Play/Stop Feature

Fork of wave_player by Steve Ravet

Revision:
2:68f1136f2ea6
Parent:
0:62c18ade9a60
--- a/wave_player.cpp	Tue Jan 18 03:57:27 2011 +0000
+++ b/wave_player.cpp	Fri May 01 16:50:44 2015 +0000
@@ -44,7 +44,7 @@
 // SDcard filesystem can be hotrodded by increasing the SPI frequency it uses
 // internally.
 //-----------------------------------------------------------------------------
-void wave_player::play(FILE *wavefile)
+void wave_player::play(FILE *wavefile, bool *play, int *control)
 {
         unsigned chunk_id,chunk_size,channel;
         unsigned data,samp_int,i;
@@ -129,7 +129,20 @@
 // while 16 and 32 bit wave files use signed data
 //
         for (slice=0;slice<num_slices;slice+=1) {
+        
+        playStop = *play;
+        volumeControl = *control;
+        if (playStop == false)
+        {
+            DAC_on = 0;
+            tick.detach();
+            free(slice_buf);
+            return;
+        }
           fread(slice_buf,wav_format.block_align,1,wavefile);
+       //   while (*play == false) {
+       //   break;
+       //   }
           if (feof(wavefile)) {
             printf("Oops -- not enough slices in the wave file\n");
             exit(1);
@@ -170,6 +183,8 @@
                         slice_value+=32768;
                         break;
           }
+          slice_value = slice_value * (16 - volumeControl);
+          slice_value = slice_value >> 4;
           dac_data=(short unsigned)slice_value;
           if (verbosity)
             printf("sample %d wptr %d slice_value %d dac_data %u\n",slice,DAC_wptr,(int)slice_value,dac_data);