Core Base Classes for the Light Endpoints

Dependencies:   BufferedSerial

Dependents:   mbed_mqtt_endpoint_ublox_ethernet mbed_mqtt_endpoint_ublox_cellular mbed_nsp_endpoint_ublox_cellular mbed_nsp_endpoint_ublox_ethernet ... more

ResourceFactory.cpp

Committer:
ansond
Date:
2014-02-26
Revision:
21:cfdaee0a2b50
Parent:
14:d4f8ab1e199a
Child:
25:2a001b4f7024

File content as of revision 21:cfdaee0a2b50:

/* Copyright C2013 Doug Anson, MIT License
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software
 * and associated documentation files the "Software", to deal in the Software without restriction,
 * including without limitation the rights to use, copy, modify, merge, publish, distribute,
 * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all copies or
 * substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
 * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
 
 #include "ResourceFactory.h"
 
 // default constructor
 ResourceFactory::ResourceFactory(ErrorHandler *error_handler) {
     this->m_error_handler = error_handler;
     this->m_list.clear();
 }
 
 // default destructor
 ResourceFactory::~ResourceFactory() {
     
 }
 
 // get the error handler
 ErrorHandler *ResourceFactory::logger() { return this->m_error_handler; }
 
 // create resources (base class does nothing)
 void ResourceFactory::createResources(char *endpoint_name) { ; }
 
 // create a resource value
 void ResourceFactory::createResource(char *name,char *value) { this->createResource(NULL,name,value,NULL); }
 void ResourceFactory::createResource(char *endpoint_name,char *name,char *value,void *internals) {
     Resource resource(this->logger(),endpoint_name,name,value,internals);
     this->m_list.push_back(resource);
 }
 
 // get a resource value (null in base class)
 char *ResourceFactory::getResourceValue(char *name) { 
    char *value = NULL;
    bool found = false;
    
    // loop through the resource list
    for(int i=0;i<this->m_list.size() && !found;++i) {
        if (strcmp(this->m_list[i].getName(),name) == 0) {
            found = true;
            value = this->m_list[i].getValue();
            this->logger()->log("Getting Resource: %s Value: %s",name,value);
        }
    }
    
    return value;
 }
 
 // set a resource value 
 bool ResourceFactory::setResourceValue(char *name, char *value) {
    bool found = false;
    bool set = false;
    
    // loop through the resource list
    for(int i=0;i<this->m_list.size() && !found;++i) {
        if (strcmp(this->m_list[i].getName(),name) == 0) {
            found = true;
            this->logger()->log("Setting Resource: %s Value: %s",name,value);
            this->m_list[i].setValue(value);
            set = true;
        }
    }
    
    return set;
}

// get the callback pointer
void *ResourceFactory::getCallbackPointer(char *name) {
    void *cb = NULL;
    bool found = false;
    
    // loop through the resource list
    for(int i=0;i<this->m_list.size() && !found;++i) {
        if (strcmp(this->m_list[i].getName(),name) == 0) {
            found = true;
            cb = this->m_list[i].getCallbackPointer();
         }
    }
    
    return cb;
}