File content as of revision 0:ea1b1135bb4e:
#ifndef MBED_SPI_TFT_H
#define MBED_SPI_TFT_H
#include "mbed.h"
#include "GraphicsDisplay.h"
extern "C" void mbed_reset();
#define RGB(r,g,b) (((r&0xF8)<<8)|((g&0xFC)<<3)|((b&0xF8)>>3)) //5 red | 6 green | 5 blue
#define SPI_START (0x70) /* Start byte for SPI transfer */
#define SPI_RD (0x01) /* WR bit 1 within start */
#define SPI_WR (0x00) /* WR bit 0 within start */
#define SPI_DATA (0x02) /* RS bit 1 within start byte */
#define SPI_INDEX (0x00) /* RS bit 0 within start byte */
/* some RGB color definitions
# Define RGB565CONVERT NEGRO ( 0 , 0 , 0 )
# Define RGB565CONVERT BRIGHTBLUE ( 0 , 0 , 255 )
# Define RGB565CONVERT BRIGHTGREEN ( 0 , 255 , 0 )
# Define RGB565CONVERT BRIGHTCYAN ( 0 , 255 , 255 )
# Define RGB565CONVERT BRIGHTRED ( 255 , 0 , 0 )
# Define RGB565CONVERT BRIGHTMAGENTA ( 255 , 0 , 255 )
# Define RGB565CONVERT BRIGHTYELLOW ( 255 , 255 , 0 )
# Define RGB565CONVERT AZUL ( 0 , 0 , 128 )
# Define RGB565CONVERT VERDE ( 0 , 128 , 0 )
# Define RGB565CONVERT CIAN ( 0 , 128 , 128 )
# Define RGB565CONVERT ROJO ( 128 , 0 , 0 )
# Define MAGENTA RGB565CONVERT ( 128 , 0 , 128 )
# Define RGB565CONVERT BROWN ( 255 , 128 , 0 )
# Define RGB565CONVERT gris_claro ( 128 , 128 , 128 )
# Define RGB565CONVERT gris_oscuro ( 64 , 64 , 64 )
# Define RGB565CONVERT lightblue ( 128 , 128 , 255 )
# Define RGB565CONVERT verde claro ( 128 , 255 , 128 )
# Define RGB565CONVERT LIGHTCYAN ( 128 , 255 , 255 )
# Define RGB565CONVERT LIGHTRED ( 255 , 128 , 128 )
# Define RGB565CONVERT LIGHTMAGENTA ( 255 , 128 , 255 )
# Define RGB565CONVERT AMARILLO ( 255 , 255 , 128 )
# Define RGB565CONVERT BLANCO ( 255 , 255 , 255 )
# Define GRAY0 RGB565CONVERT ( 224 , 224 , 224 )
# Define GRAY1 RGB565CONVERT ( 192 , 192 , 192 )
# Define GRAY2 RGB565CONVERT ( 160 , 160 , 160 )
# Define GRAY3 RGB565CONVERT ( 128 , 128 , 128 )
# Define GRAY4 RGB565CONVERT ( 96 , 96 , 96 )
# Define GRAY5 RGB565CONVERT ( 64 , 64 , 64 )
# Define GRAY6 RGB565CONVERT ( 32 , 32 , 32 )
#define GRAY20 RGB565CONVERT(51, 51, 51)
#define GRAY40 RGB565CONVERT(102, 102, 102)
#define GRAY80 RGB565CONVERT(204, 204, 204)
#define GRAY90 RGB565CONVERT(229, 229, 229)
#define GRAY95 RGB565CONVERT(242, 242, 242)
#define RED4 RGB565CONVERT(139, 0, 0)
#define FIREBRICK1 RGB565CONVERT(255, 48, 48)
#define DARKGREEN RGB565CONVERT(0, 100, 0)
#define PALEGREEN RGB565CONVERT(152, 251, 152)
#define LIGHTYELLOW RGB565CONVERT(238, 221, 130)
#define GOLD RGB565CONVERT(255, 215, 0)
#define DARKORANGE RGB565CONVERT(255, 140, 0)
*/
#define Black 0x0000 /* 0, 0, 0 */
#define Navy 0x000F /* 0, 0, 128 */
#define DarkGreen 0x03E0 /* 0, 128, 0 */
#define DarkCyan 0x03EF /* 0, 128, 128 */
#define Maroon 0x7800 /* 128, 0, 0 */
#define Purple 0x780F /* 128, 0, 128 */
#define Olive 0x7BE0 /* 128, 128, 0 */
#define LightGrey 0xC618 /* 192, 192, 192 */
#define DarkGrey 0x7BEF /* 128, 128, 128 */
#define Blue 0x001F /* 0, 0, 255 */////////////////////////// 32
#define Green 0x07E0 /* 0, 255, 0 */////////////////////////// 2016
#define Cyan 0x07FF /* 0, 255, 255 */
#define Red 0xF800 /* 255, 0, 0 */////////////////////////// 63488
#define Magenta 0xF81F /* 255, 0, 255 */
#define Yellow 0xFFE0 /* 255, 255, 0 */
#define White 0xFFFF /* 255, 255, 255 */
#define Orange 0xFD20 /* 255, 165, 0 */
#define GreenYellow 0xAFE5 /* 173, 255, 47 */
/** Display control class, based on GraphicsDisplay and TextDisplay
*
* Example:
* @code
* #include "stdio.h"
* #include "mbed.h"
