Doug Anson / mbedConnectorInterface

Dependents:   IoT_LED_demo ServoTest uWater_Project hackathon ... more

Revision:
2:853f9ecc12df
Parent:
0:b438482ebbfc
Child:
21:8487990a3baa
--- a/api/DynamicResource.h	Tue Jan 27 22:52:25 2015 +0000
+++ b/api/DynamicResource.h	Tue Jan 27 23:41:34 2015 +0000
@@ -3,7 +3,7 @@
  * @brief   mbed CoAP Endpoint Dynamic Resource class
  * @author  Doug Anson/Chris Paola
  * @version 1.0
- * @see     
+ * @see
  *
  * Copyright (c) 2014
  *
@@ -19,98 +19,101 @@
  * See the License for the specific language governing permissions and
  * limitations under the License.
  */
- 
- #ifndef __DYNAMIC_RESOURCE_H__
- #define __DYNAMIC_RESOURCE_H__
- 
- // Base Class
- #include "Resource.h"
- 
- // NSDL Support
- #include "nsdl_support.h"
-    
- class DynamicResource : public Resource<string> {
-     public:
-        /**
-        Default constructor (char strings)
-        @param logger input logger instance for this resource
-        @param name input the Resource URI/Name
-        @param res_type input type for the Resource
-        @param res_mask input the resource enablement mask (GET, PUT, etc...)
-        @param observable input the resource is Observable (default: FALSE)
-        */
-        DynamicResource(const Logger *logger,const char *name,const char *res_type,uint8_t res_mask,const bool observable = false);
-        
-        /**
-        Default constructor (char strings)
-        @param logger input logger instance for this resource
-        @param name input the Resource URI/Name
-        @param res_type input type for the Resource
-        @param value input initial value for the Resource
-        @param res_mask input the resource enablement mask (GET, PUT, etc...)
-        @param observable input the resource is Observable (default: FALSE)
-        */
-        DynamicResource(const Logger *logger,const char *name,const char *res_type,const string value,uint8_t res_mask,const bool observable = false);
+
+#ifndef __DYNAMIC_RESOURCE_H__
+#define __DYNAMIC_RESOURCE_H__
+
+// Base Class
+#include "Resource.h"
+
+// NSDL Support
+#include "nsdl_support.h"
+
+/** DynamicResource class
+ */
+class DynamicResource : public Resource<string>
+{
+public:
+    /**
+    Default constructor (char strings)
+    @param logger input logger instance for this resource
+    @param name input the Resource URI/Name
+    @param res_type input type for the Resource
+    @param res_mask input the resource enablement mask (GET, PUT, etc...)
+    @param observable input the resource is Observable (default: FALSE)
+    */
+    DynamicResource(const Logger *logger,const char *name,const char *res_type,uint8_t res_mask,const bool observable = false);
+
+    /**
+    Default constructor (char strings)
+    @param logger input logger instance for this resource
+    @param name input the Resource URI/Name
+    @param res_type input type for the Resource
+    @param value input initial value for the Resource
+    @param res_mask input the resource enablement mask (GET, PUT, etc...)
+    @param observable input the resource is Observable (default: FALSE)
+    */
+    DynamicResource(const Logger *logger,const char *name,const char *res_type,const string value,uint8_t res_mask,const bool observable = false);
+
+    /**
+    constructor with string buffer for name
+    @param logger input logger instance for this resource
+    @param name input the Resource URI/Name
+    @param res_type input type for the Resource
+    @param value input initial value for the Resource
+    @param res_mask input the resource enablement mask (GET, PUT, etc...)
+    @param observable input the resource is Observable (default: FALSE)
+    */
+    DynamicResource(const Logger *logger,const string name,const string res_type,const string value,uint8_t res_mask,const bool observable = false);
 
-        /**
-        constructor with string buffer for name
-        @param logger input logger instance for this resource
-        @param name input the Resource URI/Name
-        @param res_type input type for the Resource
-        @param value input initial value for the Resource
-        @param res_mask input the resource enablement mask (GET, PUT, etc...)
-        @param observable input the resource is Observable (default: FALSE)
-        */
-        DynamicResource(const Logger *logger,const string name,const string res_type,const string value,uint8_t res_mask,const bool observable = false);
-                
-        /**
-        Copy constructor
-        @param resource input the DynamicResource that is to be deep copied
-        */
-        DynamicResource(const DynamicResource &resource);
-        
-        /**
-        Destructor
-        */
-        virtual ~DynamicResource();
-        
-        /**
-        Bind resource to endpoint
-        @param p input pointer to the endpoint resources necessary for binding
-        */
-        virtual void bind(void *p);
-        
-        /**
-        Process the CoAP message
-        @param received_coap_ptr input the received coap pointer
-        @param address input the NSDL address pointer
-        @param proto input the NSDL protocol pointer
-        @return 0 - success, 1 - failure
-        */
-        uint8_t process(sn_coap_hdr_s *received_coap_ptr, sn_nsdl_addr_s *address, sn_proto_info_s *proto);
-        
-        /**
-        Resource value getter (REQUIRED: must be implemented in derived class as all Binders MUST support and implement GET)
-        @returns string value of the resource 
-        */
-        virtual string get() = 0;
-        
-        /** 
-        Resource value setter (OPTIONAL: defaulted noop if not derived. Binders MAY implement PUT if needed)
-        @param string value of the resource
-        */
-        virtual void put(const string value);
-        
-    protected:
-        
-    private:
-        
-        string      m_res_type;
-        uint8_t     m_res_mask;
-        bool        m_observable;
-        
-        // convenience method to create a string from the NSDL CoAP data buffers...
-        string coapDataToString(uint8_t *coap_data_ptr,int coap_data_ptr_length);
- };
- 
- #endif // __DYNAMIC_RESOURCE_H__
\ No newline at end of file
+    /**
+    Copy constructor
+    @param resource input the DynamicResource that is to be deep copied
+    */
+    DynamicResource(const DynamicResource &resource);
+
+    /**
+    Destructor
+    */
+    virtual ~DynamicResource();
+
+    /**
+    Bind resource to endpoint
+    @param p input pointer to the endpoint resources necessary for binding
+    */
+    virtual void bind(void *p);
+
+    /**
+    Process the CoAP message
+    @param received_coap_ptr input the received coap pointer
+    @param address input the NSDL address pointer
+    @param proto input the NSDL protocol pointer
+    @return 0 - success, 1 - failure
+    */
+    uint8_t process(sn_coap_hdr_s *received_coap_ptr, sn_nsdl_addr_s *address, sn_proto_info_s *proto);
+
+    /**
+    Resource value getter (REQUIRED: must be implemented in derived class as all Binders MUST support and implement GET)
+    @returns string value of the resource
+    */
+    virtual string get() = 0;
+
+    /**
+    Resource value setter (OPTIONAL: defaulted noop if not derived. Binders MAY implement PUT if needed)
+    @param string value of the resource
+    */
+    virtual void put(const string value);
+
+protected:
+
+private:
+
+    string      m_res_type;
+    uint8_t     m_res_mask;
+    bool        m_observable;
+
+    // convenience method to create a string from the NSDL CoAP data buffers...
+    string coapDataToString(uint8_t *coap_data_ptr,int coap_data_ptr_length);
+};
+
+#endif // __DYNAMIC_RESOURCE_H__