Mbed Galaga Game
Dependencies: 4DGL-uLCD-SE SDFileSystem mbed-rtos mbed wave_player
Enemy.h@0:c4b6bb8c2bf4, 2016-03-14 (annotated)
- Committer:
- amostafa9
- Date:
- Mon Mar 14 16:34:47 2016 +0000
- Revision:
- 0:c4b6bb8c2bf4
Galaga
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
amostafa9 | 0:c4b6bb8c2bf4 | 1 | #include "uLCD_4DGL.h" |
amostafa9 | 0:c4b6bb8c2bf4 | 2 | uLCD_4DGL uLCD(p28,p27,p29); // serial tx, serial rx, reset pin; |
amostafa9 | 0:c4b6bb8c2bf4 | 3 | |
amostafa9 | 0:c4b6bb8c2bf4 | 4 | class Enemy |
amostafa9 | 0:c4b6bb8c2bf4 | 5 | { |
amostafa9 | 0:c4b6bb8c2bf4 | 6 | |
amostafa9 | 0:c4b6bb8c2bf4 | 7 | public: |
amostafa9 | 0:c4b6bb8c2bf4 | 8 | void draw() { |
amostafa9 | 0:c4b6bb8c2bf4 | 9 | |
amostafa9 | 0:c4b6bb8c2bf4 | 10 | uLCD.filled_rectangle(xPosition,yPosition,xPosition2,yPosition2,color); |
amostafa9 | 0:c4b6bb8c2bf4 | 11 | } |
amostafa9 | 0:c4b6bb8c2bf4 | 12 | |
amostafa9 | 0:c4b6bb8c2bf4 | 13 | |
amostafa9 | 0:c4b6bb8c2bf4 | 14 | void erase() |
amostafa9 | 0:c4b6bb8c2bf4 | 15 | { |
amostafa9 | 0:c4b6bb8c2bf4 | 16 | uLCD.filled_rectangle(xPosition,yPosition,xPosition2,yPosition2,0x000000); |
amostafa9 | 0:c4b6bb8c2bf4 | 17 | |
amostafa9 | 0:c4b6bb8c2bf4 | 18 | } |
amostafa9 | 0:c4b6bb8c2bf4 | 19 | void moveDown(int distance) { |
amostafa9 | 0:c4b6bb8c2bf4 | 20 | yPosition=yPosition+distance; |
amostafa9 | 0:c4b6bb8c2bf4 | 21 | yPosition2=yPosition2+distance; |
amostafa9 | 0:c4b6bb8c2bf4 | 22 | } |
amostafa9 | 0:c4b6bb8c2bf4 | 23 | |
amostafa9 | 0:c4b6bb8c2bf4 | 24 | void moveRight(int distance) { |
amostafa9 | 0:c4b6bb8c2bf4 | 25 | yPosition=xPosition+distance; |
amostafa9 | 0:c4b6bb8c2bf4 | 26 | yPosition2=xPosition2+distance; |
amostafa9 | 0:c4b6bb8c2bf4 | 27 | } |
amostafa9 | 0:c4b6bb8c2bf4 | 28 | |
amostafa9 | 0:c4b6bb8c2bf4 | 29 | void moveLeft(int distance) { |
amostafa9 | 0:c4b6bb8c2bf4 | 30 | yPosition=xPosition-distance; |
amostafa9 | 0:c4b6bb8c2bf4 | 31 | yPosition2=xPosition2-distance; |
amostafa9 | 0:c4b6bb8c2bf4 | 32 | } |
amostafa9 | 0:c4b6bb8c2bf4 | 33 | |
amostafa9 | 0:c4b6bb8c2bf4 | 34 | |
amostafa9 | 0:c4b6bb8c2bf4 | 35 | int getXPosition() |
amostafa9 | 0:c4b6bb8c2bf4 | 36 | { |
amostafa9 | 0:c4b6bb8c2bf4 | 37 | return xPosition; |
amostafa9 | 0:c4b6bb8c2bf4 | 38 | } |
amostafa9 | 0:c4b6bb8c2bf4 | 39 | int getXPosition2() |
amostafa9 | 0:c4b6bb8c2bf4 | 40 | { |
amostafa9 | 0:c4b6bb8c2bf4 | 41 | return xPosition2; |
amostafa9 | 0:c4b6bb8c2bf4 | 42 | } |
amostafa9 | 0:c4b6bb8c2bf4 | 43 | |
amostafa9 | 0:c4b6bb8c2bf4 | 44 | int getYPosition() |
amostafa9 | 0:c4b6bb8c2bf4 | 45 | { |
amostafa9 | 0:c4b6bb8c2bf4 | 46 | return yPosition; |
amostafa9 | 0:c4b6bb8c2bf4 | 47 | } |
amostafa9 | 0:c4b6bb8c2bf4 | 48 | |
amostafa9 | 0:c4b6bb8c2bf4 | 49 | int getYPosition2() |
amostafa9 | 0:c4b6bb8c2bf4 | 50 | { |
amostafa9 | 0:c4b6bb8c2bf4 | 51 | return yPosition2; |
amostafa9 | 0:c4b6bb8c2bf4 | 52 | } |
amostafa9 | 0:c4b6bb8c2bf4 | 53 | |
amostafa9 | 0:c4b6bb8c2bf4 | 54 | |
amostafa9 | 0:c4b6bb8c2bf4 | 55 | Enemy(int xloc1, int yloc1, int xloc2, int yloc2, int col) |
amostafa9 | 0:c4b6bb8c2bf4 | 56 | { |
amostafa9 | 0:c4b6bb8c2bf4 | 57 | xPosition=xloc1; |
amostafa9 | 0:c4b6bb8c2bf4 | 58 | yPosition=yloc1; |
amostafa9 | 0:c4b6bb8c2bf4 | 59 | xPosition2=xloc2; |
amostafa9 | 0:c4b6bb8c2bf4 | 60 | yPosition2=yloc2; |
amostafa9 | 0:c4b6bb8c2bf4 | 61 | color=col; |
amostafa9 | 0:c4b6bb8c2bf4 | 62 | |
amostafa9 | 0:c4b6bb8c2bf4 | 63 | } |
amostafa9 | 0:c4b6bb8c2bf4 | 64 | |
amostafa9 | 0:c4b6bb8c2bf4 | 65 | private: |
amostafa9 | 0:c4b6bb8c2bf4 | 66 | int xPosition; |
amostafa9 | 0:c4b6bb8c2bf4 | 67 | int yPosition; |
amostafa9 | 0:c4b6bb8c2bf4 | 68 | int xPosition2; |
amostafa9 | 0:c4b6bb8c2bf4 | 69 | int yPosition2; |
amostafa9 | 0:c4b6bb8c2bf4 | 70 | int color; |
amostafa9 | 0:c4b6bb8c2bf4 | 71 | int isHit; |
amostafa9 | 0:c4b6bb8c2bf4 | 72 | }; |
amostafa9 | 0:c4b6bb8c2bf4 | 73 | |
amostafa9 | 0:c4b6bb8c2bf4 | 74 |