* #include "SPI_TFT.h"
* #include "string"
* #include "Arial12x12.h"
* #include "Arial24x23.h"
*
*
*
* // the TFT is connected to SPI pin 5-7
* SPI_TFT TFT(p5, p6, p7, p8, p15,"TFT"); // mosi, miso, sclk, cs, reset
*
* int main() {
* TFT.claim(stdout); // send stdout to the TFT display
* //TFT.claim(stderr); // send stderr to the TFT display
*
* TFT.background(Black); // set background to black
* TFT.foreground(White); // set chars to white
* TFT.cls(); // clear the screen
* TFT.set_font((unsigned char*) Arial12x12); // select the font
*
* TFT.set_orientation(0);
* TFT.locate(0,0);
* printf(" Hello Mbed 0");
* TFT.set_font((unsigned char*) Arial24x23); // select font 2
* TFT.locate(48,115);
* TFT.printf("Bigger Font");
* }
* @endcode
*/
class SPI_TFT : public GraphicsDisplay {
public:
/** Create a SPI_TFT object connected to SPI and two pins
*
* @param mosi,miso,sclk SPI
* @param cs pin connected to CS of display
* @param reset pin connected to RESET of display
*
*/
SPI_TFT(PinName mosi, PinName miso, PinName sclk, PinName cs, PinName reset, PinName bk,const char* name ="TFT");
/** Get the width of the screen in pixel
*
* @param
* @returns width of screen in pixel
*
*/
virtual int width();
/** Get the height of the screen in pixel
*
* @returns height of screen in pixel
*
*/
virtual int height();
/** Draw a pixel at x,y with color
*
* @param x horizontal position
* @param y vertical position
* @param color 16 bit pixel color
*/
virtual void pixel(int x, int y, int colour);
/** draw a circle
*
* @param x0,y0 center
* @param r radius
* @param color 16 bit color *
*
*/
void circle(int x, int y, int r, int colour);
/** draw a filled circle
*
* @param x0,y0 center
* @param r radius
* @param color 16 bit color *
*
* use circle with different radius,
* can miss some pixel
*/
void fillcircle(int x, int y, int r, int colour);
/** draw a 1 pixel line
*
* @param x0,y0 start point
* @param x1,y1 stop point
* @param color 16 bit color
*
*/
void line(int x0, int y0, int x1, int y1, int colour);
/** draw a rect
*
* @param x0,y0 top left corner
* @param x1,y1 down right corner
* @param color 16 bit color
* *
*/
void rect(int x0, int y0, int x1, int y1, int colour);
/** draw a filled rect
*
* @param x0,y0 top left corner
* @param x1,y1 down right corner
* @param color 16 bit color
*
*/
void fillrect(int x0, int y0, int x1, int y1, int colour);
/** setup cursor position
*
* @param x x-position (top left)
* @param y y-position
*/
virtual void locate(int x, int y);
/** Fill the screen with _backgroun color
*
*/
virtual void cls (void);
/** calculate the max number of char in a line
*
* @returns max columns
* depends on actual font size
*
*/
virtual int columns(void);
/** calculate the max number of columns
*
* @returns max column
* depends on actual font size
*
*/
virtual int rows(void);
/** put a char on the screen
*
* @param value char to print
* @returns printed char
*
*/
virtual int _putc(int value);
/** draw a character on given position out of the active font to the TFT
*
* @param x x-position of char (top left)
* @param y y-position
* @param c char to print
*
*/
virtual void character(int x, int y, int c);
/** paint a bitmap on the TFT
*
* @param x,y : upper left corner
* @param w width of bitmap
* @param h high of bitmap
* @param *bitmap pointer to the bitmap data
*
* bitmap format: 16 bit R5 G6 B5
*
* use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
* use winhex to load this file and mark data stating at offset 0x46 to end
