mbed Connector Endpoint interface. This interface permits a mbed endpoint to easily setup MDS resources and emit those resources to an MDS server.

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api/Resource.h

Committer:
ansond
Date:
2015-01-27
Revision:
0:b438482ebbfc
Child:
2:853f9ecc12df

File content as of revision 0:b438482ebbfc:

/**
 * @file    Resource.h
 * @brief   mbed CoAP Endpoint Resource base class template
 * @author  Doug Anson/Chris Paola
 * @version 1.0
 * @see     
 *
 * Copyright (c) 2014
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
 
 #ifndef __RESOURCE_H__
 #define __RESOURCE_H__

 // logging facility
 #include "Logger.h"
 
 // string support
 #include <string>
  
 template <typename InnerType> class Resource {
     public:        
        /**
        Default constructor
        @param logger input the Logger instance this Resource is a part of
        @param name input the Resource URI/Name
        @param value input the Resource value 
        */
        Resource(const Logger *logger,const string name,InnerType value)  {
            this->init(logger);
            this->m_name = name;
            this->m_value = value;
       }
        
        /**
        Copy constructor
        @param resource input the Resource that is to be deep copied
        */
        Resource(const Resource<InnerType> &resource) {
            this->init(resource.m_logger);
            this->m_endpoint = resource.m_endpoint;
            this->m_name = resource.m_name;
            this->m_value = resource.m_value;
        }
        
        /**
        Destructor
        */
        virtual ~Resource() {
        }
        
        /**
        Get the resource name
        @return the name of the resource
        */
        string getName() { return this->m_name; }
        
        /**
        Get the resource value
        @return the value of the resource
        */
        InnerType getValue() { return this->m_value; }
                
        /**
        Set the resource name
        @param name input the resource name
        */
        void setName(const string name) { this->m_name = name; }
        
        /**
        Set the resource value
        @param value input the resource value
        */
        void setValue(const InnerType value) { this->m_value = value; }
        
        /**
        Bind resource to endpoint
        */
        virtual void bind(void *p) = 0;   
    
        // access the logger()
        Logger *logger() { return this->m_logger; }

    protected:
        // initialize internals to Resource
        void init(const Logger *logger) {
            this->m_logger = (Logger *)logger;
            this->m_endpoint = NULL;
            this->m_name = "";
            this->m_value = "";
        }
        
        Logger      *m_logger;
        void        *m_endpoint;
        string       m_name;
        InnerType    m_value;                                
  };
 
 #endif // __RESOURCE_H__