MTDOT-BOX-EVB-Factory-Firmware
Dependencies: NCP5623B GpsParser ISL29011 libmDot-mbed5 MTS-Serial MMA845x DOGS102 MPL3115A2
Diff: ButtonHandler/ButtonHandler.cpp
- Revision:
- 1:71125aa00e33
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ButtonHandler/ButtonHandler.cpp Thu Feb 04 12:36:36 2016 -0600 @@ -0,0 +1,156 @@ +/* Copyright (c) <2016> <MultiTech Systems>, MIT License + * + * Permission is hereby granted, free of charge, to any person obtaining a copy of this software + * and associated documentation files (the "Software"), to deal in the Software without restriction, + * including without limitation the rights to use, copy, modify, merge, publish, distribute, + * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or + * substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING + * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "ButtonHandler.h" + +#define signal (int32_t)0xA0 + +typedef enum { + b_none = 0, + b_sw1_fall, + b_sw1_rise, + b_sw2_fall, + b_sw2_rise +} InternalButtonEvent; + +InternalButtonEvent event = b_none; +bool check_sw1 = false; + +void b_worker(void const* argument) { + ButtonHandler* b = (ButtonHandler*)argument; + osEvent e; + + while (true) { + e = Thread::signal_wait(signal, 250); + if (e.status == osEventSignal) { + switch (event) { + case b_sw1_fall: + if (! b->_sw1_running) { + check_sw1 = true; + b->_sw1_running = true; + b->_sw1_timer.reset(); + b->_sw1_timer.start(); + } + break; + + case b_sw1_rise: + if (b->_sw1_running) { + check_sw1 = false; + b->_sw1_running = false; + b->_sw1_timer.stop(); + b->_sw1_time = b->_sw1_timer.read_ms(); + + if (b->_sw1_time > b->_debounce_time) { + b->_event = ButtonHandler::sw1_press; + osSignalSet(b->_main, buttonSignal); + } + } + break; + + case b_sw2_fall: + if (! b->_sw2_running) { + b->_sw2_running = true; + b->_sw2_timer.reset(); + b->_sw2_timer.start(); + } + break; + + case b_sw2_rise: + if (b->_sw2_running) { + b->_sw2_running = false; + b->_sw2_timer.stop(); + b->_sw2_time = b->_sw2_timer.read_ms(); + + if (b->_sw2_time > b->_debounce_time) { + b->_event = ButtonHandler::sw2_press; + osSignalSet(b->_main, buttonSignal); + } + } + break; + + default: + break; + } + } + + if (check_sw1) { + if (b->_sw1_timer.read_ms() > b->_hold_threshold) { + check_sw1 = false; + b->_sw1_running = false; + b->_sw1_timer.stop(); + b->_event = ButtonHandler::sw1_hold; + osSignalSet(b->_main, buttonSignal); + } + } + } +} + +ButtonHandler::ButtonHandler(osThreadId main) + : _main(main), + _thread(b_worker, (void*)this), + _sw1(PA_12), + _sw2(PA_11), + _sw1_time(0), + _sw2_time(0), + _sw1_running(false), + _sw2_running(false), + _event(none), + _debounce_time(20), + _hold_threshold(500) +{ + // fall handler called on press, rise handler called on release + _sw1.fall(this, &ButtonHandler::sw1_fall); + _sw1.rise(this, &ButtonHandler::sw1_rise); + // need to set mode to PullUp after attaching handlers - default is PullNone (see PinNames.h) + _sw1.mode(PullUp); + + _sw2.fall(this, &ButtonHandler::sw2_fall); + _sw2.rise(this, &ButtonHandler::sw2_rise); + _sw2.mode(PullUp); +} + +ButtonHandler::ButtonEvent ButtonHandler::getButtonEvent() { + ButtonEvent event = _event; + _event = none; + return event; +} + +void ButtonHandler::sw1_fall() { + event = b_sw1_fall; + _thread.signal_set(signal); + _thread.signal_clr(signal); +} + +void ButtonHandler::sw1_rise() { + event = b_sw1_rise; + _thread.signal_set(signal); + _thread.signal_clr(signal); +} + +void ButtonHandler::sw2_fall() { + event = b_sw2_fall; + _thread.signal_set(signal); + _thread.signal_clr(signal); +} + +void ButtonHandler::sw2_rise() { + event = b_sw2_rise; + _thread.signal_set(signal); + _thread.signal_clr(signal); +} +