* use edit -> copy block -> C Source to export C array
* paste this array into your program
*
* define the array as static const unsigned char to put it into flash memory
* cast the pointer to (unsigned char *) :
* tft.Bitmap(10,40,309,50,(unsigned char *)scala);
*/
void Bitmap(unsigned int x, unsigned int y, unsigned int w, unsigned int h,unsigned char *bitmap);
/** paint a 16 bit BMP from local filesytem on the TFT (slow)
*
* @param x,y : upper left corner
* @param *Name_BMP name of the BMP file
* @returns 1 if bmp file was found and painted
* @returns -1 if bmp file was found not found
* @returns -2 if bmp file is not 16bit
* @returns -3 if bmp file is to big for screen
* @returns -4 if buffer malloc go wrong
*
* bitmap format: 16 bit R5 G6 B5
*
* use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
* copy to internal file system
*
*/
int BMP_16(unsigned int x, unsigned int y, const char *Name_BMP);
/** paint a 16 bit BMP from memory uSD Card on the TFT (slow)
*
* @param x,y : upper left corner
* @param *Name_BMP name of the BMP file
* @returns 1 if bmp file was found and painted
* @returns -1 if bmp file was found not found
* @returns -2 if bmp file is not 16bit
* @returns -3 if bmp file is to big for screen
* @returns -4 if buffer malloc go wrong
*
* bitmap format: 16 bit R5 G6 B5
*
* use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
* copy to internal file system
*
*/
int BMP_SD(unsigned int x_sd, unsigned int y_sd, const char *Name_BMP_SD);
/** select the font to use
*
* @param f pointer to font array
*
* font array can created with GLCD Font Creator from http://www.mikroe.com
* you have to add 4 parameter at the beginning of the font array to use:
* - the number of byte / char
* - the vertial size in pixel
* - the horizontal size in pixel
* - the number of byte per vertical line
* you also have to change the array to char[]
*
*/
void set_font(unsigned char* f);
/** Set the orientation of the screen
* x,y: 0,0 is always top left
*
* @param o direction to use the screen (0-3) 90� Steps
*
*/
void set_orientation(unsigned int o);
SPI _spi;
DigitalOut _cs;
DigitalOut _reset;
PwmOut _bk;
unsigned char* font;
/**Resetea mediante hardware el LFCD TFT a travez del pin RESET
*/
void tft_rst_hw();
/**Enciende el Backligth del LCD TFT a travez de un pin PWM
*/
void backlight(float intensity);
/**Modula el Backligth del LCD TFT a travez de un pin PWM
* minimo 0.01; maximo 1.0 ; paso para FOR 0.01, retardo 0.01
*/
void contraste_pos(float min, float max, float steep, float delay);
/**Modula el Backligth del LCD TFT a travez de un pin PWM
* minimo 0.01; maximo 1.0 ; paso para FOR 0.01, retardo 0.01
*/
void contraste_neg(float max, float min, float steep, float delay);
/* Genera una barra de carga para animar la congiguracion de un programa
* mientras este lee un archivo *.cfg de la raiz del sistema y configura las
* operaciones generales del programa segun indique el estado de su
* configuracion guardado la anterior vez en su memoria
*/
void charge(int x0, int y0, int x1, int y1, int color_max, int color_min, float speed);
/* Animacion controlada por PWM para parpadeos de la pantalla, estipular el numero de parpadeos
* el maximo de intensidad, el minimo, la cantidad de incremento en steep, el retardo por cada uno
* el tiempo de parada entre cada uno y el brillo final que mantendra la LCD TFT al terminar la animacion
*/
void parpadeo(int parpadeos, float max, float min, float steep, float delay,float stop, float brigthness);
