compatible build system
+#
+
+# make sure necessary features are enabled:
+project(mbed-classic)
+enable_language(ASM)
+
+# override compilation flags:
+if(CMAKE_C_COMPILER_ID MATCHES GNU)
+    set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99")
+endif()
+
+# the mbed.a library is built from two sets of source files + include
+# directories:
+#
+# MBED_COMMON_SOURCES: the source files that are the same for all targets,
+# these are easily found by globbing:
+#
+file(GLOB MBED_COMMON_SOURCES "common/*.cpp" "common/*.c")
+#
+# (always include the hal header directory, too)
+set(MBED_COMMON_INCLUDE_DIRS "hal")
+
+# and MBED_TARGET_SOURCES: these depend on which target we are building for. To
+# find these we need to walk the directories in targets/, and wherever we see a
+# TARGET_<something> name, recurse only if <something> matches what we're
+# currently building for
+macro(mbed_find_target_dirs PARENT_DIRECTORY SOURCES_LIST INCLUDES_LIST)
+    # append this directory to the search path:
+    list(APPEND ${INCLUDES_LIST} "${PARENT_DIRECTORY}")
+    # add all source files in this directory to the sources list:
+    file(GLOB sources "${PARENT_DIRECTORY}/*.cpp" "${PARENT_DIRECTORY}/*.c" "${PARENT_DIRECTORY}/*.s" "${PARENT_DIRECTORY}/*.S" )
+    list(APPEND ${SOURCES_LIST} ${sources})
+    
+    # get a list of all subdirectories that we want to recurse into:
+    file(GLOB dir_children RELATIVE "${PARENT_DIRECTORY}" "${PARENT_DIRECTORY}/*")
+    set(matching_subdirs "")
+    foreach(child ${dir_children})
+      if(IS_DIRECTORY "${PARENT_DIRECTORY}/${child}")
+          # is this directory name a magic one?
+          if("${child}" MATCHES "^TARGET_")
+              # target-magic: recurse if the MBED_LEGACY_TARGET_DEFINITIONS **list**
+              # contains a matching value:
+              foreach(legacy_magic_def ${MBED_LEGACY_TARGET_DEFINITIONS})
+                  # we could probably unroll the list into a single regex if
+                  # this is a performance problem:
+                  if("${child}" MATCHES "^TARGET_${legacy_magic_def}$")
+                      list(APPEND matching_subdirs ${child})
+                      break()
+                  endif()
+              endforeach()
+          elseif("${child}" MATCHES "^TOOLCHAIN_")
+              # toolchain-magic: (recurse if the MBED_LEGACY_TOOLCHAIN matches
+              # this name)
+              if("${child}" MATCHES "^TOOLCHAIN_${MBED_LEGACY_TOOLCHAIN}$")
+                  list(APPEND matching_subdirs "${child}")
+              endif()
+          else()
+              # not special: always recurse into this directory
+              list(APPEND matching_subdirs "${child}")
+          endif()
+      endif()
+    endforeach()
+    #message("matching_subdirs: ${matching_subdirs}")
+
+    # recurse:
+    foreach(subdir ${matching_subdirs})
+        mbed_find_target_dirs("${PARENT_DIRECTORY}/${subdir}" ${SOURCES_LIST} ${INCLUDES_LIST})
+    endforeach()
+endmacro()
+
+set(MBED_TARGET_SOURCES "")
+set(MBED_TARGET_INCLUDE_DIRS "")
+mbed_find_target_dirs("${CMAKE_CURRENT_SOURCE_DIR}/targets" MBED_TARGET_SOURCES MBED_TARGET_INCLUDE_DIRS)
+#message("found target sources: ${MBED_TARGET_SOURCES}")
+#message("found target include dirs: ${MBED_TARGET_INCLUDE_DIRS}")
+
+# unfortunately, for ARMCC, the startup code needs to be provided as an object
+# on the command line (not as part of an archive). To do this we override the
+# CMake add_executable command.
+if(CMAKE_C_COMPILER_ID STREQUAL "ARMCC")
+    set(MBED_TARGET_STARTUP_CODE_SOURCES "")
+    foreach(src ${MBED_TARGET_SOURCES})
+        if("${src}" MATCHES .*startup_.*\\.[sS])
+            LIST(APPEND MBED_TARGET_STARTUP_CODE_SOURCES "${src}")
+        endif()
+    endforeach()
+    add_library(mbed_classic_startupcod OBJECT ${MBED_TARGET_STARTUP_CODE_SOURCES})
+    macro (add_executable _name)
+        _add_executable(${ARGV} $<TARGET_OBJECTS:mbed_classic_startupcod>)
+    endmacro()
+endif()
+
+# we have to append any target-specific include dirs to the global include dirs
+# list, so that any indirect includes (e.g. via mbed.h) of files in those
+# directories will work:
+# (non-target-specific include dirs are listed in extraIncludes in module.json)
+foreach(dir ${MBED_TARGET_INCLUDE_DIRS})
+    set_property(GLOBAL APPEND PROPERTY YOTTA_GLOBAL_INCLUDE_DIRS ${dir})
+endforeach()
+
+# finally, we can construct a library using the determined set of include paths
+# + source files. Note that the library name must match the name of the yotta
+# module (defined in module.json) for this module to link properly with other
+# yotta modules.
+include_directories(${MBED_COMMON_INCLUDE_DIRS})
+include_directories(${MBED_TARGET_INCLUDE_DIRS})
+add_library(mbed-classic
+    ${MBED_COMMON_SOURCES}
+    ${MBED_TARGET_SOURCES}
+)