Homework 1.1 turn off decimal on display
Fork of SLCD by
Diff: SLCD.cpp
- Revision:
- 0:d04758e76d5b
- Child:
- 1:1579bcd31410
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/SLCD.cpp Tue Jan 14 07:00:15 2014 +0000 @@ -0,0 +1,190 @@ +#include "SLCD.h" +#include "LCD_config.h" + + +const uint8_t WF_ORDERING_TABLE[ ] = +{ + CHAR1a, // LCD81 --- Pin:5 LCDnAddress=51 + CHAR1b, // LCD82 --- Pin:6 LCDnAddress=52 + CHAR2a, // LCD83 --- Pin:7 LCDnAddress=53 + CHAR2b, // LCD84 --- Pin:8 LCDnAddress=54 + CHAR3a, // LCD85 --- Pin:9 LCDnAddress=55 + CHAR3b, // LCD86 --- Pin:10 LCDnAddress=56 + CHAR4a, // LCD87 --- Pin:11 LCDnAddress=57 + CHAR4b, // LCD88 --- Pin:12 LCDnAddress=58 + CHARCOM0, // LCD77 --- Pin:1 LCDnAddress=4D + CHARCOM1, // LCD78 --- Pin:2 LCDnAddress=4E + CHARCOM2, // LCD79 --- Pin:3 LCDnAddress=4F + CHARCOM3, // LCD80 --- Pin:4 LCDnAddress=50 +}; + +const char ASCII_TO_WF_CODIFICATION_TABLE [ ] = +{ +( SEGD+ SEGE+ SEGF+!SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = 0, offset=0 +(!SEGD+!SEGE+!SEGF+!SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = 1, offset=4 +( SEGD+ SEGE+!SEGF+ SEGG) , (!SEGC+ SEGB+ SEGA) ,//Char = 2, offset=8 +( SEGD+!SEGE+!SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = 3, offset=12 +(!SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = 4, offset=16 +( SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+ SEGA) ,//Char = 5, offset=20 +( SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+ SEGA) ,//Char = 6, offset=24 +(!SEGD+!SEGE+!SEGF+!SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = 7, offset=28 +( SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = 8, offset=32 +( SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = 9, offset=36 +(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = :, offset=40 +(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = ;, offset=44 +(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = <, offset=48 +( SEGD+!SEGE+!SEGF+ SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = =, offset=52 +(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = >, offset=56 +(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = ?, offset=60 +( SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = @, offset=64 +(!SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = A, offset=68 +( SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+!SEGA) ,//Char = B, offset=72 +( SEGD+ SEGE+ SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = C, offset=76 +( SEGD+ SEGE+!SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = D, offset=80 +( SEGD+ SEGE+ SEGF+ SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = E, offset=84 +(!SEGD+ SEGE+ SEGF+ SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = F, offset=88 +( SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+ SEGA) ,//Char = G, offset=92 +(!SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = H, offset=96 +(!SEGD+!SEGE+!SEGF+!SEGG) , ( SEGC+!SEGB+!SEGA) ,//Char = I, offset=100 +( SEGD+ SEGE+!SEGF+!SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = J, offset=104 +(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = K, offset=108 +( SEGD+ SEGE+ SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = L, offset=112 +(!SEGD+ SEGE+ SEGF+!SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = M, offset=116 +(!SEGD+ SEGE+!SEGF+ SEGG) , ( SEGC+!SEGB+!SEGA) ,//Char = N, offset=120 +( SEGD+ SEGE+!SEGF+ SEGG) , ( SEGC+!SEGB+!SEGA) ,//Char = O, offset=124 +(!SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = P, offset=128 +( SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = Q, offset=132 +(!SEGD+ SEGE+ SEGF+ SEGG) , (!SEGC+ SEGB+ SEGA) ,//Char = R, offset=136 +( SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+ SEGA) ,//Char = S, offset=140 +( SEGD+ SEGE+ SEGF+ SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = T, offset=144 +( SEGD+ SEGE+ SEGF+!SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = U, offset=148 +(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = V, offset=152 +(!SEGD+ SEGE+ SEGF+!SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = W, offset=156 +(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = X, offset=160 +(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = Y, offset=164 +( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = Z, offset=168 +( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = [, offset=172 +( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = \, offset=176 +( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = ], offset=180 +( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = ^, offset=184 +( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = _, offset=188 +( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = `, offset=192 +}; + +SLCD::SLCD() { + init(); + bLCD_CharPosition = 0; + +} + + +void SLCD::init(){ + SIM->SCGC5 |= SIM_SCGC5_SLCD_MASK | SIM_SCGC5_PORTB_MASK | SIM_SCGC5_PORTC_MASK | SIM_SCGC5_PORTD_MASK | SIM_SCGC5_PORTE_MASK; + + //* configure pins for LCD operation + PORTC->PCR[20] = 0x00000000; //VLL2 + PORTC->PCR[21] = 0x00000000; //VLL1 + PORTC->PCR[22] = 0x00000000; //VCAP2 + PORTC->PCR[23] = 0x00000000; //VCAP1 + + + + // Enable IRCLK + MCG->C1 = MCG_C1_IRCLKEN_MASK | MCG_C1_IREFSTEN_MASK; + MCG->C2 &= ~MCG_C2_IRCS_MASK ; //0 32KHZ internal reference clock; 1= 4MHz irc + + LCD->GCR = 0x0; + LCD->AR = 0x0; + +/* LCD configurartion according to */ + LCD->GCR = ( LCD_GCR_RVEN_MASK*_LCDRVEN + | LCD_GCR_RVTRIM(_LCDRVTRIM) //0-15 + | LCD_GCR_CPSEL_MASK*_LCDCPSEL + | LCD_GCR_LADJ(_LCDLOADADJUST) //0-3*/ + | LCD_GCR_VSUPPLY_MASK*_LCDSUPPLY //0-1*/ + |!LCD_GCR_FDCIEN_MASK + | LCD_GCR_ALTDIV(_LCDALTDIV) //0-3 + |!LCD_GCR_LCDDOZE_MASK + |!LCD_GCR_LCDSTP_MASK + |!LCD_GCR_LCDEN_MASK //WILL BE ENABLE ON SUBSEQUENT STEP + | LCD_GCR_SOURCE_MASK*_LCDCLKSOURCE + | LCD_GCR_ALTSOURCE_MASK*_LCDALRCLKSOURCE + | LCD_GCR_LCLK(_LCDLCK) //0-7 + | LCD_GCR_DUTY(_LCDDUTY) //0-7 + ); + + vfnEnablePins(); // Enable LCD pins and Configure BackPlanes + LCD->GCR |= LCD_GCR_LCDEN_MASK; +} + +void SLCD::vfnEnablePins (void) + { + uint8_t i; + uint32_t *p_pen; + uint8_t pen_offset; // 0 or 1 + uint8_t pen_bit; //0 to 31 + + LCD->PEN[0] = 0x0; + LCD->PEN[1] = 0x0; + LCD->BPEN[0] = 0x0; + LCD->BPEN[1] = 0x0; + + p_pen = (uint32_t *)&LCD->PEN[0]; + + for (i=0;i<_LCDUSEDPINS;i++) + { + pen_offset = WF_ORDERING_TABLE[i]/32; + pen_bit = WF_ORDERING_TABLE[i]%32; + p_pen[pen_offset] |= 1 << pen_bit; + if (i>= _LCDFRONTPLANES) // Pin is a backplane + { + p_pen[pen_offset+2] |= 1 << pen_bit; // Enable BPEN + LCD->WF8B[(uint8_t)WF_ORDERING_TABLE[i]] = 1 << (i - _LCDFRONTPLANES); // fill with 0x01, 0x02, etc + } + } + } + + +void SLCD::vfnLCD_Write_Char (char lbValue) { + uint8_t char_val; + uint8_t temp; + uint8_t *lbpLCDWF; + uint8_t lbCounter; + uint16_t arrayOffset; + uint8_t position; + + if (bLCD_CharPosition >= _CHARNUM) + bLCD_CharPosition = 0; + + lbpLCDWF = (uint8_t *)&LCD->WF8B[0]; + /* only ascii character if value not writeable write as @ */ + if (lbValue>='a' && lbValue<='z') { + lbValue -= 32; // UpperCase + } + if (lbValue<ASCCI_TABLE_START || lbValue >ASCCI_TABLE_END) { + lbValue = BLANK_CHARACTER; // default value as space + } + lbValue -=ASCCI_TABLE_START; // Remove the offset to search in the ascci table + arrayOffset = (lbValue * _CHAR_SIZE); // Compensate matrix offset + // ensure bLCD position is in valid limit + lbCounter = 0; //number of writings to complete one char + while (lbCounter<_CHAR_SIZE) { + position = (bLCD_CharPosition) *_LCDTYPE + lbCounter; + temp=0; + if (lbCounter==1) { + temp = lbpLCDWF[WF_ORDERING_TABLE[position]] & 0x01;//bit 0 has the special symbol information + } + char_val = ASCII_TO_WF_CODIFICATION_TABLE[arrayOffset + lbCounter]; + lbpLCDWF[WF_ORDERING_TABLE[position]] = char_val | temp; + // if (char_val==0) lbCounter = _CHAR_SIZE; //end of this character + lbCounter++; + } + + bLCD_CharPosition++; +} + +int SLCD::_putc(int c) { + vfnLCD_Write_Char(c); + return 0; +} + \ No newline at end of file