/*
*
*/
void Init_Kernel_Up(float brillo, int color, int orientation, unsigned char* letra,int x,int y,int delay);
/*
*
*/
void Init_Kernel_Down(float brillo, int color, int orientation, unsigned char* letra,int x,int y,int delay);
/*
*
*/
void init_tasking(float brillo, int color, int orientation, unsigned char* letra,int x,int y,int delay);
/*
*
*/
void strcmp(float brillo, int color, int orientation, unsigned char* letra,int x,int y,int delay);
/*
*
*/
void Loading(float bkt,int fondo, int color, unsigned char* letra,const char *titulo1,int x,int y,int fondo2, int color2,unsigned char* sam, const char *titulo2, int z,int w, int delay,int a,int b, int c, int d, int max, int min, float alfa_cromatic);
/*trae el codigo del LCD TFT para identificarlo mediante el registro 0x00h
*
*/
int ID();
void binary_init(int a, int b, int c, int d, int delay);
/*permite definir el espacio maximo de desplazamiento para la pantalla
* top es TFA Top Fixed Area, button es BFA, button fixed area, y height es Height de Vertical Scroll Area
* top = 0, button= 0, height = 320, definen la pantalla maxima, top es el inicio y button es el resto, la suma de
* t+b+h = 320, si esto no se cumple el sroll no estaria bien definido.
* p es el puntero incremental o decremental que posicionara la imagen
* si pointer = 30, aparecera desplazado 30 pixeles
* speed es la velocidad a la que la imagen se desplaza
*/
void sharepoint(unsigned int top, unsigned int button, unsigned int height, unsigned int pointer, unsigned int speed, unsigned repetitions);
void icon_ball(int x, int y, int state);
/*****************************************************************************************************/
//protected:
/** Init the HX8347D controller
*
*/
void tft_init();
/** Set draw window region to whole screen
*
*/
void WindowMax (void);
/** draw a horizontal line
*
* @param x0 horizontal start
* @param x1 horizontal stop
* @param y vertical position
* @param color 16 bit color
*
*/
void hline(int x0, int x1, int y, int colour);
/** draw a vertical line
*
* @param x horizontal position
* @param y0 vertical start
* @param y1 vertical stop
* @param color 16 bit color
*/
void vline(int y0, int y1, int x, int colour);
/** Set draw window region
*
* @param x horizontal position
* @param y vertical position
* @param w window width in pixel
* @param h window height in pixels
*/
virtual void windows (unsigned int x, unsigned int y, unsigned int w, unsigned int h);
/** Write data to the LCD controller
*
* @param dat data written to LCD controller
*
*/
void wr_dat(int value);
/** Write a command the LCD controller
*
* @param cmd: command to be written
*
*/
void wr_cmd(int value);
/** Start data sequence to the LCD controller
*
*/
void wr_dat_start();
/** Stop of data writing to the LCD controller
*
*/
void wr_dat_stop();
/** write data to the LCD controller
*
* @param data to be written
* *
*/
void wr_dat_only(unsigned short dat);
/** Read data from the LCD controller
*
* @returns data from LCD controller
*
*/
unsigned short rd_dat(void);
/** Write a value to the to a LCD register
*
* @param reg register to be written
* @param val data to be written
*/
void wr_reg (unsigned char reg, unsigned short val);
/** Read a LCD register
*
* @param reg register to be read
* @returns value of the register
*/
unsigned short rd_reg (unsigned char reg);
unsigned int orientation;
unsigned int char_x;
unsigned int char_y;
protected:
};
#endif